turnip: Make tu_android.c compile again
[mesa.git] / src / freedreno / ir3 / ir3_compiler_nir.c
index 8c4df26b99a898924555254d3c80c7c898334d40..c3461c85c7d912d64d0411ef75055bfb504e2b1c 100644 (file)
@@ -785,8 +785,8 @@ emit_intrinsic_load_ubo(struct ir3_context *ctx, nir_intrinsic_instr *intr,
                base_lo = create_uniform(b, ubo + (src0->regs[1]->iim_val * ptrsz));
                base_hi = create_uniform(b, ubo + (src0->regs[1]->iim_val * ptrsz) + 1);
        } else {
-               base_lo = create_uniform_indirect(b, ubo, ir3_get_addr0(ctx, src0, ptrsz));
-               base_hi = create_uniform_indirect(b, ubo + 1, ir3_get_addr0(ctx, src0, ptrsz));
+               base_lo = create_uniform_indirect(b, ubo, TYPE_U32, ir3_get_addr0(ctx, src0, ptrsz));
+               base_hi = create_uniform_indirect(b, ubo + 1, TYPE_U32, ir3_get_addr0(ctx, src0, ptrsz));
 
                /* NOTE: since relative addressing is used, make sure constlen is
                 * at least big enough to cover all the UBO addresses, since the
@@ -1524,6 +1524,7 @@ emit_intrinsic(struct ir3_context *ctx, nir_intrinsic_instr *intr)
                        src = ir3_get_src(ctx, &intr->src[0]);
                        for (int i = 0; i < dest_components; i++) {
                                dst[i] = create_uniform_indirect(b, idx + i,
+                                               nir_dest_bit_size(intr->dest) == 16 ? TYPE_F16 : TYPE_F32,
                                                ir3_get_addr0(ctx, src[0], 1));
                        }
                        /* NOTE: if relative addressing is used, we set
@@ -3342,7 +3343,7 @@ emit_instructions(struct ir3_context *ctx)
        }
 
        /* Setup inputs: */
-       nir_foreach_variable (var, &ctx->s->inputs) {
+       nir_foreach_shader_in_variable (var, ctx->s) {
                setup_input(ctx, var);
        }
 
@@ -3390,7 +3391,7 @@ emit_instructions(struct ir3_context *ctx)
        }
 
        /* Setup outputs: */
-       nir_foreach_variable (var, &ctx->s->outputs) {
+       nir_foreach_shader_out_variable (var, ctx->s) {
                setup_output(ctx, var);
        }