turnip: Only include msm_drm in tu_drm.c
[mesa.git] / src / freedreno / vulkan / tu_private.h
index 6e606adb9d6084bf6124b21e503cf7c3f9e15b49..3d1ed0fe5f45b002e6d9c989cdb046bec620867d 100644 (file)
@@ -53,7 +53,6 @@
 #include "vk_debug_report.h"
 #include "wsi_common.h"
 
-#include "drm-uapi/msm_drm.h"
 #include "ir3/ir3_compiler.h"
 #include "ir3/ir3_shader.h"
 
@@ -225,6 +224,8 @@ struct tu_physical_device
    int msm_major_version;
    int msm_minor_version;
 
+   bool limited_z24s8;
+
    /* This is the drivers on-disk cache used as a fallback as opposed to
     * the pipeline cache defined by apps.
     */
@@ -366,7 +367,8 @@ struct tu6_global
    volatile uint32_t vsc_draw_overflow;
    uint32_t _pad1;
    volatile uint32_t vsc_prim_overflow;
-   uint32_t _pad2[3];
+   uint32_t _pad2;
+   uint64_t predicate;
 
    /* scratch space for VPC_SO[i].FLUSH_BASE_LO/HI, start on 32 byte boundary. */
    struct {
@@ -705,10 +707,9 @@ struct tu_descriptor_state
 
 enum tu_cmd_dirty_bits
 {
-   TU_CMD_DIRTY_COMPUTE_PIPELINE = 1 << 1,
    TU_CMD_DIRTY_VERTEX_BUFFERS = 1 << 2,
-   TU_CMD_DIRTY_DESCRIPTOR_SETS = 1 << 3,
-   TU_CMD_DIRTY_COMPUTE_DESCRIPTOR_SETS = 1 << 4,
+   TU_CMD_DIRTY_DESC_SETS_LOAD = 1 << 3,
+   TU_CMD_DIRTY_COMPUTE_DESC_SETS_LOAD = 1 << 4,
    TU_CMD_DIRTY_SHADER_CONSTS = 1 << 5,
    /* all draw states were disabled and need to be re-enabled: */
    TU_CMD_DIRTY_DRAW_STATE = 1 << 7,
@@ -753,13 +754,34 @@ enum tu_cmd_access_mask {
    TU_ACCESS_CCU_DEPTH_INCOHERENT_READ = 1 << 8,
    TU_ACCESS_CCU_DEPTH_INCOHERENT_WRITE = 1 << 9,
 
-   TU_ACCESS_SYSMEM_READ = 1 << 10,
-   TU_ACCESS_SYSMEM_WRITE = 1 << 11,
+   /* Accesses by the host */
+   TU_ACCESS_HOST_READ = 1 << 10,
+   TU_ACCESS_HOST_WRITE = 1 << 11,
+
+   /* Accesses by a GPU engine which bypasses any cache. e.g. writes via
+    * CP_EVENT_WRITE::BLIT and the CP are SYSMEM_WRITE.
+    */
+   TU_ACCESS_SYSMEM_READ = 1 << 12,
+   TU_ACCESS_SYSMEM_WRITE = 1 << 13,
+
+   /* Set if a WFI is required. This can be required for:
+    * - 2D engine which (on some models) doesn't wait for flushes to complete
+    *   before starting
+    * - CP draw indirect opcodes, where we need to wait for any flushes to
+    *   complete but the CP implicitly waits for WFI's to complete and
+    *   therefore we only need a WFI after the flushes.
+    */
+   TU_ACCESS_WFI_READ = 1 << 14,
+
+   /* Set if a CP_WAIT_FOR_ME is required due to the data being read by the CP
+    * without it waiting for any WFI.
+    */
+   TU_ACCESS_WFM_READ = 1 << 15,
 
-   /* Set if a WFI is required due to data being read by the CP or the 2D
-    * engine.
+   /* Memory writes from the CP start in-order with draws and event writes,
+    * but execute asynchronously and hence need a CP_WAIT_MEM_WRITES if read.
     */
-   TU_ACCESS_WFI_READ = 1 << 12,
+   TU_ACCESS_CP_WRITE = 1 << 16,
 
    TU_ACCESS_READ =
       TU_ACCESS_UCHE_READ |
@@ -767,7 +789,10 @@ enum tu_cmd_access_mask {
       TU_ACCESS_CCU_DEPTH_READ |
       TU_ACCESS_CCU_COLOR_INCOHERENT_READ |
       TU_ACCESS_CCU_DEPTH_INCOHERENT_READ |
-      TU_ACCESS_SYSMEM_READ,
+      TU_ACCESS_HOST_READ |
+      TU_ACCESS_SYSMEM_READ |
+      TU_ACCESS_WFI_READ |
+      TU_ACCESS_WFM_READ,
 
    TU_ACCESS_WRITE =
       TU_ACCESS_UCHE_WRITE |
@@ -775,7 +800,9 @@ enum tu_cmd_access_mask {
       TU_ACCESS_CCU_COLOR_INCOHERENT_WRITE |
       TU_ACCESS_CCU_DEPTH_WRITE |
       TU_ACCESS_CCU_DEPTH_INCOHERENT_WRITE |
-      TU_ACCESS_SYSMEM_WRITE,
+      TU_ACCESS_HOST_WRITE |
+      TU_ACCESS_SYSMEM_WRITE |
+      TU_ACCESS_CP_WRITE,
 
    TU_ACCESS_ALL =
       TU_ACCESS_READ |
@@ -789,18 +816,31 @@ enum tu_cmd_flush_bits {
    TU_CMD_FLAG_CCU_INVALIDATE_COLOR = 1 << 3,
    TU_CMD_FLAG_CACHE_FLUSH = 1 << 4,
    TU_CMD_FLAG_CACHE_INVALIDATE = 1 << 5,
+   TU_CMD_FLAG_WAIT_MEM_WRITES = 1 << 6,
+   TU_CMD_FLAG_WAIT_FOR_IDLE = 1 << 7,
+   TU_CMD_FLAG_WAIT_FOR_ME = 1 << 8,
 
    TU_CMD_FLAG_ALL_FLUSH =
       TU_CMD_FLAG_CCU_FLUSH_DEPTH |
       TU_CMD_FLAG_CCU_FLUSH_COLOR |
-      TU_CMD_FLAG_CACHE_FLUSH,
+      TU_CMD_FLAG_CACHE_FLUSH |
+      /* Treat the CP as a sort of "cache" which may need to be "flushed" via
+       * waiting for writes to land with WAIT_FOR_MEM_WRITES.
+       */
+      TU_CMD_FLAG_WAIT_MEM_WRITES,
 
-   TU_CMD_FLAG_ALL_INVALIDATE =
+   TU_CMD_FLAG_GPU_INVALIDATE =
       TU_CMD_FLAG_CCU_INVALIDATE_DEPTH |
       TU_CMD_FLAG_CCU_INVALIDATE_COLOR |
       TU_CMD_FLAG_CACHE_INVALIDATE,
 
-   TU_CMD_FLAG_WFI = 1 << 6,
+   TU_CMD_FLAG_ALL_INVALIDATE =
+      TU_CMD_FLAG_GPU_INVALIDATE |
+      /* Treat the CP as a sort of "cache" which may need to be "invalidated"
+       * via waiting for UCHE/CCU flushes to land with WFI/WFM.
+       */
+      TU_CMD_FLAG_WAIT_FOR_IDLE |
+      TU_CMD_FLAG_WAIT_FOR_ME,
 };
 
 /* Changing the CCU from sysmem mode to gmem mode or vice-versa is pretty
@@ -846,10 +886,9 @@ struct tu_cmd_state
 
    /* saved states to re-emit in TU_CMD_DIRTY_DRAW_STATE case */
    struct tu_draw_state dynamic_state[TU_DYNAMIC_STATE_COUNT];
-   struct tu_cs_entry vertex_buffers_ib;
-   struct tu_cs_entry shader_const_ib[MESA_SHADER_STAGES];
-   struct tu_cs_entry desc_sets_ib, desc_sets_load_ib;
-   struct tu_cs_entry ia_gmem_ib, ia_sysmem_ib;
+   struct tu_draw_state vertex_buffers;
+   struct tu_draw_state shader_const[MESA_SHADER_STAGES];
+   struct tu_draw_state desc_sets;
 
    struct tu_draw_state vs_params;
 
@@ -883,6 +922,9 @@ struct tu_cmd_state
    struct tu_cs_entry tile_store_ib;
 
    bool xfb_used;
+   bool has_tess;
+   bool has_subpass_predication;
+   bool predication_active;
 };
 
 struct tu_cmd_pool
@@ -912,6 +954,18 @@ enum tu_cmd_buffer_status
    TU_CMD_BUFFER_STATUS_PENDING,
 };
 
+#ifndef MSM_SUBMIT_BO_READ
+#define MSM_SUBMIT_BO_READ             0x0001
+#define MSM_SUBMIT_BO_WRITE            0x0002
+#define MSM_SUBMIT_BO_DUMP             0x0004
+
+struct drm_msm_gem_submit_bo {
+   uint32_t flags;          /* in, mask of MSM_SUBMIT_BO_x */
+   uint32_t handle;         /* in, GEM handle */
+   uint64_t presumed;       /* in/out, presumed buffer address */
+};
+#endif
+
 struct tu_bo_list
 {
    uint32_t count;
@@ -968,8 +1022,6 @@ struct tu_cmd_buffer
    struct tu_cs draw_epilogue_cs;
    struct tu_cs sub_cs;
 
-   bool has_tess;
-
    uint32_t vsc_draw_strm_pitch;
    uint32_t vsc_prim_strm_pitch;
 };
@@ -1079,23 +1131,21 @@ struct tu_pipeline
    /* gras_su_cntl without line width, used for dynamic line width state */
    uint32_t gras_su_cntl;
 
+   /* draw states for the pipeline */
+   struct tu_draw_state load_state, rast_state, ds_state, blend_state;
+
    struct
    {
-      struct tu_cs_entry state_ib;
-      struct tu_cs_entry binning_state_ib;
+      struct tu_draw_state state;
+      struct tu_draw_state binning_state;
 
       struct tu_program_descriptor_linkage link[MESA_SHADER_STAGES];
    } program;
 
    struct
    {
-      struct tu_cs_entry state_ib;
-   } load_state;
-
-   struct
-   {
-      struct tu_cs_entry state_ib;
-      struct tu_cs_entry binning_state_ib;
+      struct tu_draw_state state;
+      struct tu_draw_state binning_state;
       uint32_t bindings_used;
    } vi;
 
@@ -1114,21 +1164,6 @@ struct tu_pipeline
       bool upper_left_domain_origin;
    } tess;
 
-   struct
-   {
-      struct tu_cs_entry state_ib;
-   } rast;
-
-   struct
-   {
-      struct tu_cs_entry state_ib;
-   } ds;
-
-   struct
-   {
-      struct tu_cs_entry state_ib;
-   } blend;
-
    struct
    {
       uint32_t local_size[3];
@@ -1168,7 +1203,9 @@ tu6_emit_vpc(struct tu_cs *cs,
              const struct ir3_shader_variant *hs,
              const struct ir3_shader_variant *ds,
              const struct ir3_shader_variant *gs,
-             const struct ir3_shader_variant *fs);
+             const struct ir3_shader_variant *fs,
+             uint32_t patch_control_points,
+             bool vshs_workgroup);
 
 void
 tu6_emit_fs_inputs(struct tu_cs *cs, const struct ir3_shader_variant *fs);
@@ -1325,6 +1362,11 @@ struct tu_image_view
    uint32_t RB_2D_DST_INFO;
 
    uint32_t RB_BLIT_DST_INFO;
+
+   /* for d32s8 separate stencil */
+   uint64_t stencil_base_addr;
+   uint32_t stencil_layer_size;
+   uint32_t stencil_PITCH;
 };
 
 struct tu_sampler_ycbcr_conversion {
@@ -1354,6 +1396,12 @@ tu_cs_image_ref_2d(struct tu_cs *cs, const struct tu_image_view *iview, uint32_t
 void
 tu_cs_image_flag_ref(struct tu_cs *cs, const struct tu_image_view *iview, uint32_t layer);
 
+void
+tu_cs_image_stencil_ref(struct tu_cs *cs, const struct tu_image_view *iview, uint32_t layer);
+
+#define tu_image_view_stencil(iview, x) \
+   ((iview->x & ~A6XX_##x##_COLOR_FORMAT__MASK) | A6XX_##x##_COLOR_FORMAT(FMT6_8_UINT))
+
 VkResult
 tu_image_create(VkDevice _device,
                 const VkImageCreateInfo *pCreateInfo,
@@ -1370,8 +1418,9 @@ tu_image_from_gralloc(VkDevice device_h,
                       VkImage *out_image_h);
 
 void
-tu_image_view_init(struct tu_image_view *view,
-                   const VkImageViewCreateInfo *pCreateInfo);
+tu_image_view_init(struct tu_image_view *iview,
+                   const VkImageViewCreateInfo *pCreateInfo,
+                   bool limited_z24s8);
 
 struct tu_buffer_view
 {
@@ -1459,6 +1508,10 @@ struct tu_render_pass_attachment
    bool load;
    bool store;
    int32_t gmem_offset;
+   /* for D32S8 separate stencil: */
+   bool load_stencil;
+   bool store_stencil;
+   int32_t gmem_offset_stencil;
 };
 
 struct tu_render_pass
@@ -1531,14 +1584,11 @@ tu_update_descriptor_set_with_template(
    VkDescriptorUpdateTemplate descriptorUpdateTemplate,
    const void *pData);
 
-int
-tu_drm_get_gpu_id(const struct tu_physical_device *dev, uint32_t *id);
-
-int
-tu_drm_get_gmem_size(const struct tu_physical_device *dev, uint32_t *size);
-
-int
-tu_drm_get_gmem_base(const struct tu_physical_device *dev, uint64_t *base);
+VkResult
+tu_physical_device_init(struct tu_physical_device *device,
+                        struct tu_instance *instance);
+VkResult
+tu_enumerate_devices(struct tu_instance *instance);
 
 int
 tu_drm_submitqueue_new(const struct tu_device *dev,
@@ -1548,21 +1598,6 @@ tu_drm_submitqueue_new(const struct tu_device *dev,
 void
 tu_drm_submitqueue_close(const struct tu_device *dev, uint32_t queue_id);
 
-uint32_t
-tu_gem_new(const struct tu_device *dev, uint64_t size, uint32_t flags);
-uint32_t
-tu_gem_import_dmabuf(const struct tu_device *dev,
-                     int prime_fd,
-                     uint64_t size);
-int
-tu_gem_export_dmabuf(const struct tu_device *dev, uint32_t gem_handle);
-void
-tu_gem_close(const struct tu_device *dev, uint32_t gem_handle);
-uint64_t
-tu_gem_info_offset(const struct tu_device *dev, uint32_t gem_handle);
-uint64_t
-tu_gem_info_iova(const struct tu_device *dev, uint32_t gem_handle);
-
 #define TU_DEFINE_HANDLE_CASTS(__tu_type, __VkType)                          \
                                                                              \
    static inline struct __tu_type *__tu_type##_from_handle(__VkType _handle) \