egl: always compile surfaceless
[mesa.git] / src / egl / main / egldisplay.h
index f73ff99fbeef09c4c6dd0ae42807d79214f9069f..951679ba0f033d1f0e8f5d7ad3b6a422a5c1689c 100644 (file)
@@ -309,10 +309,14 @@ _eglGetWaylandDisplay(struct wl_display *native_display,
                       const EGLAttrib *attrib_list);
 #endif
 
-#ifdef HAVE_SURFACELESS_PLATFORM
 _EGLDisplay*
 _eglGetSurfacelessDisplay(void *native_display,
                           const EGLAttrib *attrib_list);
+
+#ifdef HAVE_ANDROID_PLATFORM
+_EGLDisplay*
+_eglGetAndroidDisplay(void *native_display,
+                         const EGLAttrib *attrib_list);
 #endif
 
 _EGLDisplay*