bool is_3d;
/* Partially filled layout of input parameters and expected results. */
- struct fdl_layout layout;
+ struct {
+ uint32_t tile_mode : 2;
+ bool ubwc : 1;
+ uint32_t width0, height0, depth0;
+ uint32_t nr_samples;
+ struct {
+ uint32_t offset;
+ uint32_t pitch;
+ } slices[FDL_MAX_MIP_LEVELS];
+ struct {
+ uint32_t offset;
+ uint32_t pitch;
+ } ubwc_slices[FDL_MAX_MIP_LEVELS];
+ } layout;
};
bool fdl_test_layout(const struct testcase *testcase, int gpu_id);