egl: use new symbols check script
[mesa.git] / src / egl / egl-symbols.txt
diff --git a/src/egl/egl-symbols.txt b/src/egl/egl-symbols.txt
new file mode 100644 (file)
index 0000000..0b1929a
--- /dev/null
@@ -0,0 +1,46 @@
+eglBindAPI
+eglBindTexImage
+eglChooseConfig
+eglClientWaitSync
+eglCopyBuffers
+eglCreateContext
+eglCreateImage
+eglCreatePbufferFromClientBuffer
+eglCreatePbufferSurface
+eglCreatePixmapSurface
+eglCreatePlatformPixmapSurface
+eglCreatePlatformWindowSurface
+eglCreateSync
+eglCreateWindowSurface
+eglDestroyContext
+eglDestroyImage
+eglDestroySurface
+eglDestroySync
+eglGetConfigAttrib
+eglGetConfigs
+eglGetCurrentContext
+eglGetCurrentDisplay
+eglGetCurrentSurface
+eglGetDisplay
+eglGetError
+eglGetPlatformDisplay
+eglGetProcAddress
+eglGetSyncAttrib
+eglInitialize
+eglMakeCurrent
+eglQueryAPI
+eglQueryContext
+eglQueryString
+eglQuerySurface
+eglReleaseTexImage
+eglReleaseThread
+eglSurfaceAttrib
+eglSwapBuffers
+eglSwapInterval
+eglTerminate
+eglWaitClient
+eglWaitGL
+eglWaitNative
+eglWaitSync
+MesaGLInteropEGLQueryDeviceInfo
+MesaGLInteropEGLExportObject