Added few more stubs so that control reaches to DestroyDevice().
[mesa.git] / src / egl / generate / eglFunctionList.py
index 667704eb2cb46fd06ff2930f25136571c861f845..cd6c2598261eb38b455d1fabe20b309548d0f591 100644 (file)
@@ -1,5 +1,3 @@
-#!/usr/bin/env python
-
 """
 Contains a list of EGL functions to generate dispatch functions for.
 
@@ -196,6 +194,9 @@ EGL_FUNCTIONS = (
     # EGL_ANDROID_native_fence_sync
     _eglFunc("eglDupNativeFenceFDANDROID",           "display"),
 
+    # EGL_ANDROID_blob_cache
+    _eglFunc("eglSetBlobCacheFuncsANDROID",          "display"),
+
     # EGL_EXT_image_dma_buf_import_modifiers
     _eglFunc("eglQueryDmaBufFormatsEXT",             "display"),
     _eglFunc("eglQueryDmaBufModifiersEXT",           "display"),
@@ -206,5 +207,12 @@ EGL_FUNCTIONS = (
     _eglFunc("eglQueryDevicesEXT",                   "none"),
     _eglFunc("eglQueryDisplayAttribEXT",             "display"),
 
+    # EGL_MESA_query_driver
+    _eglFunc("eglGetDisplayDriverName",              "display"),
+    _eglFunc("eglGetDisplayDriverConfig",            "display"),
+
+    # EGL_KHR_partial_update
+    _eglFunc("eglSetDamageRegionKHR",                "display"),
+
 )