if (shifts[0] != visual->rgba_shifts.red ||
shifts[1] != visual->rgba_shifts.green ||
shifts[2] != visual->rgba_shifts.blue ||
- (shifts[3] > -1 && shifts[3] != visual->rgba_shifts.alpha) ||
+ (shifts[3] > -1 && visual->rgba_shifts.alpha > -1 &&
+ shifts[3] != visual->rgba_shifts.alpha) ||
sizes[0] != visual->rgba_sizes.red ||
sizes[1] != visual->rgba_sizes.green ||
sizes[2] != visual->rgba_sizes.blue ||
- (sizes[3] > 0 && sizes[3] != visual->rgba_sizes.alpha) ||
+ (sizes[3] > 0 && visual->rgba_sizes.alpha > 0 &&
+ sizes[3] != visual->rgba_sizes.alpha) ||
is_float != visual->is_float) {
return false;
}