freedreno/ir3: add more disasm stats
[mesa.git] / src / freedreno / .gitlab-ci / reference / fd-clouds.log
index 949862982f057f29aebc86f3a33ef46e09582cc6..89ae04090045eee210e1846f017d5e6200630a85 100644 (file)
@@ -644,7 +644,8 @@ t4                                  write SP_VS_OBJ_START_LO (a81c)
 
                                                        - output (half): (cnt=0, max=0)  (estimated)
                                                        - output (full): (cnt=0, max=0)  (estimated)
-                                                       - shaderdb: 5 instructions, 4 nops, 1 non-nops, (5 instlen), 0 half, 0 full
+                                                       - shaderdb: 5 instructions, 4 nops, 1 non-nops, (5 instlen), 0 last-baryf, 0 half, 0 full
+                                                       - shaderdb: 5 cat0, 0 cat1, 0 cat2, 0 cat3, 0 cat4, 0 cat5, 0 cat6, 0 cat7
                                                        - shaderdb: 0 (ss), 0 (sy)
 0000000001121038:                                      0000: 48a81c02 01011000 00000000
 t7                                     opcode: CP_LOAD_STATE6_GEOM (32) (4 dwords)
@@ -666,7 +667,8 @@ t7                                  opcode: CP_LOAD_STATE6_GEOM (32) (4 dwords)
 
                                                - output (half): (cnt=0, max=0)  (estimated)
                                                - output (full): (cnt=0, max=0)  (estimated)
-                                               - shaderdb: 5 instructions, 4 nops, 1 non-nops, (5 instlen), 0 half, 0 full
+                                               - shaderdb: 5 instructions, 4 nops, 1 non-nops, (5 instlen), 0 last-baryf, 0 half, 0 full
+                                               - shaderdb: 5 cat0, 0 cat1, 0 cat2, 0 cat3, 0 cat4, 0 cat5, 0 cat6, 0 cat7
                                                - shaderdb: 0 (ss), 0 (sy)
 0000000001121044:                                      0000: 70328003 00620000 01011000 00000000
 t4                                     write VPC_VAR[0].DISABLE (9212)
@@ -1114,7 +1116,8 @@ t7                        opcode: CP_DRAW_INDX_OFFSET (38) (4 dwords)
 
                                - output (half): (cnt=0, max=0)  (estimated)
                                - output (full): (cnt=0, max=0)  (estimated)
-                               - shaderdb: 5 instructions, 4 nops, 1 non-nops, (5 instlen), 0 half, 0 full
+                               - shaderdb: 5 instructions, 4 nops, 1 non-nops, (5 instlen), 0 last-baryf, 0 half, 0 full
+                               - shaderdb: 5 cat0, 0 cat1, 0 cat2, 0 cat3, 0 cat4, 0 cat5, 0 cat6, 0 cat7
                                - shaderdb: 0 (ss), 0 (sy)
 !+     00000100                        SP_VS_CONFIG: { ENABLED | NTEX = 0 | NSAMP = 0 | NIBO = 0 }
 !+     00000001                        SP_VS_INSTRLEN: 1
@@ -1959,7 +1962,8 @@ t4                                        write SP_VS_OBJ_START_LO (a81c)
 
                                                        - output (half): (cnt=0, max=0)  (estimated)
                                                        - output (full): (cnt=0, max=0)  (estimated)
-                                                       - shaderdb: 5 instructions, 4 nops, 1 non-nops, (5 instlen), 0 half, 0 full
+                                                       - shaderdb: 5 instructions, 4 nops, 1 non-nops, (5 instlen), 0 last-baryf, 0 half, 0 full
+                                                       - shaderdb: 5 cat0, 0 cat1, 0 cat2, 0 cat3, 0 cat4, 0 cat5, 0 cat6, 0 cat7
                                                        - shaderdb: 0 (ss), 0 (sy)
 0000000001120038:                                      0000: 48a81c02 01012000 00000000
 t7                                     opcode: CP_LOAD_STATE6_GEOM (32) (4 dwords)
@@ -1981,7 +1985,8 @@ t7                                        opcode: CP_LOAD_STATE6_GEOM (32) (4 dwords)
 
                                                - output (half): (cnt=0, max=0)  (estimated)
                                                - output (full): (cnt=0, max=0)  (estimated)
-                                               - shaderdb: 5 instructions, 4 nops, 1 non-nops, (5 instlen), 0 half, 0 full
+                                               - shaderdb: 5 instructions, 4 nops, 1 non-nops, (5 instlen), 0 last-baryf, 0 half, 0 full
+                                               - shaderdb: 5 cat0, 0 cat1, 0 cat2, 0 cat3, 0 cat4, 0 cat5, 0 cat6, 0 cat7
                                                - shaderdb: 0 (ss), 0 (sy)
 0000000001120044:                                      0000: 70328003 00620000 01012000 00000000
 t4                                     write VPC_VAR[0].DISABLE (9212)
@@ -3502,7 +3507,8 @@ t4                                        write SP_FS_OBJ_START_LO (a983)
 
                                                        - output (half): (cnt=0, max=0)  (estimated)
                                                        - output (full): 4-7 (cnt=4, max=7)  (estimated)
-                                                       - shaderdb: 2414 instructions, 1355 nops, 1059 non-nops, (1406 instlen), 0 half, 19 full
+                                                       - shaderdb: 2414 instructions, 1114 nops, 1300 non-nops, (1406 instlen), 0 last-baryf, 0 half, 19 full
+                                                       - shaderdb: 1120 cat0, 48 cat1, 551 cat2, 512 cat3, 183 cat4, 0 cat5, 0 cat6, 0 cat7
                                                        - shaderdb: 140 (ss), 0 (sy)
 0000000001120158:                                      0000: 40a98302 01013000 00000000
 t7                                     opcode: CP_LOAD_STATE6_FRAG (34) (4 dwords)
@@ -4925,7 +4931,8 @@ t7                                        opcode: CP_LOAD_STATE6_FRAG (34) (4 dwords)
 
                                                - output (half): (cnt=0, max=0)  (estimated)
                                                - output (full): 4-7 (cnt=4, max=7)  (estimated)
-                                               - shaderdb: 2414 instructions, 1355 nops, 1059 non-nops, (1406 instlen), 0 half, 19 full
+                                               - shaderdb: 2414 instructions, 1114 nops, 1300 non-nops, (1406 instlen), 0 last-baryf, 0 half, 19 full
+                                               - shaderdb: 1120 cat0, 48 cat1, 551 cat2, 512 cat3, 183 cat4, 0 cat5, 0 cat6, 0 cat7
                                                - shaderdb: 140 (ss), 0 (sy)
 0000000001120164:                                      0000: 70348003 16320000 01013000 00000000
 t4                                     write VFD_CONTROL_1 (a001)
@@ -5339,7 +5346,8 @@ t7                        opcode: CP_DRAW_INDX_OFFSET (38) (4 dwords)
 
                                - output (half): (cnt=0, max=0)  (estimated)
                                - output (full): (cnt=0, max=0)  (estimated)
-                               - shaderdb: 5 instructions, 4 nops, 1 non-nops, (5 instlen), 0 half, 0 full
+                               - shaderdb: 5 instructions, 4 nops, 1 non-nops, (5 instlen), 0 last-baryf, 0 half, 0 full
+                               - shaderdb: 5 cat0, 0 cat1, 0 cat2, 0 cat3, 0 cat4, 0 cat5, 0 cat6, 0 cat7
                                - shaderdb: 0 (ss), 0 (sy)
  +     00000100                        SP_VS_CONFIG: { ENABLED | NTEX = 0 | NSAMP = 0 | NIBO = 0 }
  +     00000001                        SP_VS_INSTRLEN: 1
@@ -6777,7 +6785,8 @@ t7                        opcode: CP_DRAW_INDX_OFFSET (38) (4 dwords)
 
                                - output (half): (cnt=0, max=0)  (estimated)
                                - output (full): 4-7 (cnt=4, max=7)  (estimated)
-                               - shaderdb: 2414 instructions, 1355 nops, 1059 non-nops, (1406 instlen), 0 half, 19 full
+                               - shaderdb: 2414 instructions, 1114 nops, 1300 non-nops, (1406 instlen), 0 last-baryf, 0 half, 19 full
+                               - shaderdb: 1120 cat0, 48 cat1, 551 cat2, 512 cat3, 183 cat4, 0 cat5, 0 cat6, 0 cat7
                                - shaderdb: 140 (ss), 0 (sy)
 !+     00000100                        SP_BLEND_CNTL: { UNK8 }
  +     fcfcfc00                        SP_FS_OUTPUT_CNTL0: { DEPTH_REGID = r63.x | SAMPMASK_REGID = r63.x | STENCILREF_REGID = r63.x }