automake: rework the EGL build
[mesa.git] / src / egl / main / SConscript
index 6fc13416a5d138ac8e83fe997824de5bf7286fac..631ba20826a367d92b7100f756065877f1edc1a8 100644 (file)
@@ -6,13 +6,8 @@ Import('*')
 
 env = env.Clone()
 
-env.Append(CPPDEFINES = [
-    '_EGL_DRIVER_SEARCH_DIR=\\"\\"',
-])
-
 env.Append(CPPDEFINES = [
     '_EGL_NATIVE_PLATFORM=_EGL_PLATFORM_HAIKU',
-    '_EGL_OS_UNIX',
     '_EGL_BUILT_IN_DRIVER_HAIKU',
 ])
 env.Prepend(LIBS = [