return _eglError(EGL_BAD_ATTRIBUTE, "eglQuerySurface");
_EGLContext *ctx = _eglGetCurrentContext();
- const _EGLDriver *drv = disp->Driver;
- EGLint result = drv->QueryBufferAge(drv, disp, surface);
+ EGLint result = disp->Driver->QueryBufferAge(disp, surface);
/* error happened */
if (result < 0)
return EGL_FALSE;
EGLBoolean
-_eglSwapInterval(const _EGLDriver *drv, _EGLDisplay *disp, _EGLSurface *surf,
- EGLint interval)
+_eglSwapInterval(_EGLDisplay *disp, _EGLSurface *surf, EGLint interval)
{
return EGL_TRUE;
}