/* for 1/w convention*/
out3 = LLVMBuildFDiv(builder, const1, out3, "");
-
+ LLVMBuildStore(builder, out3, outputs[0][3]);
+
/* Viewport Mapping */
- for (i=0; i<4; i++){
+ for (i=0; i<3; i++){
LLVMValueRef out = LLVMBuildLoad(builder, outputs[0][i], ""); /*x0 x1 x2 x3*/
LLVMValueRef scale = lp_build_const_vec(f32_type, scaleA[i]); /*sx sx sx sx*/
LLVMValueRef trans = lp_build_const_vec(f32_type, transA[i]); /*tx tx tx tx*/