EGLint SwapInterval;
+ /* EGL_KHR_partial_update
+ * True if the damage region is already set
+ * between frame boundaries.
+ */
+ EGLBoolean SetDamageRegionCalled;
+
+ /* EGL_KHR_partial_update
+ * True if the buffer age is read by the client
+ * between frame boundaries.
+ */
+ EGLBoolean BufferAgeRead;
+
/* True if the surface is bound to an OpenGL ES texture */
EGLBoolean BoundToTexture;