#include <stdlib.h>
#include "eglstring.h"
-#include "eglconfig.h"
-#include "eglcontext.h"
#include "egldefines.h"
#include "egldisplay.h"
#include "egldriver.h"
#include "egllog.h"
-#include "eglmisc.h"
-#include "eglmode.h"
-#include "eglscreen.h"
-#include "eglsurface.h"
-#include "eglimage.h"
-#include "eglsync.h"
#include "eglmutex.h"
#if defined(_EGL_OS_UNIX)
typedef struct _egl_module {
char *Path;
+ _EGLMain_t BuiltIn;
void *Handle;
_EGLDriver *Driver;
} _EGLModule;
static _EGL_DECLARE_MUTEX(_eglModuleMutex);
static _EGLArray *_eglModules;
+const struct {
+ const char *name;
+ _EGLMain_t main;
+} _eglBuiltInDrivers[] = {
+#ifdef _EGL_BUILT_IN_DRIVER_GALLIUM
+ { "egl_gallium", _eglBuiltInDriverGALLIUM },
+#endif
+#ifdef _EGL_BUILT_IN_DRIVER_DRI2
+ { "egl_dri2", _eglBuiltInDriverDRI2 },
+#endif
+#ifdef _EGL_BUILT_IN_DRIVER_GLX
+ { "egl_glx", _eglBuiltInDriverGLX },
+#endif
+ { NULL, NULL }
+};
/**
* Wrappers for dlopen/dlclose()
if (!lib) {
_eglLog(_EGL_WARNING, "Could not open driver %s (%s)",
driverPath, error);
- if (!getenv("EGL_DRIVER"))
- _eglLog(_EGL_WARNING,
- "The driver can be overridden by setting EGL_DRIVER");
return NULL;
}
lib_handle lib;
_EGLDriver *drv;
- mainFunc = _eglOpenLibrary(mod->Path, &lib);
- if (!mainFunc)
- return EGL_FALSE;
+ if (mod->Driver)
+ return EGL_TRUE;
+
+ if (mod->BuiltIn) {
+ lib = (lib_handle) NULL;
+ mainFunc = mod->BuiltIn;
+ }
+ else {
+ mainFunc = _eglOpenLibrary(mod->Path, &lib);
+ if (!mainFunc)
+ return EGL_FALSE;
+ }
drv = mainFunc(NULL);
if (!drv) {
static void
_eglUnloadModule(_EGLModule *mod)
{
+#if defined(_EGL_OS_UNIX)
/* destroy the driver */
if (mod->Driver && mod->Driver->Unload)
mod->Driver->Unload(mod->Driver);
+
+ /*
+ * XXX At this point (atexit), the module might be the last reference to
+ * libEGL. Closing the module might unmap libEGL and give problems.
+ */
+#if 0
if (mod->Handle)
close_library(mod->Handle);
+#endif
+#elif defined(_EGL_OS_WINDOWS)
+ /* XXX Windows unloads DLLs before atexit */
+#endif
mod->Driver = NULL;
mod->Handle = NULL;
}
-/**
- * A loader function for use with _eglPreloadForEach. The loader data is the
- * pattern (prefix) of the files to look for.
- */
-static EGLBoolean
-_eglLoaderPattern(const char *dir, size_t len, void *loader_data)
-{
-#if defined(_EGL_OS_UNIX)
- const char *prefix, *suffix;
- size_t prefix_len, suffix_len;
- DIR *dirp;
- struct dirent *dirent;
- char path[1024];
-
- if (len + 2 > sizeof(path))
- return EGL_TRUE;
- if (len) {
- memcpy(path, dir, len);
- path[len++] = '/';
- }
- path[len] = '\0';
-
- dirp = opendir(path);
- if (!dirp)
- return EGL_TRUE;
-
- prefix = (const char *) loader_data;
- prefix_len = strlen(prefix);
- suffix = library_suffix();
- suffix_len = (suffix) ? strlen(suffix) : 0;
-
- while ((dirent = readdir(dirp))) {
- size_t dirent_len = strlen(dirent->d_name);
- const char *p;
-
- /* match the prefix */
- if (strncmp(dirent->d_name, prefix, prefix_len) != 0)
- continue;
- /* match the suffix */
- if (suffix) {
- p = dirent->d_name + dirent_len - suffix_len;
- if (p < dirent->d_name || strcmp(p, suffix) != 0)
- continue;
- }
-
- /* make a full path and add it to the module array */
- if (len + dirent_len + 1 <= sizeof(path)) {
- strcpy(path + len, dirent->d_name);
- _eglAddModule(path);
- }
- }
-
- closedir(dirp);
-
- return EGL_TRUE;
-#else /* _EGL_OS_UNIX */
- /* stop immediately */
- return EGL_FALSE;
-#endif
-}
-
-
/**
* Run the callback function on each driver directory.
*
static const char *
_eglGetSearchPath(void)
{
- static const char *search_path;
+ static char search_path[1024];
#if defined(_EGL_OS_UNIX) || defined(_EGL_OS_WINDOWS)
- if (!search_path) {
- static char buffer[1024];
- const char *p;
+ if (search_path[0] == '\0') {
+ char *buf = search_path;
+ size_t len = sizeof(search_path);
+ EGLBoolean use_env;
+ char dir_sep;
int ret;
- p = getenv("EGL_DRIVERS_PATH");
#if defined(_EGL_OS_UNIX)
- if (p && (geteuid() != getuid() || getegid() != getgid())) {
+ use_env = (geteuid() == getuid() && getegid() == getgid());
+ dir_sep = '/';
+#else
+ use_env = EGL_TRUE;
+ dir_sep = '\\';
+#endif
+
+ if (use_env) {
+ char *p;
+
+ /* extract the dirname from EGL_DRIVER */
+ p = getenv("EGL_DRIVER");
+ if (p && strchr(p, dir_sep)) {
+ ret = _eglsnprintf(buf, len, "%s", p);
+ if (ret > 0 && ret < len) {
+ p = strrchr(buf, dir_sep);
+ *p++ = ':';
+
+ len -= p - buf;
+ buf = p;
+ }
+ }
+
+ /* append EGL_DRIVERS_PATH */
+ p = getenv("EGL_DRIVERS_PATH");
+ if (p) {
+ ret = _eglsnprintf(buf, len, "%s:", p);
+ if (ret > 0 && ret < len) {
+ buf += ret;
+ len -= ret;
+ }
+ }
+ }
+ else {
_eglLog(_EGL_DEBUG,
"ignore EGL_DRIVERS_PATH for setuid/setgid binaries");
- p = NULL;
}
-#endif /* _EGL_OS_UNIX */
- if (p) {
- ret = _eglsnprintf(buffer, sizeof(buffer),
- "%s:%s", p, _EGL_DRIVER_SEARCH_DIR);
- if (ret > 0 && ret < sizeof(buffer))
- search_path = buffer;
- }
+ ret = _eglsnprintf(buf, len, "%s", _EGL_DRIVER_SEARCH_DIR);
+ if (ret < 0 || ret >= len)
+ search_path[0] = '\0';
+
+ _eglLog(_EGL_DEBUG, "EGL search path is %s", search_path);
}
- if (!search_path)
- search_path = _EGL_DRIVER_SEARCH_DIR;
-#else
- search_path = "";
-#endif
+#endif /* defined(_EGL_OS_UNIX) || defined(_EGL_OS_WINDOWS) */
return search_path;
}
}
}
#endif /* _EGL_OS_UNIX */
- if (env)
+ if (env) {
+ _EGLModule *mod;
+ EGLint i;
+
+ /* env can be a path */
_eglPreloadForEach(search_path, _eglLoaderFile, (void *) env);
+ /* or the name of a built-in driver */
+ for (i = 0; _eglBuiltInDrivers[i].name; i++) {
+ if (!strcmp(_eglBuiltInDrivers[i].name, env)) {
+ mod = _eglAddModule(env);
+ if (mod)
+ mod->BuiltIn = _eglBuiltInDrivers[i].main;
+ }
+ }
+ }
}
/**
- * Add default drivers to the module array.
+ * Add egl_gallium to the module array.
*/
static void
-_eglAddDefaultDrivers(void)
+_eglAddGalliumDriver(void)
{
- const char *search_path = _eglGetSearchPath();
- EGLint i;
-#if defined(_EGL_OS_WINDOWS)
- const char *DefaultDriverNames[] = {
- "egl_gallium"
- };
-#elif defined(_EGL_OS_UNIX)
- const char *DefaultDriverNames[] = {
- "egl_gallium",
- "egl_dri2",
- "egl_glx"
- };
+#ifndef _EGL_BUILT_IN_DRIVER_GALLIUM
+ void *external = (void *) "egl_gallium";
+ _eglPreloadForEach(_eglGetSearchPath(), _eglLoaderFile, external);
#endif
+}
+
+
+/**
+ * Add built-in drivers to the module array.
+ */
+static void
+_eglAddBuiltInDrivers(void)
+{
+ _EGLModule *mod;
+ EGLint i;
- for (i = 0; i < ARRAY_SIZE(DefaultDriverNames); i++) {
- void *name = (void *) DefaultDriverNames[i];
- _eglPreloadForEach(search_path, _eglLoaderFile, name);
+ for (i = 0; _eglBuiltInDrivers[i].name; i++) {
+ mod = _eglAddModule(_eglBuiltInDrivers[i].name);
+ if (mod)
+ mod->BuiltIn = _eglBuiltInDrivers[i].main;
}
}
/* the order here decides the priorities of the drivers */
_eglAddUserDriver();
- _eglAddDefaultDrivers();
- _eglPreloadForEach(_eglGetSearchPath(), _eglLoaderPattern, (void *) "egl_");
+ _eglAddGalliumDriver();
+ _eglAddBuiltInDrivers();
return (_eglModules != NULL);
}
{
/* this is called at atexit time */
if (_eglModules) {
-#if defined(_EGL_OS_UNIX)
_eglDestroyArray(_eglModules, _eglFreeModule);
-#elif defined(_EGL_OS_WINDOWS)
- /* XXX Windows unloads DLLs before atexit */
- _eglDestroyArray(_eglModules, NULL);
-#endif
_eglModules = NULL;
}
}
-/**
- * Plug all the available fallback routines into the given driver's
- * dispatch table.
- */
-void
-_eglInitDriverFallbacks(_EGLDriver *drv)
-{
- /* If a pointer is set to NULL, then the device driver _really_ has
- * to implement it.
- */
- drv->API.Initialize = NULL;
- drv->API.Terminate = NULL;
-
- drv->API.GetConfigs = _eglGetConfigs;
- drv->API.ChooseConfig = _eglChooseConfig;
- drv->API.GetConfigAttrib = _eglGetConfigAttrib;
-
- drv->API.CreateContext = _eglCreateContext;
- drv->API.DestroyContext = _eglDestroyContext;
- drv->API.MakeCurrent = _eglMakeCurrent;
- drv->API.QueryContext = _eglQueryContext;
-
- drv->API.CreateWindowSurface = _eglCreateWindowSurface;
- drv->API.CreatePixmapSurface = _eglCreatePixmapSurface;
- drv->API.CreatePbufferSurface = _eglCreatePbufferSurface;
- drv->API.DestroySurface = _eglDestroySurface;
- drv->API.QuerySurface = _eglQuerySurface;
- drv->API.SurfaceAttrib = _eglSurfaceAttrib;
- drv->API.BindTexImage = _eglBindTexImage;
- drv->API.ReleaseTexImage = _eglReleaseTexImage;
- drv->API.SwapInterval = _eglSwapInterval;
- drv->API.SwapBuffers = _eglSwapBuffers;
- drv->API.CopyBuffers = _eglCopyBuffers;
-
- drv->API.QueryString = _eglQueryString;
- drv->API.WaitClient = _eglWaitClient;
- drv->API.WaitNative = _eglWaitNative;
-
-#ifdef EGL_MESA_screen_surface
- drv->API.ChooseModeMESA = _eglChooseModeMESA;
- drv->API.GetModesMESA = _eglGetModesMESA;
- drv->API.GetModeAttribMESA = _eglGetModeAttribMESA;
- drv->API.GetScreensMESA = _eglGetScreensMESA;
- drv->API.CreateScreenSurfaceMESA = _eglCreateScreenSurfaceMESA;
- drv->API.ShowScreenSurfaceMESA = _eglShowScreenSurfaceMESA;
- drv->API.ScreenPositionMESA = _eglScreenPositionMESA;
- drv->API.QueryScreenMESA = _eglQueryScreenMESA;
- drv->API.QueryScreenSurfaceMESA = _eglQueryScreenSurfaceMESA;
- drv->API.QueryScreenModeMESA = _eglQueryScreenModeMESA;
- drv->API.QueryModeStringMESA = _eglQueryModeStringMESA;
-#endif /* EGL_MESA_screen_surface */
-
-#ifdef EGL_VERSION_1_2
- drv->API.CreatePbufferFromClientBuffer = _eglCreatePbufferFromClientBuffer;
-#endif /* EGL_VERSION_1_2 */
-
-#ifdef EGL_KHR_image_base
- drv->API.CreateImageKHR = _eglCreateImageKHR;
- drv->API.DestroyImageKHR = _eglDestroyImageKHR;
-#endif /* EGL_KHR_image_base */
-
-#ifdef EGL_KHR_reusable_sync
- drv->API.CreateSyncKHR = _eglCreateSyncKHR;
- drv->API.DestroySyncKHR = _eglDestroySyncKHR;
- drv->API.ClientWaitSyncKHR = _eglClientWaitSyncKHR;
- drv->API.SignalSyncKHR = _eglSignalSyncKHR;
- drv->API.GetSyncAttribKHR = _eglGetSyncAttribKHR;
-#endif /* EGL_KHR_reusable_sync */
-}
-
-
/**
* Invoke a callback function on each EGL search path.
*