freedreno: Move the layout debug under FD_MESA_DEBUG=layout.
[mesa.git] / src / freedreno / fdl / fd6_layout.c
index 966a3e4bbc423c1cc11f8ab26e9b4e76e10ff55f..6f0a91afcb9d60087ecbefe731976c84d0ffe313 100644 (file)
@@ -78,6 +78,8 @@ fdl6_layout(struct fdl_layout *layout,
 
        layout->cpp = util_format_get_blocksize(format);
        layout->cpp *= nr_samples;
+       layout->format = format;
+       layout->nr_samples = nr_samples;
 
        const struct util_format_description *format_desc =
                util_format_description(format);
@@ -222,28 +224,6 @@ fdl6_layout(struct fdl_layout *layout,
                        layout->slices[level].offset += layout->ubwc_size * array_size;
                layout->size += layout->ubwc_size * array_size;
        }
-
-       if (false) {
-               for (uint32_t level = 0; level < mip_levels; level++) {
-                       struct fdl_slice *slice = &layout->slices[level];
-                       struct fdl_slice *ubwc_slice = &layout->ubwc_slices[level];
-                       uint32_t tile_mode = (ubwc ?
-                                       layout->tile_mode : fdl_tile_mode(layout, level));
-
-                       fprintf(stderr, "%s: %ux%ux%u@%ux%u:\t%2u: stride=%4u, size=%6u,%6u, aligned_height=%3u, offset=0x%x,0x%x tiling=%d\n",
-                                       util_format_name(format),
-                                       u_minify(layout->width0, level),
-                                       u_minify(layout->height0, level),
-                                       u_minify(layout->depth0, level),
-                                       layout->cpp, nr_samples,
-                                       level,
-                                       slice->pitch * layout->cpp,
-                                       slice->size0, ubwc_slice->size0,
-                                       slice->size0 / (slice->pitch * layout->cpp),
-                                       slice->offset, ubwc_slice->offset,
-                                       tile_mode);
-               }
-       }
 }
 
 void