egl: drop unused _EGLDriver from Terminate()
[mesa.git] / src / egl / drivers / haiku / egl_haiku.cpp
index 287760661e5c4e3402f1fd193eff351ea7c9e1e9..58872433ee6aa05be86cd1fa38912dcbac4ae87f 100644 (file)
@@ -29,6 +29,7 @@
 
 #include "eglconfig.h"
 #include "eglcontext.h"
+#include "egldevice.h"
 #include "egldisplay.h"
 #include "egldriver.h"
 #include "eglcurrent.h"
@@ -72,10 +73,10 @@ struct haiku_egl_surface
 
 
 /**
- * Called via eglCreateWindowSurface(), drv->API.CreateWindowSurface().
+ * Called via eglCreateWindowSurface(), drv->CreateWindowSurface().
  */
 static _EGLSurface *
-haiku_create_window_surface(_EGLDriver *drv, _EGLDisplay *disp,
+haiku_create_window_surface(const _EGLDriver *drv, _EGLDisplay *disp,
        _EGLConfig *conf, void *native_window, const EGLint *attrib_list)
 {
        CALLED();
@@ -88,7 +89,7 @@ haiku_create_window_surface(_EGLDriver *drv, _EGLDisplay *disp,
        }
 
        if (!_eglInitSurface(&surface->surf, disp, EGL_WINDOW_BIT,
-               conf, attrib_list)) {
+               conf, attrib_list, native_window)) {
                free(surface);
                return NULL;
        }
@@ -112,7 +113,7 @@ haiku_create_window_surface(_EGLDriver *drv, _EGLDisplay *disp,
 
 
 static _EGLSurface *
-haiku_create_pixmap_surface(_EGLDriver *drv, _EGLDisplay *disp,
+haiku_create_pixmap_surface(const _EGLDriver *drv, _EGLDisplay *disp,
        _EGLConfig *conf, void *native_pixmap, const EGLint *attrib_list)
 {
        return NULL;
@@ -120,7 +121,7 @@ haiku_create_pixmap_surface(_EGLDriver *drv, _EGLDisplay *disp,
 
 
 static _EGLSurface *
-haiku_create_pbuffer_surface(_EGLDriver *drv, _EGLDisplay *disp,
+haiku_create_pbuffer_surface(const _EGLDriver *drv, _EGLDisplay *disp,
        _EGLConfig *conf, const EGLint *attrib_list)
 {
        return NULL;
@@ -128,7 +129,7 @@ haiku_create_pbuffer_surface(_EGLDriver *drv, _EGLDisplay *disp,
 
 
 static EGLBoolean
-haiku_destroy_surface(_EGLDriver *drv, _EGLDisplay *disp, _EGLSurface *surf)
+haiku_destroy_surface(const _EGLDriver *drv, _EGLDisplay *disp, _EGLSurface *surf)
 {
        if (_eglPutSurface(surf)) {
                // XXX: detach haiku_egl_surface::gl from the native window and destroy it
@@ -139,7 +140,7 @@ haiku_destroy_surface(_EGLDriver *drv, _EGLDisplay *disp, _EGLSurface *surf)
 
 
 static EGLBoolean
-haiku_add_configs_for_visuals(_EGLDisplay *dpy)
+haiku_add_configs_for_visuals(_EGLDisplay *disp)
 {
        CALLED();
 
@@ -148,38 +149,37 @@ haiku_add_configs_for_visuals(_EGLDisplay *dpy)
        if (!conf)
                return _eglError(EGL_BAD_ALLOC, "haiku_add_configs_for_visuals");
 
-       _eglInitConfig(&conf->base, dpy, 1);
+       _eglInitConfig(&conf->base, disp, 1);
        TRACE("Config inited\n");
 
-       _eglSetConfigKey(&conf->base, EGL_RED_SIZE, 8);
-       _eglSetConfigKey(&conf->base, EGL_BLUE_SIZE, 8);
-       _eglSetConfigKey(&conf->base, EGL_GREEN_SIZE, 8);
-       _eglSetConfigKey(&conf->base, EGL_LUMINANCE_SIZE, 0);
-       _eglSetConfigKey(&conf->base, EGL_ALPHA_SIZE, 8);
-       _eglSetConfigKey(&conf->base, EGL_COLOR_BUFFER_TYPE, EGL_RGB_BUFFER);
-       EGLint r = (_eglGetConfigKey(&conf->base, EGL_RED_SIZE)
-               + _eglGetConfigKey(&conf->base, EGL_GREEN_SIZE)
-               + _eglGetConfigKey(&conf->base, EGL_BLUE_SIZE)
-               + _eglGetConfigKey(&conf->base, EGL_ALPHA_SIZE));
-       _eglSetConfigKey(&conf->base, EGL_BUFFER_SIZE, r);
-       _eglSetConfigKey(&conf->base, EGL_CONFIG_CAVEAT, EGL_NONE);
-       _eglSetConfigKey(&conf->base, EGL_CONFIG_ID, 1);
-       _eglSetConfigKey(&conf->base, EGL_BIND_TO_TEXTURE_RGB, EGL_FALSE);
-       _eglSetConfigKey(&conf->base, EGL_BIND_TO_TEXTURE_RGBA, EGL_FALSE);
-       _eglSetConfigKey(&conf->base, EGL_STENCIL_SIZE, 0);
-       _eglSetConfigKey(&conf->base, EGL_TRANSPARENT_TYPE, EGL_NONE);
-       _eglSetConfigKey(&conf->base, EGL_NATIVE_RENDERABLE, EGL_TRUE); // Let's say yes
-       _eglSetConfigKey(&conf->base, EGL_NATIVE_VISUAL_ID, 0); // No visual
-       _eglSetConfigKey(&conf->base, EGL_NATIVE_VISUAL_TYPE, EGL_NONE); // No visual
-       _eglSetConfigKey(&conf->base, EGL_RENDERABLE_TYPE, 0x8);
-       _eglSetConfigKey(&conf->base, EGL_SAMPLE_BUFFERS, 0); // TODO: How to get the right value ?
-       _eglSetConfigKey(&conf->base, EGL_SAMPLES, _eglGetConfigKey(&conf->base, EGL_SAMPLE_BUFFERS) == 0 ? 0 : 0);
-       _eglSetConfigKey(&conf->base, EGL_DEPTH_SIZE, 24); // TODO: How to get the right value ?
-       _eglSetConfigKey(&conf->base, EGL_LEVEL, 0);
-       _eglSetConfigKey(&conf->base, EGL_MAX_PBUFFER_WIDTH, 0); // TODO: How to get the right value ?
-       _eglSetConfigKey(&conf->base, EGL_MAX_PBUFFER_HEIGHT, 0); // TODO: How to get the right value ?
-       _eglSetConfigKey(&conf->base, EGL_MAX_PBUFFER_PIXELS, 0); // TODO: How to get the right value ?
-       _eglSetConfigKey(&conf->base, EGL_SURFACE_TYPE, EGL_WINDOW_BIT /*| EGL_PIXMAP_BIT | EGL_PBUFFER_BIT*/);
+       conf->base.RedSize = 8;
+       conf->base.BlueSize = 8;
+       conf->base.GreenSize = 8;
+       conf->base.LuminanceSize = 0;
+       conf->base.AlphaSize = 8;
+       conf->base.ColorBufferType = EGL_RGB_BUFFER;
+       conf->base.BufferSize = conf->base.RedSize
+                             + conf->base.GreenSize
+                             + conf->base.BlueSize
+                             + conf->base.AlphaSize;
+       conf->base.ConfigCaveat = EGL_NONE;
+       conf->base.ConfigId = 1;
+       conf->base.BindToTextureRGB = EGL_FALSE;
+       conf->base.BindToTextureRGBA = EGL_FALSE;
+       conf->base.StencilSize = 0;
+       conf->base.TransparentType = EGL_NONE;
+       conf->base.NativeRenderable = EGL_TRUE; // Let's say yes
+       conf->base.NativeVisualID = 0; // No visual
+       conf->base.NativeVisualType = EGL_NONE; // No visual
+       conf->base.RenderableType = 0x8;
+       conf->base.SampleBuffers = 0; // TODO: How to get the right value ?
+       conf->base.Samples = conf->base.SampleBuffers == 0 ? 0 : 0;
+       conf->base.DepthSize = 24; // TODO: How to get the right value ?
+       conf->base.Level = 0;
+       conf->base.MaxPbufferWidth = 0; // TODO: How to get the right value ?
+       conf->base.MaxPbufferHeight = 0; // TODO: How to get the right value ?
+       conf->base.MaxPbufferPixels = 0; // TODO: How to get the right value ?
+       conf->base.SurfaceType = EGL_WINDOW_BIT /*| EGL_PIXMAP_BIT | EGL_PBUFFER_BIT*/;
 
        TRACE("Config configuated\n");
        if (!_eglValidateConfig(&conf->base, EGL_FALSE)) {
@@ -189,7 +189,7 @@ haiku_add_configs_for_visuals(_EGLDisplay *dpy)
        TRACE("Validated config\n");
 
        _eglLinkConfig(&conf->base);
-       if (!_eglGetArraySize(dpy->Configs)) {
+       if (!_eglGetArraySize(disp->Configs)) {
                _eglLog(_EGL_WARNING, "Haiku: failed to create any config");
                goto cleanup;
        }
@@ -205,15 +205,21 @@ cleanup:
 
 extern "C"
 EGLBoolean
-init_haiku(_EGLDriver *drv, _EGLDisplay *dpy)
+init_haiku(_EGLDisplay *disp)
 {
+       _EGLDevice *dev;
        CALLED();
 
-       TRACE("Add configs\n");
-       if (!haiku_add_configs_for_visuals(dpy))
+       dev = _eglAddDevice(-1, true);
+       if (!dev) {
+               _eglError(EGL_NOT_INITIALIZED, "DRI2: failed to find EGLDevice");
                return EGL_FALSE;
+       }
+       disp->Device = dev;
 
-       dpy->Version = 14;
+       TRACE("Add configs\n");
+       if (!haiku_add_configs_for_visuals(disp))
+               return EGL_FALSE;
 
        TRACE("Initialization finished\n");
 
@@ -223,7 +229,7 @@ init_haiku(_EGLDriver *drv, _EGLDisplay *dpy)
 
 extern "C"
 EGLBoolean
-haiku_terminate(_EGLDriver* drv,_EGLDisplay* dpy)
+haiku_terminate(_EGLDisplay *disp)
 {
        return EGL_TRUE;
 }
@@ -231,7 +237,7 @@ haiku_terminate(_EGLDriver* drv,_EGLDisplay* dpy)
 
 extern "C"
 _EGLContext*
-haiku_create_context(_EGLDriver *drv, _EGLDisplay *disp, _EGLConfig *conf,
+haiku_create_context(const _EGLDriver *drv, _EGLDisplay *disp, _EGLConfig *conf,
        _EGLContext *share_list, const EGLint *attrib_list)
 {
        CALLED();
@@ -257,7 +263,7 @@ cleanup:
 
 extern "C"
 EGLBoolean
-haiku_destroy_context(_EGLDriver* drv, _EGLDisplay *disp, _EGLContext* ctx)
+haiku_destroy_context(const _EGLDriver* drv, _EGLDisplay *disp, _EGLContext* ctx)
 {
        struct haiku_egl_context* context = haiku_egl_context(ctx);
 
@@ -272,7 +278,7 @@ haiku_destroy_context(_EGLDriver* drv, _EGLDisplay *disp, _EGLContext* ctx)
 
 extern "C"
 EGLBoolean
-haiku_make_current(_EGLDriver* drv, _EGLDisplay* dpy, _EGLSurface *dsurf,
+haiku_make_current(const _EGLDriver* drv, _EGLDisplay *disp, _EGLSurface *dsurf,
        _EGLSurface *rsurf, _EGLContext *ctx)
 {
        CALLED();
@@ -293,7 +299,7 @@ haiku_make_current(_EGLDriver* drv, _EGLDisplay* dpy, _EGLSurface *dsurf,
 
 extern "C"
 EGLBoolean
-haiku_swap_buffers(_EGLDriver *drv, _EGLDisplay *dpy, _EGLSurface *surf)
+haiku_swap_buffers(const _EGLDriver *drv, _EGLDisplay *disp, _EGLSurface *surf)
 {
        struct haiku_egl_surface* surface = haiku_egl_surface(surf);
 
@@ -303,39 +309,16 @@ haiku_swap_buffers(_EGLDriver *drv, _EGLDisplay *dpy, _EGLSurface *surf)
 }
 
 
-/**
- * This is the main entrypoint into the driver, called by libEGL.
- * Create a new _EGLDriver object and init its dispatch table.
- */
 extern "C"
-_EGLDriver*
-_eglBuiltInDriver(void)
-{
-       CALLED();
-
-       _EGLDriver* driver;
-       driver = (_EGLDriver*) calloc(1, sizeof(*driver));
-       if (!driver) {
-               _eglError(EGL_BAD_ALLOC, "_eglBuiltInDriverHaiku");
-               return NULL;
-       }
-
-       _eglInitDriverFallbacks(driver);
-       driver->API.Initialize = init_haiku;
-       driver->API.Terminate = haiku_terminate;
-       driver->API.CreateContext = haiku_create_context;
-       driver->API.DestroyContext = haiku_destroy_context;
-       driver->API.MakeCurrent = haiku_make_current;
-       driver->API.CreateWindowSurface = haiku_create_window_surface;
-       driver->API.CreatePixmapSurface = haiku_create_pixmap_surface;
-       driver->API.CreatePbufferSurface = haiku_create_pbuffer_surface;
-       driver->API.DestroySurface = haiku_destroy_surface;
-
-       driver->API.SwapBuffers = haiku_swap_buffers;
-
-       driver->Name = "Haiku";
-
-       TRACE("API Calls defined\n");
-
-       return driver;
-}
+const _EGLDriver _eglDriver = {
+       .Initialize = init_haiku,
+       .Terminate = haiku_terminate,
+       .CreateContext = haiku_create_context,
+       .DestroyContext = haiku_destroy_context,
+       .MakeCurrent = haiku_make_current,
+       .CreateWindowSurface = haiku_create_window_surface,
+       .CreatePixmapSurface = haiku_create_pixmap_surface,
+       .CreatePbufferSurface = haiku_create_pbuffer_surface,
+       .DestroySurface = haiku_destroy_surface,
+       .SwapBuffers = haiku_swap_buffers,
+};