automake: rework the EGL build
[mesa.git] / src / egl / main / SConscript
index b77ae7839411aebba559fa43fcb0092de1844d4c..631ba20826a367d92b7100f756065877f1edc1a8 100644 (file)
@@ -6,10 +6,6 @@ Import('*')
 
 env = env.Clone()
 
-env.Append(CPPDEFINES = [
-    '_EGL_DRIVER_SEARCH_DIR=\\"\\"',
-])
-
 env.Append(CPPDEFINES = [
     '_EGL_NATIVE_PLATFORM=_EGL_PLATFORM_HAIKU',
     '_EGL_BUILT_IN_DRIVER_HAIKU',