freedreno: Allow UBWC on textures with multiple mipmap levels.
[mesa.git] / src / freedreno / fdl / freedreno_layout.c
index 5336683ba18c10825432c2a1f26950c6e7034a2f..57f6388b69a9360bbf538a52b633cf10f7b55461 100644 (file)
@@ -47,8 +47,6 @@ fdl_dump_layout(struct fdl_layout *layout)
        for (uint32_t level = 0; level < layout->slices[level].size0; level++) {
                struct fdl_slice *slice = &layout->slices[level];
                struct fdl_slice *ubwc_slice = &layout->ubwc_slices[level];
-               uint32_t tile_mode = (layout->ubwc_layer_size ?
-                               layout->tile_mode : fdl_tile_mode(layout, level));
 
                fprintf(stderr, "%s: %ux%ux%u@%ux%u:\t%2u: stride=%4u, size=%6u,%6u, aligned_height=%3u, offset=0x%x,0x%x, layersz %5u,%5u tiling=%d\n",
                                util_format_name(layout->format),
@@ -62,6 +60,6 @@ fdl_dump_layout(struct fdl_layout *layout)
                                slice->size0 / (slice->pitch * layout->cpp),
                                slice->offset, ubwc_slice->offset,
                                layout->layer_size, layout->ubwc_layer_size,
-                               tile_mode);
+                               fdl_tile_mode(layout, level));
        }
 }