u_minify(layout->depth0, level),
layout->cpp, layout->nr_samples,
level,
- slice->pitch,
+ fdl_pitch(layout, level),
slice->size0, ubwc_slice->size0,
- slice->size0 / slice->pitch,
+ slice->size0 / fdl_pitch(layout, level),
slice->offset, ubwc_slice->offset,
layout->layer_size, layout->ubwc_layer_size,
fdl_tile_mode(layout, level));