features->uniformAndStorageBuffer16BitAccess = false;
features->storagePushConstant16 = false;
features->storageInputOutput16 = false;
- features->multiview = false;
+ features->multiview = true;
features->multiviewGeometryShader = false;
features->multiviewTessellationShader = false;
features->variablePointersStorageBuffer = true;
case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_MULTIVIEW_FEATURES: {
VkPhysicalDeviceMultiviewFeatures *features =
(VkPhysicalDeviceMultiviewFeatures *) ext;
- features->multiview = false;
+ features->multiview = true;
features->multiviewGeometryShader = false;
features->multiviewTessellationShader = false;
break;