/* EGL_EXT_platform_x11 recognizes exactly one attribute,
* EGL_PLATFORM_X11_SCREEN_EXT, which is optional.
*/
- if (attrib == EGL_PLATFORM_X11_SCREEN_EXT) {
- display->Options.Platform = (void *)(uintptr_t)value;
- } else {
- _eglError(EGL_BAD_ATTRIBUTE, "eglGetPlatformDisplay");
- return EGL_FALSE;
- }
+ if (attrib != EGL_PLATFORM_X11_SCREEN_EXT)
+ return _eglError(EGL_BAD_ATTRIBUTE, "eglGetPlatformDisplay");
+
+ display->Options.Platform = (void *)(uintptr_t)value;
}
return EGL_TRUE;