#include "util/u_vector.h"
#include "util/bitset.h"
-#define EGL_DRI2_MAX_FORMATS 8
+#define EGL_DRI2_MAX_FORMATS 10
struct wl_buffer;
const __DRIconfig *config, int *shifts,
unsigned int *sizes);
+void
+dri2_get_render_type_float(const __DRIcoreExtension *core,
+ const __DRIconfig *config,
+ bool *is_float);
+
struct dri2_egl_config *
dri2_add_config(_EGLDisplay *disp, const __DRIconfig *dri_config, int id,
EGLint surface_type, const EGLint *attr_list,