_EGLConfig **configList;
EGLint i, count;
- if (!num_configs)
- return _eglError(EGL_BAD_PARAMETER, "eglChooseConfig");
-
/* get the number of matched configs */
count = _eglFilterArray(array, NULL, 0,
(_EGLArrayForEach) match, priv_data);
_eglGetConfigs(_EGLDriver *drv, _EGLDisplay *disp, EGLConfig *configs,
EGLint config_size, EGLint *num_config)
{
- if (!num_config)
- return _eglError(EGL_BAD_PARAMETER, "eglGetConfigs");
-
*num_config = _eglFlattenArray(disp->Configs, (void *) configs,
sizeof(configs[0]), config_size, _eglFlattenConfig);