#include "eglconfig.h"
#include "eglcontext.h"
+#include "egldevice.h"
#include "egldisplay.h"
#include "egldriver.h"
#include "eglcurrent.h"
_EGL_DRIVER_STANDARD_TYPECASTS(haiku_egl)
-struct haiku_egl_driver
-{
- _EGLDriver base;
-};
-
struct haiku_egl_config
{
_EGLConfig base;
/**
- * Called via eglCreateWindowSurface(), drv->API.CreateWindowSurface().
+ * Called via eglCreateWindowSurface(), drv->CreateWindowSurface().
*/
static _EGLSurface *
-haiku_create_window_surface(_EGLDriver *drv, _EGLDisplay *disp,
+haiku_create_window_surface(const _EGLDriver *drv, _EGLDisplay *disp,
_EGLConfig *conf, void *native_window, const EGLint *attrib_list)
{
CALLED();
return NULL;
}
- if (!_eglInitSurface(&surface->surf, disp, EGL_WINDOW_BIT, conf, attrib_list))
- goto cleanup_surface;
+ if (!_eglInitSurface(&surface->surf, disp, EGL_WINDOW_BIT,
+ conf, attrib_list, native_window)) {
+ free(surface);
+ return NULL;
+ }
(&surface->surf)->SwapInterval = 1;
TRACE("Showing window\n");
win->Show();
return &surface->surf;
-
-cleanup_surface:
- free(surface);
- return NULL;
}
static _EGLSurface *
-haiku_create_pixmap_surface(_EGLDriver *drv, _EGLDisplay *disp,
+haiku_create_pixmap_surface(const _EGLDriver *drv, _EGLDisplay *disp,
_EGLConfig *conf, void *native_pixmap, const EGLint *attrib_list)
{
return NULL;
static _EGLSurface *
-haiku_create_pbuffer_surface(_EGLDriver *drv, _EGLDisplay *disp,
+haiku_create_pbuffer_surface(const _EGLDriver *drv, _EGLDisplay *disp,
_EGLConfig *conf, const EGLint *attrib_list)
{
return NULL;
static EGLBoolean
-haiku_destroy_surface(_EGLDriver *drv, _EGLDisplay *disp, _EGLSurface *surf)
+haiku_destroy_surface(const _EGLDriver *drv, _EGLDisplay *disp, _EGLSurface *surf)
{
if (_eglPutSurface(surf)) {
// XXX: detach haiku_egl_surface::gl from the native window and destroy it
free(surf);
- }
+ }
return EGL_TRUE;
}
static EGLBoolean
-haiku_add_configs_for_visuals(_EGLDisplay *dpy)
+haiku_add_configs_for_visuals(_EGLDisplay *disp)
{
CALLED();
struct haiku_egl_config* conf;
conf = (struct haiku_egl_config*) calloc(1, sizeof (*conf));
- if (!conf) {
- _eglError(EGL_BAD_ALLOC, "haiku_add_configs_for_visuals");
- return NULL;
- }
+ if (!conf)
+ return _eglError(EGL_BAD_ALLOC, "haiku_add_configs_for_visuals");
- _eglInitConfig(&conf->base, dpy, 1);
+ _eglInitConfig(&conf->base, disp, 1);
TRACE("Config inited\n");
- _eglSetConfigKey(&conf->base, EGL_RED_SIZE, 8);
- _eglSetConfigKey(&conf->base, EGL_BLUE_SIZE, 8);
- _eglSetConfigKey(&conf->base, EGL_GREEN_SIZE, 8);
- _eglSetConfigKey(&conf->base, EGL_LUMINANCE_SIZE, 0);
- _eglSetConfigKey(&conf->base, EGL_ALPHA_SIZE, 8);
- _eglSetConfigKey(&conf->base, EGL_COLOR_BUFFER_TYPE, EGL_RGB_BUFFER);
- EGLint r = (_eglGetConfigKey(&conf->base, EGL_RED_SIZE)
- + _eglGetConfigKey(&conf->base, EGL_GREEN_SIZE)
- + _eglGetConfigKey(&conf->base, EGL_BLUE_SIZE)
- + _eglGetConfigKey(&conf->base, EGL_ALPHA_SIZE));
- _eglSetConfigKey(&conf->base, EGL_BUFFER_SIZE, r);
- _eglSetConfigKey(&conf->base, EGL_CONFIG_CAVEAT, EGL_NONE);
- _eglSetConfigKey(&conf->base, EGL_CONFIG_ID, 1);
- _eglSetConfigKey(&conf->base, EGL_BIND_TO_TEXTURE_RGB, EGL_FALSE);
- _eglSetConfigKey(&conf->base, EGL_BIND_TO_TEXTURE_RGBA, EGL_FALSE);
- _eglSetConfigKey(&conf->base, EGL_STENCIL_SIZE, 0);
- _eglSetConfigKey(&conf->base, EGL_TRANSPARENT_TYPE, EGL_NONE);
- _eglSetConfigKey(&conf->base, EGL_NATIVE_RENDERABLE, EGL_TRUE); // Let's say yes
- _eglSetConfigKey(&conf->base, EGL_NATIVE_VISUAL_ID, 0); // No visual
- _eglSetConfigKey(&conf->base, EGL_NATIVE_VISUAL_TYPE, EGL_NONE); // No visual
- _eglSetConfigKey(&conf->base, EGL_RENDERABLE_TYPE, 0x8);
- _eglSetConfigKey(&conf->base, EGL_SAMPLE_BUFFERS, 0); // TODO: How to get the right value ?
- _eglSetConfigKey(&conf->base, EGL_SAMPLES, _eglGetConfigKey(&conf->base, EGL_SAMPLE_BUFFERS) == 0 ? 0 : 0);
- _eglSetConfigKey(&conf->base, EGL_DEPTH_SIZE, 24); // TODO: How to get the right value ?
- _eglSetConfigKey(&conf->base, EGL_LEVEL, 0);
- _eglSetConfigKey(&conf->base, EGL_MAX_PBUFFER_WIDTH, 0); // TODO: How to get the right value ?
- _eglSetConfigKey(&conf->base, EGL_MAX_PBUFFER_HEIGHT, 0); // TODO: How to get the right value ?
- _eglSetConfigKey(&conf->base, EGL_MAX_PBUFFER_PIXELS, 0); // TODO: How to get the right value ?
- _eglSetConfigKey(&conf->base, EGL_SURFACE_TYPE, EGL_WINDOW_BIT /*| EGL_PIXMAP_BIT | EGL_PBUFFER_BIT*/);
+ conf->base.RedSize = 8;
+ conf->base.BlueSize = 8;
+ conf->base.GreenSize = 8;
+ conf->base.LuminanceSize = 0;
+ conf->base.AlphaSize = 8;
+ conf->base.ColorBufferType = EGL_RGB_BUFFER;
+ conf->base.BufferSize = conf->base.RedSize
+ + conf->base.GreenSize
+ + conf->base.BlueSize
+ + conf->base.AlphaSize;
+ conf->base.ConfigCaveat = EGL_NONE;
+ conf->base.ConfigId = 1;
+ conf->base.BindToTextureRGB = EGL_FALSE;
+ conf->base.BindToTextureRGBA = EGL_FALSE;
+ conf->base.StencilSize = 0;
+ conf->base.TransparentType = EGL_NONE;
+ conf->base.NativeRenderable = EGL_TRUE; // Let's say yes
+ conf->base.NativeVisualID = 0; // No visual
+ conf->base.NativeVisualType = EGL_NONE; // No visual
+ conf->base.RenderableType = 0x8;
+ conf->base.SampleBuffers = 0; // TODO: How to get the right value ?
+ conf->base.Samples = conf->base.SampleBuffers == 0 ? 0 : 0;
+ conf->base.DepthSize = 24; // TODO: How to get the right value ?
+ conf->base.Level = 0;
+ conf->base.MaxPbufferWidth = 0; // TODO: How to get the right value ?
+ conf->base.MaxPbufferHeight = 0; // TODO: How to get the right value ?
+ conf->base.MaxPbufferPixels = 0; // TODO: How to get the right value ?
+ conf->base.SurfaceType = EGL_WINDOW_BIT /*| EGL_PIXMAP_BIT | EGL_PBUFFER_BIT*/;
TRACE("Config configuated\n");
if (!_eglValidateConfig(&conf->base, EGL_FALSE)) {
goto cleanup;
}
TRACE("Validated config\n");
-
+
_eglLinkConfig(&conf->base);
- if (!_eglGetArraySize(dpy->Configs)) {
+ if (!_eglGetArraySize(disp->Configs)) {
_eglLog(_EGL_WARNING, "Haiku: failed to create any config");
goto cleanup;
}
return EGL_FALSE;
}
+
extern "C"
EGLBoolean
-init_haiku(_EGLDriver *drv, _EGLDisplay *dpy)
+init_haiku(_EGLDisplay *disp)
{
+ _EGLDevice *dev;
CALLED();
+ dev = _eglAddDevice(-1, true);
+ if (!dev) {
+ _eglError(EGL_NOT_INITIALIZED, "DRI2: failed to find EGLDevice");
+ return EGL_FALSE;
+ }
+ disp->Device = dev;
+
TRACE("Add configs\n");
- if (!haiku_add_configs_for_visuals(dpy))
+ if (!haiku_add_configs_for_visuals(disp))
return EGL_FALSE;
- dpy->Version = 14;
-
TRACE("Initialization finished\n");
return EGL_TRUE;
extern "C"
EGLBoolean
-haiku_terminate(_EGLDriver* drv,_EGLDisplay* dpy)
+haiku_terminate(_EGLDisplay *disp)
{
return EGL_TRUE;
}
extern "C"
_EGLContext*
-haiku_create_context(_EGLDriver *drv, _EGLDisplay *disp, _EGLConfig *conf,
+haiku_create_context(const _EGLDriver *drv, _EGLDisplay *disp, _EGLConfig *conf,
_EGLContext *share_list, const EGLint *attrib_list)
{
CALLED();
extern "C"
EGLBoolean
-haiku_destroy_context(_EGLDriver* drv, _EGLDisplay *disp, _EGLContext* ctx)
+haiku_destroy_context(const _EGLDriver* drv, _EGLDisplay *disp, _EGLContext* ctx)
{
struct haiku_egl_context* context = haiku_egl_context(ctx);
if (_eglPutContext(ctx)) {
// XXX: teardown the context ?
free(context);
- ctx = NULL
+ ctx = NULL;
}
return EGL_TRUE;
}
extern "C"
EGLBoolean
-haiku_make_current(_EGLDriver* drv, _EGLDisplay* dpy, _EGLSurface *dsurf,
- _EGLSurface *rsurf, _EGLContext *ctx)
+haiku_make_current(const _EGLDriver* drv, _EGLDisplay *disp, _EGLSurface *dsurf,
+ _EGLSurface *rsurf, _EGLContext *ctx)
{
CALLED();
extern "C"
EGLBoolean
-haiku_swap_buffers(_EGLDriver *drv, _EGLDisplay *dpy, _EGLSurface *surf)
+haiku_swap_buffers(const _EGLDriver *drv, _EGLDisplay *disp, _EGLSurface *surf)
{
struct haiku_egl_surface* surface = haiku_egl_surface(surf);
extern "C"
-void
-haiku_unload(_EGLDriver* drv)
-{
-
-}
-
-
-/**
- * This is the main entrypoint into the driver, called by libEGL.
- * Create a new _EGLDriver object and init its dispatch table.
- */
-extern "C"
-_EGLDriver*
-_eglBuiltInDriverHaiku(const char *args)
-{
- CALLED();
-
- struct haiku_egl_driver* driver;
- driver = (struct haiku_egl_driver*) calloc(1, sizeof(*driver));
- if (!driver) {
- _eglError(EGL_BAD_ALLOC, "_eglBuiltInDriverHaiku");
- return NULL;
- }
-
- _eglInitDriverFallbacks(&driver->base);
- driver->base.API.Initialize = init_haiku;
- driver->base.API.Terminate = haiku_terminate;
- driver->base.API.CreateContext = haiku_create_context;
- driver->base.API.DestroyContext = haiku_destroy_context;
- driver->base.API.MakeCurrent = haiku_make_current;
- driver->base.API.CreateWindowSurface = haiku_create_window_surface;
- driver->base.API.CreatePixmapSurface = haiku_create_pixmap_surface;
- driver->base.API.CreatePbufferSurface = haiku_create_pbuffer_surface;
- driver->base.API.DestroySurface = haiku_destroy_surface;
-
- driver->base.API.SwapBuffers = haiku_swap_buffers;
-
- driver->base.Name = "Haiku";
- driver->base.Unload = haiku_unload;
-
- TRACE("API Calls defined\n");
-
- return &driver->base;
-}
+const _EGLDriver _eglDriver = {
+ .Initialize = init_haiku,
+ .Terminate = haiku_terminate,
+ .CreateContext = haiku_create_context,
+ .DestroyContext = haiku_destroy_context,
+ .MakeCurrent = haiku_make_current,
+ .CreateWindowSurface = haiku_create_window_surface,
+ .CreatePixmapSurface = haiku_create_pixmap_surface,
+ .CreatePbufferSurface = haiku_create_pbuffer_surface,
+ .DestroySurface = haiku_destroy_surface,
+ .SwapBuffers = haiku_swap_buffers,
+};