#include <xf86drm.h>
#include "egl_dri2.h"
+#include "egl_dri2_fallbacks.h"
+#include "loader.h"
#include <wayland-client.h>
#include "wayland-drm-client-protocol.h"
HAS_RGB565 = 4,
};
+static EGLBoolean
+dri2_wl_swap_interval(_EGLDriver *drv, _EGLDisplay *disp, _EGLSurface *surf,
+ EGLint interval);
+
static void
sync_callback(void *data, struct wl_callback *callback, uint32_t serial)
{
* Called via eglCreateWindowSurface(), drv->API.CreateWindowSurface().
*/
static _EGLSurface *
-dri2_create_surface(_EGLDriver *drv, _EGLDisplay *disp, EGLint type,
- _EGLConfig *conf, EGLNativeWindowType window,
- const EGLint *attrib_list)
+dri2_wl_create_surface(_EGLDriver *drv, _EGLDisplay *disp, EGLint type,
+ _EGLConfig *conf, EGLNativeWindowType window,
+ const EGLint *attrib_list)
{
struct dri2_egl_display *dri2_dpy = dri2_egl_display(disp);
struct dri2_egl_config *dri2_conf = dri2_egl_config(conf);
* Called via eglCreateWindowSurface(), drv->API.CreateWindowSurface().
*/
static _EGLSurface *
-dri2_create_window_surface(_EGLDriver *drv, _EGLDisplay *disp,
- _EGLConfig *conf, EGLNativeWindowType window,
- const EGLint *attrib_list)
+dri2_wl_create_window_surface(_EGLDriver *drv, _EGLDisplay *disp,
+ _EGLConfig *conf, EGLNativeWindowType window,
+ const EGLint *attrib_list)
{
- return dri2_create_surface(drv, disp, EGL_WINDOW_BIT, conf,
- window, attrib_list);
+ struct dri2_egl_display *dri2_dpy = dri2_egl_display(disp);
+ _EGLSurface *surf;
+
+ surf = dri2_wl_create_surface(drv, disp, EGL_WINDOW_BIT, conf,
+ window, attrib_list);
+
+ if (surf != NULL)
+ dri2_wl_swap_interval(drv, disp, surf, dri2_dpy->default_swap_interval);
+
+ return surf;
}
/**
* Called via eglDestroySurface(), drv->API.DestroySurface().
*/
static EGLBoolean
-dri2_destroy_surface(_EGLDriver *drv, _EGLDisplay *disp, _EGLSurface *surf)
+dri2_wl_destroy_surface(_EGLDriver *drv, _EGLDisplay *disp, _EGLSurface *surf)
{
struct dri2_egl_display *dri2_dpy = dri2_egl_display(disp);
struct dri2_egl_surface *dri2_surf = dri2_egl_surface(surf);
dri2_dpy->dri2->releaseBuffer(dri2_dpy->dri_screen,
dri2_surf->dri_buffers[i]);
- if (dri2_surf->frame_callback)
- wl_callback_destroy(dri2_surf->frame_callback);
+ if (dri2_surf->throttle_callback)
+ wl_callback_destroy(dri2_surf->throttle_callback);
if (dri2_surf->base.Type == EGL_WINDOW_BIT) {
dri2_surf->wl_win->private = NULL;
}
static void
-dri2_release_buffers(struct dri2_egl_surface *dri2_surf)
+dri2_wl_release_buffers(struct dri2_egl_surface *dri2_surf)
{
struct dri2_egl_display *dri2_dpy =
dri2_egl_display(dri2_surf->base.Resource.Display);
}
static int
-get_back_bo(struct dri2_egl_surface *dri2_surf, __DRIbuffer *buffer)
+get_back_bo(struct dri2_egl_surface *dri2_surf)
{
struct dri2_egl_display *dri2_dpy =
dri2_egl_display(dri2_surf->base.Resource.Display);
- __DRIimage *image;
- int i, name, pitch;
+ int i;
- /* There might be a buffer release already queued that wasn't processed */
- wl_display_dispatch_queue_pending(dri2_dpy->wl_dpy, dri2_dpy->wl_queue);
+ /* We always want to throttle to some event (either a frame callback or
+ * a sync request) after the commit so that we can be sure the
+ * compositor has had a chance to handle it and send us a release event
+ * before we look for a free buffer */
+ while (dri2_surf->throttle_callback != NULL)
+ if (wl_display_dispatch_queue(dri2_dpy->wl_dpy,
+ dri2_dpy->wl_queue) == -1)
+ return -1;
if (dri2_surf->back == NULL) {
for (i = 0; i < ARRAY_SIZE(dri2_surf->color_buffers); i++) {
- /* Get an unlocked buffer, preferrably one with a dri_buffer already
- * allocated. */
- if (dri2_surf->color_buffers[i].locked)
+ /* Get an unlocked buffer, preferrably one with a dri_buffer
+ * already allocated. */
+ if (dri2_surf->color_buffers[i].locked)
continue;
if (dri2_surf->back == NULL)
- dri2_surf->back = &dri2_surf->color_buffers[i];
+ dri2_surf->back = &dri2_surf->color_buffers[i];
else if (dri2_surf->back->dri_image == NULL)
- dri2_surf->back = &dri2_surf->color_buffers[i];
+ dri2_surf->back = &dri2_surf->color_buffers[i];
}
}
if (dri2_surf->back->dri_image == NULL)
return -1;
+ dri2_surf->back->locked = 1;
+
+ return 0;
+}
+
+
+static void
+back_bo_to_dri_buffer(struct dri2_egl_surface *dri2_surf, __DRIbuffer *buffer)
+{
+ struct dri2_egl_display *dri2_dpy =
+ dri2_egl_display(dri2_surf->base.Resource.Display);
+ __DRIimage *image;
+ int name, pitch;
+
image = dri2_surf->back->dri_image;
dri2_dpy->image->queryImage(image, __DRI_IMAGE_ATTRIB_NAME, &name);
dri2_dpy->image->queryImage(image, __DRI_IMAGE_ATTRIB_STRIDE, &pitch);
- dri2_surf->back->name = name;
- dri2_surf->back->pitch = pitch;
-
buffer->attachment = __DRI_BUFFER_BACK_LEFT;
buffer->name = name;
buffer->pitch = pitch;
buffer->cpp = 4;
buffer->flags = 0;
-
- dri2_surf->back->locked = 1;
-
- return 0;
}
static int
return 0;
}
-static __DRIbuffer *
-dri2_get_buffers_with_format(__DRIdrawable * driDrawable,
- int *width, int *height,
- unsigned int *attachments, int count,
- int *out_count, void *loaderPrivate)
+static int
+update_buffers(struct dri2_egl_surface *dri2_surf)
{
- struct dri2_egl_surface *dri2_surf = loaderPrivate;
struct dri2_egl_display *dri2_dpy =
dri2_egl_display(dri2_surf->base.Resource.Display);
- int i, j;
+ int i;
if (dri2_surf->base.Type == EGL_WINDOW_BIT &&
(dri2_surf->base.Width != dri2_surf->wl_win->width ||
dri2_surf->base.Height != dri2_surf->wl_win->height)) {
- dri2_release_buffers(dri2_surf);
+ dri2_wl_release_buffers(dri2_surf);
dri2_surf->base.Width = dri2_surf->wl_win->width;
dri2_surf->base.Height = dri2_surf->wl_win->height;
dri2_surf->dy = dri2_surf->wl_win->dy;
}
- for (i = 0, j = 0; i < 2 * count; i += 2, j++) {
- switch (attachments[i]) {
- case __DRI_BUFFER_BACK_LEFT:
- if (get_back_bo(dri2_surf, &dri2_surf->buffers[j]) < 0) {
- _eglError(EGL_BAD_ALLOC, "failed to allocate color buffer");
- return NULL;
- }
- break;
- default:
- if (get_aux_bo(dri2_surf, attachments[i], attachments[i + 1],
- &dri2_surf->buffers[j]) < 0) {
- _eglError(EGL_BAD_ALLOC, "failed to allocate aux buffer");
- return NULL;
- }
- break;
- }
+ if (get_back_bo(dri2_surf) < 0) {
+ _eglError(EGL_BAD_ALLOC, "failed to allocate color buffer");
+ return -1;
}
/* If we have an extra unlocked buffer at this point, we had to do triple
}
}
+ return 0;
+}
+
+static __DRIbuffer *
+dri2_wl_get_buffers_with_format(__DRIdrawable * driDrawable,
+ int *width, int *height,
+ unsigned int *attachments, int count,
+ int *out_count, void *loaderPrivate)
+{
+ struct dri2_egl_surface *dri2_surf = loaderPrivate;
+ int i, j;
+
+ if (update_buffers(dri2_surf) < 0)
+ return NULL;
+
+ for (i = 0, j = 0; i < 2 * count; i += 2, j++) {
+ switch (attachments[i]) {
+ case __DRI_BUFFER_BACK_LEFT:
+ back_bo_to_dri_buffer(dri2_surf, &dri2_surf->buffers[j]);
+ break;
+ default:
+ if (get_aux_bo(dri2_surf, attachments[i], attachments[i + 1],
+ &dri2_surf->buffers[j]) < 0) {
+ _eglError(EGL_BAD_ALLOC, "failed to allocate aux buffer");
+ return NULL;
+ }
+ break;
+ }
+ }
+
*out_count = j;
if (j == 0)
return NULL;
}
static __DRIbuffer *
-dri2_get_buffers(__DRIdrawable * driDrawable,
- int *width, int *height,
- unsigned int *attachments, int count,
- int *out_count, void *loaderPrivate)
+dri2_wl_get_buffers(__DRIdrawable * driDrawable,
+ int *width, int *height,
+ unsigned int *attachments, int count,
+ int *out_count, void *loaderPrivate)
{
unsigned int *attachments_with_format;
__DRIbuffer *buffer;
}
buffer =
- dri2_get_buffers_with_format(driDrawable,
- width, height,
- attachments_with_format, count,
- out_count, loaderPrivate);
+ dri2_wl_get_buffers_with_format(driDrawable,
+ width, height,
+ attachments_with_format, count,
+ out_count, loaderPrivate);
free(attachments_with_format);
return buffer;
}
+static int
+image_get_buffers(__DRIdrawable *driDrawable,
+ unsigned int format,
+ uint32_t *stamp,
+ void *loaderPrivate,
+ uint32_t buffer_mask,
+ struct __DRIimageList *buffers)
+{
+ struct dri2_egl_surface *dri2_surf = loaderPrivate;
+
+ if (update_buffers(dri2_surf) < 0)
+ return 0;
+
+ buffers->image_mask = __DRI_IMAGE_BUFFER_BACK;
+ buffers->back = dri2_surf->back->dri_image;
+
+ return 1;
+}
+
static void
-dri2_flush_front_buffer(__DRIdrawable * driDrawable, void *loaderPrivate)
+dri2_wl_flush_front_buffer(__DRIdrawable * driDrawable, void *loaderPrivate)
{
(void) driDrawable;
(void) loaderPrivate;
}
+static const __DRIimageLoaderExtension image_loader_extension = {
+ .base = { __DRI_IMAGE_LOADER, 1 },
+
+ .getBuffers = image_get_buffers,
+ .flushFrontBuffer = dri2_wl_flush_front_buffer,
+};
+
static void
-wayland_frame_callback(void *data, struct wl_callback *callback, uint32_t time)
+wayland_throttle_callback(void *data,
+ struct wl_callback *callback,
+ uint32_t time)
{
struct dri2_egl_surface *dri2_surf = data;
- dri2_surf->frame_callback = NULL;
+ dri2_surf->throttle_callback = NULL;
wl_callback_destroy(callback);
}
-static const struct wl_callback_listener frame_listener = {
- wayland_frame_callback
+static const struct wl_callback_listener throttle_listener = {
+ wayland_throttle_callback
};
static void
{
struct dri2_egl_display *dri2_dpy =
dri2_egl_display(dri2_surf->base.Resource.Display);
- int fd;
+ int fd, stride, name;
if (dri2_surf->current->wl_buffer != NULL)
return;
if (dri2_dpy->capabilities & WL_DRM_CAPABILITY_PRIME) {
dri2_dpy->image->queryImage(dri2_surf->current->dri_image,
__DRI_IMAGE_ATTRIB_FD, &fd);
+ dri2_dpy->image->queryImage(dri2_surf->current->dri_image,
+ __DRI_IMAGE_ATTRIB_STRIDE, &stride);
dri2_surf->current->wl_buffer =
wl_drm_create_prime_buffer(dri2_dpy->wl_drm,
dri2_surf->base.Width,
dri2_surf->base.Height,
dri2_surf->format,
- 0, dri2_surf->current->pitch,
+ 0, stride,
0, 0,
0, 0);
close(fd);
} else {
+ dri2_dpy->image->queryImage(dri2_surf->current->dri_image,
+ __DRI_IMAGE_ATTRIB_NAME, &name);
+ dri2_dpy->image->queryImage(dri2_surf->current->dri_image,
+ __DRI_IMAGE_ATTRIB_STRIDE, &stride);
+
dri2_surf->current->wl_buffer =
wl_drm_create_buffer(dri2_dpy->wl_drm,
- dri2_surf->current->name,
+ name,
dri2_surf->base.Width,
dri2_surf->base.Height,
- dri2_surf->current->pitch,
+ stride,
dri2_surf->format);
}
* Called via eglSwapBuffers(), drv->API.SwapBuffers().
*/
static EGLBoolean
-dri2_swap_buffers_with_damage(_EGLDriver *drv,
- _EGLDisplay *disp,
- _EGLSurface *draw,
- const EGLint *rects,
- EGLint n_rects)
+dri2_wl_swap_buffers_with_damage(_EGLDriver *drv,
+ _EGLDisplay *disp,
+ _EGLSurface *draw,
+ const EGLint *rects,
+ EGLint n_rects)
{
struct dri2_egl_display *dri2_dpy = dri2_egl_display(disp);
struct dri2_egl_surface *dri2_surf = dri2_egl_surface(draw);
- __DRIbuffer buffer;
- int i, ret = 0;
-
- while (dri2_surf->frame_callback && ret != -1)
- ret = wl_display_dispatch_queue(dri2_dpy->wl_dpy, dri2_dpy->wl_queue);
- if (ret < 0)
- return EGL_FALSE;
-
- dri2_surf->frame_callback = wl_surface_frame(dri2_surf->wl_win->surface);
- wl_callback_add_listener(dri2_surf->frame_callback,
- &frame_listener, dri2_surf);
- wl_proxy_set_queue((struct wl_proxy *) dri2_surf->frame_callback,
- dri2_dpy->wl_queue);
+ struct dri2_egl_context *dri2_ctx;
+ _EGLContext *ctx;
+ int i;
for (i = 0; i < ARRAY_SIZE(dri2_surf->color_buffers); i++)
if (dri2_surf->color_buffers[i].age > 0)
/* Make sure we have a back buffer in case we're swapping without ever
* rendering. */
- if (get_back_bo(dri2_surf, &buffer) < 0) {
+ if (get_back_bo(dri2_surf) < 0) {
_eglError(EGL_BAD_ALLOC, "dri2_swap_buffers");
return EGL_FALSE;
}
+ if (draw->SwapInterval > 0) {
+ dri2_surf->throttle_callback =
+ wl_surface_frame(dri2_surf->wl_win->surface);
+ wl_callback_add_listener(dri2_surf->throttle_callback,
+ &throttle_listener, dri2_surf);
+ wl_proxy_set_queue((struct wl_proxy *) dri2_surf->throttle_callback,
+ dri2_dpy->wl_queue);
+ }
+
dri2_surf->back->age = 1;
dri2_surf->current = dri2_surf->back;
dri2_surf->back = NULL;
dri2_surf->dy = 0;
if (n_rects == 0) {
- wl_surface_damage(dri2_surf->wl_win->surface, 0, 0,
- dri2_surf->base.Width, dri2_surf->base.Height);
+ wl_surface_damage(dri2_surf->wl_win->surface,
+ 0, 0, INT32_MAX, INT32_MAX);
} else {
for (i = 0; i < n_rects; i++) {
const int *rect = &rects[i * 4];
}
}
- wl_surface_commit(dri2_surf->wl_win->surface);
+ if (dri2_dpy->flush->base.version >= 4) {
+ ctx = _eglGetCurrentContext();
+ dri2_ctx = dri2_egl_context(ctx);
+ (*dri2_dpy->flush->flush_with_flags)(dri2_ctx->dri_context,
+ dri2_surf->dri_drawable,
+ __DRI2_FLUSH_DRAWABLE,
+ __DRI2_THROTTLE_SWAPBUFFER);
+ } else {
+ (*dri2_dpy->flush->flush)(dri2_surf->dri_drawable);
+ }
- (*dri2_dpy->flush->flush)(dri2_surf->dri_drawable);
(*dri2_dpy->flush->invalidate)(dri2_surf->dri_drawable);
+ wl_surface_commit(dri2_surf->wl_win->surface);
+
+ /* If we're not waiting for a frame callback then we'll at least throttle
+ * to a sync callback so that we always give a chance for the compositor to
+ * handle the commit and send a release event before checking for a free
+ * buffer */
+ if (dri2_surf->throttle_callback == NULL) {
+ dri2_surf->throttle_callback = wl_display_sync(dri2_dpy->wl_dpy);
+ wl_callback_add_listener(dri2_surf->throttle_callback,
+ &throttle_listener, dri2_surf);
+ wl_proxy_set_queue((struct wl_proxy *) dri2_surf->throttle_callback,
+ dri2_dpy->wl_queue);
+ }
+
+ wl_display_flush(dri2_dpy->wl_dpy);
+
return EGL_TRUE;
}
static EGLint
-dri2_query_buffer_age(_EGLDriver *drv,
- _EGLDisplay *disp, _EGLSurface *surface)
+dri2_wl_query_buffer_age(_EGLDriver *drv,
+ _EGLDisplay *disp, _EGLSurface *surface)
{
struct dri2_egl_surface *dri2_surf = dri2_egl_surface(surface);
- __DRIbuffer buffer;
- if (get_back_bo(dri2_surf, &buffer) < 0) {
+ if (get_back_bo(dri2_surf) < 0) {
_eglError(EGL_BAD_ALLOC, "dri2_query_buffer_age");
return 0;
}
}
static EGLBoolean
-dri2_swap_buffers(_EGLDriver *drv, _EGLDisplay *disp, _EGLSurface *draw)
+dri2_wl_swap_buffers(_EGLDriver *drv, _EGLDisplay *disp, _EGLSurface *draw)
+{
+ return dri2_wl_swap_buffers_with_damage (drv, disp, draw, NULL, 0);
+}
+
+static struct wl_buffer *
+dri2_wl_create_wayland_buffer_from_image_wl(_EGLDriver *drv,
+ _EGLDisplay *disp,
+ _EGLImage *img)
{
- return dri2_swap_buffers_with_damage (drv, disp, draw, NULL, 0);
+ struct dri2_egl_display *dri2_dpy = dri2_egl_display(disp);
+ struct dri2_egl_image *dri2_img = dri2_egl_image(img);
+ __DRIimage *image = dri2_img->dri_image;
+ struct wl_buffer *buffer;
+ int width, height, format, pitch;
+ enum wl_drm_format wl_format;
+
+ dri2_dpy->image->queryImage(image, __DRI_IMAGE_ATTRIB_FORMAT, &format);
+
+ switch (format) {
+ case __DRI_IMAGE_FORMAT_ARGB8888:
+ if (!(dri2_dpy->formats & HAS_ARGB8888))
+ goto bad_format;
+ wl_format = WL_DRM_FORMAT_ARGB8888;
+ break;
+ case __DRI_IMAGE_FORMAT_XRGB8888:
+ if (!(dri2_dpy->formats & HAS_XRGB8888))
+ goto bad_format;
+ wl_format = WL_DRM_FORMAT_XRGB8888;
+ break;
+ default:
+ goto bad_format;
+ }
+
+ dri2_dpy->image->queryImage(image, __DRI_IMAGE_ATTRIB_WIDTH, &width);
+ dri2_dpy->image->queryImage(image, __DRI_IMAGE_ATTRIB_HEIGHT, &height);
+ dri2_dpy->image->queryImage(image, __DRI_IMAGE_ATTRIB_STRIDE, &pitch);
+
+ if (dri2_dpy->capabilities & WL_DRM_CAPABILITY_PRIME) {
+ int fd;
+
+ dri2_dpy->image->queryImage(image, __DRI_IMAGE_ATTRIB_FD, &fd);
+
+ buffer =
+ wl_drm_create_prime_buffer(dri2_dpy->wl_drm,
+ fd,
+ width, height,
+ wl_format,
+ 0, pitch,
+ 0, 0,
+ 0, 0);
+
+ close(fd);
+ } else {
+ int name;
+
+ dri2_dpy->image->queryImage(image, __DRI_IMAGE_ATTRIB_NAME, &name);
+
+ buffer =
+ wl_drm_create_buffer(dri2_dpy->wl_drm,
+ name,
+ width, height,
+ pitch,
+ wl_format);
+ }
+
+ /* The buffer object will have been created with our internal event queue
+ * because it is using the wl_drm object as a proxy factory. We want the
+ * buffer to be used by the application so we'll reset it to the display's
+ * default event queue */
+ if (buffer)
+ wl_proxy_set_queue((struct wl_proxy *) buffer, NULL);
+
+ return buffer;
+
+bad_format:
+ _eglError(EGL_BAD_MATCH, "unsupported image format");
+ return NULL;
}
static int
-dri2_wayland_authenticate(_EGLDisplay *disp, uint32_t id)
+dri2_wl_authenticate(_EGLDisplay *disp, uint32_t id)
{
struct dri2_egl_display *dri2_dpy = dri2_egl_display(disp);
int ret = 0;
* Called via eglTerminate(), drv->API.Terminate().
*/
static EGLBoolean
-dri2_terminate(_EGLDriver *drv, _EGLDisplay *disp)
+dri2_wl_terminate(_EGLDriver *drv, _EGLDisplay *disp)
{
struct dri2_egl_display *dri2_dpy = dri2_egl_display(disp);
registry_handle_global_remove
};
+static EGLBoolean
+dri2_wl_swap_interval(_EGLDriver *drv,
+ _EGLDisplay *disp,
+ _EGLSurface *surf,
+ EGLint interval)
+{
+ if (interval > surf->Config->MaxSwapInterval)
+ interval = surf->Config->MaxSwapInterval;
+ else if (interval < surf->Config->MinSwapInterval)
+ interval = surf->Config->MinSwapInterval;
+
+ surf->SwapInterval = interval;
+
+ return EGL_TRUE;
+}
+
+static void
+dri2_wl_setup_swap_interval(struct dri2_egl_display *dri2_dpy)
+{
+ GLint vblank_mode = DRI_CONF_VBLANK_DEF_INTERVAL_1;
+
+ /* We can't use values greater than 1 on Wayland because we are using the
+ * frame callback to synchronise the frame and the only way we be sure to
+ * get a frame callback is to attach a new buffer. Therefore we can't just
+ * sit drawing nothing to wait until the next ānā frame callbacks */
+
+ if (dri2_dpy->config)
+ dri2_dpy->config->configQueryi(dri2_dpy->dri_screen,
+ "vblank_mode", &vblank_mode);
+ switch (vblank_mode) {
+ case DRI_CONF_VBLANK_NEVER:
+ dri2_dpy->min_swap_interval = 0;
+ dri2_dpy->max_swap_interval = 0;
+ dri2_dpy->default_swap_interval = 0;
+ break;
+ case DRI_CONF_VBLANK_ALWAYS_SYNC:
+ dri2_dpy->min_swap_interval = 1;
+ dri2_dpy->max_swap_interval = 1;
+ dri2_dpy->default_swap_interval = 1;
+ break;
+ case DRI_CONF_VBLANK_DEF_INTERVAL_0:
+ dri2_dpy->min_swap_interval = 0;
+ dri2_dpy->max_swap_interval = 1;
+ dri2_dpy->default_swap_interval = 0;
+ break;
+ default:
+ case DRI_CONF_VBLANK_DEF_INTERVAL_1:
+ dri2_dpy->min_swap_interval = 0;
+ dri2_dpy->max_swap_interval = 1;
+ dri2_dpy->default_swap_interval = 1;
+ break;
+ }
+}
+
+static struct dri2_egl_display_vtbl dri2_wl_display_vtbl = {
+ .authenticate = dri2_wl_authenticate,
+ .create_window_surface = dri2_wl_create_window_surface,
+ .create_pixmap_surface = dri2_fallback_create_pixmap_surface,
+ .create_pbuffer_surface = dri2_fallback_create_pbuffer_surface,
+ .destroy_surface = dri2_wl_destroy_surface,
+ .swap_interval = dri2_wl_swap_interval,
+ .swap_buffers = dri2_wl_swap_buffers,
+ .swap_buffers_with_damage = dri2_wl_swap_buffers_with_damage,
+ .swap_buffers_region = dri2_fallback_swap_buffers_region,
+ .copy_buffers = dri2_fallback_copy_buffers,
+ .query_buffer_age = dri2_wl_query_buffer_age,
+};
+
EGLBoolean
dri2_initialize_wayland(_EGLDriver *drv, _EGLDisplay *disp)
{
static const unsigned int rgb_masks[4] = { 0xff0000, 0xff00, 0xff, 0 };
static const unsigned int rgb565_masks[4] = { 0xf800, 0x07e0, 0x001f, 0 };
- drv->API.CreateWindowSurface = dri2_create_window_surface;
- drv->API.DestroySurface = dri2_destroy_surface;
- drv->API.SwapBuffers = dri2_swap_buffers;
- drv->API.SwapBuffersWithDamageEXT = dri2_swap_buffers_with_damage;
- drv->API.Terminate = dri2_terminate;
- drv->API.QueryBufferAge = dri2_query_buffer_age;
+ loader_set_logger(_eglLog);
+
+ drv->API.Terminate = dri2_wl_terminate;
+
+ drv->API.CreateWaylandBufferFromImageWL =
+ dri2_wl_create_wayland_buffer_from_image_wl;
dri2_dpy = calloc(1, sizeof *dri2_dpy);
if (!dri2_dpy)
if (roundtrip(dri2_dpy) < 0 || !dri2_dpy->authenticated)
goto cleanup_fd;
- dri2_dpy->driver_name = dri2_get_driver_for_fd(dri2_dpy->fd);
+ dri2_dpy->driver_name = loader_get_driver_for_fd(dri2_dpy->fd, 0);
if (dri2_dpy->driver_name == NULL) {
_eglError(EGL_BAD_ALLOC, "DRI2: failed to get driver name");
goto cleanup_fd;
dri2_dpy->dri2_loader_extension.base.name = __DRI_DRI2_LOADER;
dri2_dpy->dri2_loader_extension.base.version = 3;
- dri2_dpy->dri2_loader_extension.getBuffers = dri2_get_buffers;
- dri2_dpy->dri2_loader_extension.flushFrontBuffer = dri2_flush_front_buffer;
+ dri2_dpy->dri2_loader_extension.getBuffers = dri2_wl_get_buffers;
+ dri2_dpy->dri2_loader_extension.flushFrontBuffer = dri2_wl_flush_front_buffer;
dri2_dpy->dri2_loader_extension.getBuffersWithFormat =
- dri2_get_buffers_with_format;
-
+ dri2_wl_get_buffers_with_format;
+
dri2_dpy->extensions[0] = &dri2_dpy->dri2_loader_extension.base;
- dri2_dpy->extensions[1] = &image_lookup_extension.base;
- dri2_dpy->extensions[2] = &use_invalidate.base;
- dri2_dpy->extensions[3] = NULL;
+ dri2_dpy->extensions[1] = &image_loader_extension.base;
+ dri2_dpy->extensions[2] = &image_lookup_extension.base;
+ dri2_dpy->extensions[3] = &use_invalidate.base;
+ dri2_dpy->extensions[4] = NULL;
+
+ dri2_dpy->swap_available = EGL_TRUE;
if (!dri2_create_screen(disp))
goto cleanup_driver;
+ dri2_wl_setup_swap_interval(dri2_dpy);
+
/* The server shouldn't advertise WL_DRM_CAPABILITY_PRIME if the driver
* doesn't have createImageFromFds, since we're using the same driver on
* both sides. We don't want crash if that happens anyway, so fall back to
for (i = 0; dri2_dpy->driver_configs[i]; i++) {
config = dri2_dpy->driver_configs[i];
if (dri2_dpy->formats & HAS_XRGB8888)
- dri2_add_config(disp, config, i + 1, 0, types, NULL, rgb_masks);
+ dri2_add_config(disp, config, i + 1, types, NULL, rgb_masks);
if (dri2_dpy->formats & HAS_ARGB8888)
- dri2_add_config(disp, config, i + 1, 0, types, NULL, argb_masks);
+ dri2_add_config(disp, config, i + 1, types, NULL, argb_masks);
if (dri2_dpy->formats & HAS_RGB565)
- dri2_add_config(disp, config, i + 1, 0, types, NULL, rgb565_masks);
+ dri2_add_config(disp, config, i + 1, types, NULL, rgb565_masks);
}
disp->Extensions.WL_bind_wayland_display = EGL_TRUE;
+ disp->Extensions.WL_create_wayland_buffer_from_image = EGL_TRUE;
disp->Extensions.EXT_buffer_age = EGL_TRUE;
- dri2_dpy->authenticate = dri2_wayland_authenticate;
disp->Extensions.EXT_swap_buffers_with_damage = EGL_TRUE;
disp->VersionMajor = 1;
disp->VersionMinor = 4;
+ /* Fill vtbl last to prevent accidentally calling virtual function during
+ * initialization.
+ */
+ dri2_dpy->vtbl = &dri2_wl_display_vtbl;
+
return EGL_TRUE;
cleanup_driver: