+ assigned = true;
+ }
+ }
+
+ if (!assigned && dri2_dpy->is_different_gpu) {
+ struct dri2_egl_config *dri2_conf;
+ int alt_dri_image_format, c, s;
+
+ /* No match for config. Try if we can blitImage convert to a visual */
+ c = dri2_wl_visual_idx_from_config(dri2_dpy,
+ dri2_dpy->driver_configs[i]);
+
+ if (c == -1)
+ continue;
+
+ /* Find optimal target visual for blitImage conversion, if any. */
+ alt_dri_image_format = dri2_wl_visuals[c].alt_dri_image_format;
+ s = dri2_wl_visual_idx_from_dri_image_format(alt_dri_image_format);
+
+ if (s == -1 || !BITSET_TEST(dri2_dpy->formats, s))
+ continue;
+
+ /* Visual s works for the Wayland server, and c can be converted into s
+ * by our client gpu during PRIME blitImage conversion to a linear
+ * wl_buffer, so add visual c as supported by the client renderer.
+ */
+ dri2_conf = dri2_add_config(disp, dri2_dpy->driver_configs[i],
+ count + 1, EGL_WINDOW_BIT, NULL,
+ dri2_wl_visuals[c].rgba_shifts,
+ dri2_wl_visuals[c].rgba_sizes);
+ if (dri2_conf) {
+ if (dri2_conf->base.ConfigID == count + 1)
+ count++;
+ format_count[c]++;
+ if (format_count[c] == 1)
+ _eglLog(_EGL_DEBUG, "Client format %s to server format %s via "
+ "PRIME blitImage.", dri2_wl_visuals[c].format_name,
+ dri2_wl_visuals[s].format_name);