egl: drop unused _EGLDriver from Terminate()
[mesa.git] / src / egl / drivers / haiku / egl_haiku.cpp
index 2933acc95cc68f2530f0113410a1b77e1a58ee79..58872433ee6aa05be86cd1fa38912dcbac4ae87f 100644 (file)
@@ -29,6 +29,7 @@
 
 #include "eglconfig.h"
 #include "eglcontext.h"
+#include "egldevice.h"
 #include "egldisplay.h"
 #include "egldriver.h"
 #include "eglcurrent.h"
 _EGL_DRIVER_STANDARD_TYPECASTS(haiku_egl)
 
 
-struct haiku_egl_driver
-{
-       _EGLDriver base;
-};
-
 struct haiku_egl_config
 {
        _EGLConfig         base;
@@ -77,21 +73,10 @@ struct haiku_egl_surface
 
 
 /**
- * Called via eglCreateWindowSurface(), drv->API.CreateWindowSurface().
- */
-static _EGLSurface *
-haiku_create_surface(_EGLDriver *drv, _EGLDisplay *disp, EGLint type,
-       _EGLConfig *conf, void *native_surface, const EGLint *attrib_list)
-{
-       return NULL;
-}
-
-
-/**
- * Called via eglCreateWindowSurface(), drv->API.CreateWindowSurface().
+ * Called via eglCreateWindowSurface(), drv->CreateWindowSurface().
  */
 static _EGLSurface *
-haiku_create_window_surface(_EGLDriver *drv, _EGLDisplay *disp,
+haiku_create_window_surface(const _EGLDriver *drv, _EGLDisplay *disp,
        _EGLConfig *conf, void *native_window, const EGLint *attrib_list)
 {
        CALLED();
@@ -103,8 +88,11 @@ haiku_create_window_surface(_EGLDriver *drv, _EGLDisplay *disp,
                return NULL;
        }
 
-       if (!_eglInitSurface(&surface->surf, disp, EGL_WINDOW_BIT, conf, attrib_list))
-               goto cleanup_surface;
+       if (!_eglInitSurface(&surface->surf, disp, EGL_WINDOW_BIT,
+               conf, attrib_list, native_window)) {
+               free(surface);
+               return NULL;
+       }
 
        (&surface->surf)->SwapInterval = 1;
 
@@ -121,15 +109,11 @@ haiku_create_window_surface(_EGLDriver *drv, _EGLDisplay *disp,
        TRACE("Showing window\n");
        win->Show();
        return &surface->surf;
-
-cleanup_surface:
-       free(surface);
-       return NULL;
 }
 
 
 static _EGLSurface *
-haiku_create_pixmap_surface(_EGLDriver *drv, _EGLDisplay *disp,
+haiku_create_pixmap_surface(const _EGLDriver *drv, _EGLDisplay *disp,
        _EGLConfig *conf, void *native_pixmap, const EGLint *attrib_list)
 {
        return NULL;
@@ -137,7 +121,7 @@ haiku_create_pixmap_surface(_EGLDriver *drv, _EGLDisplay *disp,
 
 
 static _EGLSurface *
-haiku_create_pbuffer_surface(_EGLDriver *drv, _EGLDisplay *disp,
+haiku_create_pbuffer_surface(const _EGLDriver *drv, _EGLDisplay *disp,
        _EGLConfig *conf, const EGLint *attrib_list)
 {
        return NULL;
@@ -145,85 +129,98 @@ haiku_create_pbuffer_surface(_EGLDriver *drv, _EGLDisplay *disp,
 
 
 static EGLBoolean
-haiku_destroy_surface(_EGLDriver *drv, _EGLDisplay *disp, _EGLSurface *surf)
+haiku_destroy_surface(const _EGLDriver *drv, _EGLDisplay *disp, _EGLSurface *surf)
 {
+       if (_eglPutSurface(surf)) {
+               // XXX: detach haiku_egl_surface::gl from the native window and destroy it
+               free(surf);
+       }
        return EGL_TRUE;
 }
 
 
 static EGLBoolean
-haiku_add_configs_for_visuals(_EGLDisplay *dpy)
+haiku_add_configs_for_visuals(_EGLDisplay *disp)
 {
        CALLED();
 
        struct haiku_egl_config* conf;
        conf = (struct haiku_egl_config*) calloc(1, sizeof (*conf));
-       if (!conf) {
-               _eglError(EGL_BAD_ALLOC, "haiku_add_configs_for_visuals");
-               return NULL;
-       }
+       if (!conf)
+               return _eglError(EGL_BAD_ALLOC, "haiku_add_configs_for_visuals");
 
-       _eglInitConfig(&conf->base, dpy, 1);
+       _eglInitConfig(&conf->base, disp, 1);
        TRACE("Config inited\n");
 
-       _eglSetConfigKey(&conf->base, EGL_RED_SIZE, 8);
-       _eglSetConfigKey(&conf->base, EGL_BLUE_SIZE, 8);
-       _eglSetConfigKey(&conf->base, EGL_GREEN_SIZE, 8);
-       _eglSetConfigKey(&conf->base, EGL_LUMINANCE_SIZE, 0);
-       _eglSetConfigKey(&conf->base, EGL_ALPHA_SIZE, 8);
-       _eglSetConfigKey(&conf->base, EGL_COLOR_BUFFER_TYPE, EGL_RGB_BUFFER);
-       EGLint r = (_eglGetConfigKey(&conf->base, EGL_RED_SIZE) 
-               + _eglGetConfigKey(&conf->base, EGL_GREEN_SIZE)
-               + _eglGetConfigKey(&conf->base, EGL_BLUE_SIZE)
-               + _eglGetConfigKey(&conf->base, EGL_ALPHA_SIZE));
-       _eglSetConfigKey(&conf->base, EGL_BUFFER_SIZE, r);
-       _eglSetConfigKey(&conf->base, EGL_CONFIG_CAVEAT, EGL_NONE);
-       _eglSetConfigKey(&conf->base, EGL_CONFIG_ID, 1);
-       _eglSetConfigKey(&conf->base, EGL_BIND_TO_TEXTURE_RGB, EGL_FALSE);
-       _eglSetConfigKey(&conf->base, EGL_BIND_TO_TEXTURE_RGBA, EGL_FALSE);
-       _eglSetConfigKey(&conf->base, EGL_STENCIL_SIZE, 0);
-       _eglSetConfigKey(&conf->base, EGL_TRANSPARENT_TYPE, EGL_NONE);
-       _eglSetConfigKey(&conf->base, EGL_NATIVE_RENDERABLE, EGL_TRUE); // Let's say yes
-       _eglSetConfigKey(&conf->base, EGL_NATIVE_VISUAL_ID, 0); // No visual
-       _eglSetConfigKey(&conf->base, EGL_NATIVE_VISUAL_TYPE, EGL_NONE); // No visual
-       _eglSetConfigKey(&conf->base, EGL_RENDERABLE_TYPE, 0x8);
-       _eglSetConfigKey(&conf->base, EGL_SAMPLE_BUFFERS, 0); // TODO: How to get the right value ?
-       _eglSetConfigKey(&conf->base, EGL_SAMPLES, _eglGetConfigKey(&conf->base, EGL_SAMPLE_BUFFERS) == 0 ? 0 : 0);
-       _eglSetConfigKey(&conf->base, EGL_DEPTH_SIZE, 24); // TODO: How to get the right value ?
-       _eglSetConfigKey(&conf->base, EGL_LEVEL, 0);
-       _eglSetConfigKey(&conf->base, EGL_MAX_PBUFFER_WIDTH, 0); // TODO: How to get the right value ?
-       _eglSetConfigKey(&conf->base, EGL_MAX_PBUFFER_HEIGHT, 0); // TODO: How to get the right value ?
-       _eglSetConfigKey(&conf->base, EGL_MAX_PBUFFER_PIXELS, 0); // TODO: How to get the right value ?
-       _eglSetConfigKey(&conf->base, EGL_SURFACE_TYPE, EGL_WINDOW_BIT /*| EGL_PIXMAP_BIT | EGL_PBUFFER_BIT*/);
+       conf->base.RedSize = 8;
+       conf->base.BlueSize = 8;
+       conf->base.GreenSize = 8;
+       conf->base.LuminanceSize = 0;
+       conf->base.AlphaSize = 8;
+       conf->base.ColorBufferType = EGL_RGB_BUFFER;
+       conf->base.BufferSize = conf->base.RedSize
+                             + conf->base.GreenSize
+                             + conf->base.BlueSize
+                             + conf->base.AlphaSize;
+       conf->base.ConfigCaveat = EGL_NONE;
+       conf->base.ConfigId = 1;
+       conf->base.BindToTextureRGB = EGL_FALSE;
+       conf->base.BindToTextureRGBA = EGL_FALSE;
+       conf->base.StencilSize = 0;
+       conf->base.TransparentType = EGL_NONE;
+       conf->base.NativeRenderable = EGL_TRUE; // Let's say yes
+       conf->base.NativeVisualID = 0; // No visual
+       conf->base.NativeVisualType = EGL_NONE; // No visual
+       conf->base.RenderableType = 0x8;
+       conf->base.SampleBuffers = 0; // TODO: How to get the right value ?
+       conf->base.Samples = conf->base.SampleBuffers == 0 ? 0 : 0;
+       conf->base.DepthSize = 24; // TODO: How to get the right value ?
+       conf->base.Level = 0;
+       conf->base.MaxPbufferWidth = 0; // TODO: How to get the right value ?
+       conf->base.MaxPbufferHeight = 0; // TODO: How to get the right value ?
+       conf->base.MaxPbufferPixels = 0; // TODO: How to get the right value ?
+       conf->base.SurfaceType = EGL_WINDOW_BIT /*| EGL_PIXMAP_BIT | EGL_PBUFFER_BIT*/;
 
        TRACE("Config configuated\n");
        if (!_eglValidateConfig(&conf->base, EGL_FALSE)) {
                _eglLog(_EGL_DEBUG, "Haiku: failed to validate config");
-               return EGL_FALSE;
+               goto cleanup;
        }
        TRACE("Validated config\n");
-   
+
        _eglLinkConfig(&conf->base);
-       if (!_eglGetArraySize(dpy->Configs)) {
+       if (!_eglGetArraySize(disp->Configs)) {
                _eglLog(_EGL_WARNING, "Haiku: failed to create any config");
-               return EGL_FALSE;
+               goto cleanup;
        }
        TRACE("Config successfull\n");
-   
+
        return EGL_TRUE;
+
+cleanup:
+       free(conf);
+       return EGL_FALSE;
 }
 
+
 extern "C"
 EGLBoolean
-init_haiku(_EGLDriver *drv, _EGLDisplay *dpy)
+init_haiku(_EGLDisplay *disp)
 {
+       _EGLDevice *dev;
        CALLED();
 
+       dev = _eglAddDevice(-1, true);
+       if (!dev) {
+               _eglError(EGL_NOT_INITIALIZED, "DRI2: failed to find EGLDevice");
+               return EGL_FALSE;
+       }
+       disp->Device = dev;
+
        TRACE("Add configs\n");
-       haiku_add_configs_for_visuals(dpy);
+       if (!haiku_add_configs_for_visuals(disp))
+               return EGL_FALSE;
 
-       dpy->Version = 14;
-   
        TRACE("Initialization finished\n");
 
        return EGL_TRUE;
@@ -232,7 +229,7 @@ init_haiku(_EGLDriver *drv, _EGLDisplay *dpy)
 
 extern "C"
 EGLBoolean
-haiku_terminate(_EGLDriver* drv,_EGLDisplay* dpy)
+haiku_terminate(_EGLDisplay *disp)
 {
        return EGL_TRUE;
 }
@@ -240,7 +237,7 @@ haiku_terminate(_EGLDriver* drv,_EGLDisplay* dpy)
 
 extern "C"
 _EGLContext*
-haiku_create_context(_EGLDriver *drv, _EGLDisplay *disp, _EGLConfig *conf,
+haiku_create_context(const _EGLDriver *drv, _EGLDisplay *disp, _EGLConfig *conf,
        _EGLContext *share_list, const EGLint *attrib_list)
 {
        CALLED();
@@ -253,34 +250,47 @@ haiku_create_context(_EGLDriver *drv, _EGLDisplay *disp, _EGLConfig *conf,
        }
 
        if (!_eglInitContext(&context->ctx, disp, conf, attrib_list))
-               ERROR("ERROR creating context");
+               goto cleanup;
 
        TRACE("Context created\n");
        return &context->ctx;
+
+cleanup:
+       free(context);
+       return NULL;
 }
 
 
 extern "C"
 EGLBoolean
-haiku_destroy_context(_EGLDriver* drv, _EGLDisplay *disp, _EGLContext* ctx)
+haiku_destroy_context(const _EGLDriver* drv, _EGLDisplay *disp, _EGLContext* ctx)
 {
-       ctx=NULL;
+       struct haiku_egl_context* context = haiku_egl_context(ctx);
+
+       if (_eglPutContext(ctx)) {
+               // XXX: teardown the context ?
+               free(context);
+               ctx = NULL;
+       }
        return EGL_TRUE;
 }
 
 
 extern "C"
 EGLBoolean
-haiku_make_current(_EGLDriver* drv, _EGLDisplay* dpy, _EGLSurface *dsurf,
-                 _EGLSurface *rsurf, _EGLContext *ctx)
+haiku_make_current(const _EGLDriver* drv, _EGLDisplay *disp, _EGLSurface *dsurf,
+       _EGLSurface *rsurf, _EGLContext *ctx)
 {
        CALLED();
 
-       struct haiku_egl_context* cont=haiku_egl_context(ctx);
-       struct haiku_egl_surface* surf=haiku_egl_surface(dsurf);
+       struct haiku_egl_context* cont = haiku_egl_context(ctx);
+       struct haiku_egl_surface* surf = haiku_egl_surface(dsurf);
        _EGLContext *old_ctx;
-    _EGLSurface *old_dsurf, *old_rsurf;
-       _eglBindContext(ctx, dsurf, rsurf, &old_ctx, &old_dsurf, &old_rsurf);
+       _EGLSurface *old_dsurf, *old_rsurf;
+
+       if (!_eglBindContext(ctx, dsurf, rsurf, &old_ctx, &old_dsurf, &old_rsurf))
+               return EGL_FALSE;
+
        //cont->ctx.DrawSurface=&surf->surf;
        surf->gl->LockGL();
        return EGL_TRUE;
@@ -289,9 +299,10 @@ haiku_make_current(_EGLDriver* drv, _EGLDisplay* dpy, _EGLSurface *dsurf,
 
 extern "C"
 EGLBoolean
-haiku_swap_buffers(_EGLDriver *drv, _EGLDisplay *dpy, _EGLSurface *surf)
+haiku_swap_buffers(const _EGLDriver *drv, _EGLDisplay *disp, _EGLSurface *surf)
 {
-       struct haiku_egl_surface* surface=haiku_egl_surface(surf);
+       struct haiku_egl_surface* surface = haiku_egl_surface(surf);
+
        surface->gl->SwapBuffers();
        //gl->Render();
        return EGL_TRUE;
@@ -299,47 +310,15 @@ haiku_swap_buffers(_EGLDriver *drv, _EGLDisplay *dpy, _EGLSurface *surf)
 
 
 extern "C"
-void
-haiku_unload(_EGLDriver* drv)
-{
-       
-}
-
-
-/**
- * This is the main entrypoint into the driver, called by libEGL.
- * Create a new _EGLDriver object and init its dispatch table.
- */
-extern "C"
-_EGLDriver*
-_eglBuiltInDriverHaiku(const char *args)
-{
-       CALLED();
-
-       struct haiku_egl_driver* driver;
-       driver = (struct haiku_egl_driver*) calloc(1, sizeof(*driver));
-       if (!driver) {
-               _eglError(EGL_BAD_ALLOC, "_eglBuiltInDriverHaiku");
-               return NULL;
-       }
-
-       _eglInitDriverFallbacks(&driver->base);
-       driver->base.API.Initialize = init_haiku;
-       driver->base.API.Terminate = haiku_terminate;
-       driver->base.API.CreateContext = haiku_create_context;
-       driver->base.API.DestroyContext = haiku_destroy_context;
-       driver->base.API.MakeCurrent = haiku_make_current;
-       driver->base.API.CreateWindowSurface = haiku_create_window_surface;
-       driver->base.API.CreatePixmapSurface = haiku_create_pixmap_surface;
-       driver->base.API.CreatePbufferSurface = haiku_create_pbuffer_surface;
-       driver->base.API.DestroySurface = haiku_destroy_surface;
-
-       driver->base.API.SwapBuffers = haiku_swap_buffers;
-
-       driver->base.Name = "Haiku";
-       driver->base.Unload = haiku_unload;
-
-       TRACE("API Calls defined\n");
-
-       return &driver->base;
-}
+const _EGLDriver _eglDriver = {
+       .Initialize = init_haiku,
+       .Terminate = haiku_terminate,
+       .CreateContext = haiku_create_context,
+       .DestroyContext = haiku_destroy_context,
+       .MakeCurrent = haiku_make_current,
+       .CreateWindowSurface = haiku_create_window_surface,
+       .CreatePixmapSurface = haiku_create_pixmap_surface,
+       .CreatePbufferSurface = haiku_create_pbuffer_surface,
+       .DestroySurface = haiku_destroy_surface,
+       .SwapBuffers = haiku_swap_buffers,
+};