egl: always compile surfaceless
[mesa.git] / src / egl / main / egldisplay.c
index 8cf9cb83a9155a9b3214e05ce77fa2280f92f311..2cafc74db6f34c33add1b4939256c5846d797b71 100644 (file)
@@ -534,7 +534,6 @@ _eglGetWaylandDisplay(struct wl_display *native_display,
 }
 #endif /* HAVE_WAYLAND_PLATFORM */
 
-#ifdef HAVE_SURFACELESS_PLATFORM
 _EGLDisplay*
 _eglGetSurfacelessDisplay(void *native_display,
                           const EGLAttrib *attrib_list)
@@ -554,7 +553,6 @@ _eglGetSurfacelessDisplay(void *native_display,
    return _eglFindDisplay(_EGL_PLATFORM_SURFACELESS, native_display,
                           attrib_list);
 }
-#endif /* HAVE_SURFACELESS_PLATFORM */
 
 #ifdef HAVE_ANDROID_PLATFORM
 _EGLDisplay*