* Called via eglCreateWindowSurface(), drv->CreateWindowSurface().
*/
static _EGLSurface *
-haiku_create_window_surface(const _EGLDriver *drv, _EGLDisplay *disp,
+haiku_create_window_surface(_EGLDisplay *disp,
_EGLConfig *conf, void *native_window, const EGLint *attrib_list)
{
CALLED();
static _EGLSurface *
-haiku_create_pixmap_surface(const _EGLDriver *drv, _EGLDisplay *disp,
+haiku_create_pixmap_surface(_EGLDisplay *disp,
_EGLConfig *conf, void *native_pixmap, const EGLint *attrib_list)
{
return NULL;
static _EGLSurface *
-haiku_create_pbuffer_surface(const _EGLDriver *drv, _EGLDisplay *disp,
+haiku_create_pbuffer_surface(_EGLDisplay *disp,
_EGLConfig *conf, const EGLint *attrib_list)
{
return NULL;
static EGLBoolean
-haiku_destroy_surface(const _EGLDriver *drv, _EGLDisplay *disp, _EGLSurface *surf)
+haiku_destroy_surface(_EGLDisplay *disp, _EGLSurface *surf)
{
if (_eglPutSurface(surf)) {
// XXX: detach haiku_egl_surface::gl from the native window and destroy it