#include "eglconfig.h"
#include "eglcontext.h"
#include "eglsurface.h"
-#include "eglmisc.h"
-#include "eglscreen.h"
-#include "eglmode.h"
#include "eglsync.h"
void
_eglInitDriverFallbacks(_EGLDriver *drv)
{
- memset(&drv->API, 0, sizeof(drv->API));
-
- /* the driver has to implement these */
- drv->API.Initialize = NULL;
- drv->API.Terminate = NULL;
-
drv->API.GetConfigs = _eglGetConfigs;
drv->API.ChooseConfig = _eglChooseConfig;
drv->API.GetConfigAttrib = _eglGetConfigAttrib;
- drv->API.CreateContext = (CreateContext_t) _eglReturnFalse;
- drv->API.DestroyContext = (DestroyContext_t) _eglReturnFalse;
- drv->API.MakeCurrent = (MakeCurrent_t) _eglReturnFalse;
+ drv->API.CreateContext = (void*) _eglReturnFalse;
+ drv->API.DestroyContext = (void*) _eglReturnFalse;
+ drv->API.MakeCurrent = (void*) _eglReturnFalse;
drv->API.QueryContext = _eglQueryContext;
- drv->API.CreateWindowSurface = (CreateWindowSurface_t) _eglReturnFalse;
- drv->API.CreatePixmapSurface = (CreatePixmapSurface_t) _eglReturnFalse;
- drv->API.CreatePbufferSurface = (CreatePbufferSurface_t) _eglReturnFalse;
+ drv->API.CreateWindowSurface = (void*) _eglReturnFalse;
+ drv->API.CreatePixmapSurface = (void*) _eglReturnFalse;
+ drv->API.CreatePbufferSurface = (void*) _eglReturnFalse;
drv->API.CreatePbufferFromClientBuffer =
- (CreatePbufferFromClientBuffer_t) _eglReturnFalse;
- drv->API.DestroySurface = (DestroySurface_t) _eglReturnFalse;
+ (void*) _eglReturnFalse;
+ drv->API.DestroySurface = (void*) _eglReturnFalse;
drv->API.QuerySurface = _eglQuerySurface;
drv->API.SurfaceAttrib = _eglSurfaceAttrib;
- drv->API.BindTexImage = (BindTexImage_t) _eglReturnFalse;
- drv->API.ReleaseTexImage = (ReleaseTexImage_t) _eglReturnFalse;
- drv->API.CopyBuffers = (CopyBuffers_t) _eglReturnFalse;
- drv->API.SwapBuffers = (SwapBuffers_t) _eglReturnFalse;
+ drv->API.BindTexImage = (void*) _eglReturnFalse;
+ drv->API.ReleaseTexImage = (void*) _eglReturnFalse;
+ drv->API.CopyBuffers = (void*) _eglReturnFalse;
+ drv->API.SwapBuffers = (void*) _eglReturnFalse;
+ drv->API.SetDamageRegion = (void*) _eglReturnFalse;
drv->API.SwapInterval = _eglSwapInterval;
- drv->API.WaitClient = (WaitClient_t) _eglReturnFalse;
- drv->API.WaitNative = (WaitNative_t) _eglReturnFalse;
- drv->API.GetProcAddress = (GetProcAddress_t) _eglReturnFalse;
- drv->API.QueryString = _eglQueryString;
-
-#ifdef EGL_MESA_screen_surface
- drv->API.CopyContextMESA = (CopyContextMESA_t) _eglReturnFalse;
- drv->API.CreateScreenSurfaceMESA =
- (CreateScreenSurfaceMESA_t) _eglReturnFalse;
- drv->API.ShowScreenSurfaceMESA = (ShowScreenSurfaceMESA_t) _eglReturnFalse;
- drv->API.ChooseModeMESA = _eglChooseModeMESA;
- drv->API.GetModesMESA = _eglGetModesMESA;
- drv->API.GetModeAttribMESA = _eglGetModeAttribMESA;
- drv->API.GetScreensMESA = _eglGetScreensMESA;
- drv->API.ScreenPositionMESA = _eglScreenPositionMESA;
- drv->API.QueryScreenMESA = _eglQueryScreenMESA;
- drv->API.QueryScreenSurfaceMESA = _eglQueryScreenSurfaceMESA;
- drv->API.QueryScreenModeMESA = _eglQueryScreenModeMESA;
- drv->API.QueryModeStringMESA = _eglQueryModeStringMESA;
-#endif /* EGL_MESA_screen_surface */
-
- drv->API.CreateImageKHR = NULL;
- drv->API.DestroyImageKHR = NULL;
-
- drv->API.CreateSyncKHR = NULL;
- drv->API.DestroySyncKHR = NULL;
- drv->API.ClientWaitSyncKHR = NULL;
- drv->API.SignalSyncKHR = NULL;
- drv->API.GetSyncAttribKHR = _eglGetSyncAttribKHR;
-
-#ifdef EGL_MESA_drm_image
- drv->API.CreateDRMImageMESA = NULL;
- drv->API.ExportDRMImageMESA = NULL;
-#endif
+ drv->API.WaitClient = (void*) _eglReturnFalse;
+ drv->API.WaitNative = (void*) _eglReturnFalse;
+ drv->API.GetProcAddress = (void*) _eglReturnFalse;
-#ifdef EGL_NOK_swap_region
- drv->API.SwapBuffersRegionNOK = NULL;
-#endif
+ drv->API.GetSyncAttrib = _eglGetSyncAttrib;
}