#include "draw/draw_vs.h"
#include "draw/draw_gs.h"
+#include "draw/draw_tess.h"
#include "gallivm/lp_bld_sample.h"
#include "gallivm/lp_bld_limits.h"
struct draw_llvm;
struct llvm_vertex_shader;
struct llvm_geometry_shader;
+struct llvm_tess_ctrl_shader;
+struct llvm_tess_eval_shader;
struct draw_jit_texture
{
uint32_t first_level;
uint32_t last_level;
uint32_t mip_offsets[PIPE_MAX_TEXTURE_LEVELS];
+ uint32_t num_samples;
+ uint32_t sample_stride;
};
const void *base;
uint32_t row_stride;
uint32_t img_stride;
+ uint32_t num_samples;
+ uint32_t sample_stride;
};
enum {
DRAW_JIT_TEXTURE_FIRST_LEVEL,
DRAW_JIT_TEXTURE_LAST_LEVEL,
DRAW_JIT_TEXTURE_MIP_OFFSETS,
+ DRAW_JIT_TEXTURE_NUM_SAMPLES,
+ DRAW_JIT_TEXTURE_SAMPLE_STRIDE,
DRAW_JIT_TEXTURE_NUM_FIELDS /* number of fields above */
};
DRAW_JIT_IMAGE_BASE,
DRAW_JIT_IMAGE_ROW_STRIDE,
DRAW_JIT_IMAGE_IMG_STRIDE,
+ DRAW_JIT_IMAGE_NUM_SAMPLES,
+ DRAW_JIT_IMAGE_SAMPLE_STRIDE,
DRAW_JIT_IMAGE_NUM_FIELDS /* number of fields above */
};
#define draw_gs_jit_context_num_ssbos(_gallivm, _ptr) \
lp_build_struct_get_ptr(_gallivm, _ptr, DRAW_GS_JIT_CTX_NUM_SSBOS, "num_ssbos")
+
+struct draw_tcs_jit_context {
+ const float *constants[LP_MAX_TGSI_CONST_BUFFERS];
+ int num_constants[LP_MAX_TGSI_CONST_BUFFERS];
+
+ int dummy1;
+ int dummy2;
+ /* There two need to be exactly at DRAW_JIT_CTX_TEXTURES and
+ * DRAW_JIT_CTX_SAMPLERS positions in the struct */
+ struct draw_jit_texture textures[PIPE_MAX_SHADER_SAMPLER_VIEWS];
+ struct draw_jit_sampler samplers[PIPE_MAX_SAMPLERS];
+ struct draw_jit_image images[PIPE_MAX_SHADER_IMAGES];
+
+ const uint32_t *ssbos[LP_MAX_TGSI_SHADER_BUFFERS];
+ int num_ssbos[LP_MAX_TGSI_SHADER_BUFFERS];
+};
+
+enum {
+ DRAW_TCS_JIT_CTX_CONSTANTS = 0,
+ DRAW_TCS_JIT_CTX_NUM_CONSTANTS = 1,
+ DRAW_TCS_JIT_CTX_TEXTURES = DRAW_JIT_CTX_TEXTURES,
+ DRAW_TCS_JIT_CTX_SAMPLERS = DRAW_JIT_CTX_SAMPLERS,
+ DRAW_TCS_JIT_CTX_IMAGES = DRAW_JIT_CTX_IMAGES,
+ DRAW_TCS_JIT_CTX_SSBOS = 7,
+ DRAW_TCS_JIT_CTX_NUM_SSBOS = 8,
+ DRAW_TCS_JIT_CTX_NUM_FIELDS = 9,
+};
+
+#define draw_tcs_jit_context_constants(_gallivm, _ptr) \
+ lp_build_struct_get_ptr(_gallivm, _ptr, DRAW_TCS_JIT_CTX_CONSTANTS, "constants")
+
+#define draw_tcs_jit_context_num_constants(_gallivm, _ptr) \
+ lp_build_struct_get_ptr(_gallivm, _ptr, DRAW_TCS_JIT_CTX_NUM_CONSTANTS, "num_constants")
+
+#define draw_tcs_jit_context_textures(_gallivm, _ptr) \
+ lp_build_struct_get_ptr(_gallivm, _ptr, DRAW_TCS_JIT_CTX_TEXTURES, "textures")
+
+#define draw_tcs_jit_context_samplers(_gallivm, _ptr) \
+ lp_build_struct_get_ptr(_gallivm, _ptr, DRAW_TCS_JIT_CTX_SAMPLERS, "samplers")
+
+#define draw_tcs_jit_context_images(_gallivm, _ptr) \
+ lp_build_struct_get_ptr(_gallivm, _ptr, DRAW_TCS_JIT_CTX_IMAGES, "images")
+
+#define draw_tcs_jit_context_ssbos(_gallivm, _ptr) \
+ lp_build_struct_get_ptr(_gallivm, _ptr, DRAW_TCS_JIT_CTX_SSBOS, "ssbos")
+
+#define draw_tcs_jit_context_num_ssbos(_gallivm, _ptr) \
+ lp_build_struct_get_ptr(_gallivm, _ptr, DRAW_TCS_JIT_CTX_NUM_SSBOS, "num_ssbos")
+
+struct draw_tes_jit_context {
+ const float *constants[LP_MAX_TGSI_CONST_BUFFERS];
+ int num_constants[LP_MAX_TGSI_CONST_BUFFERS];
+
+ int dummy1;
+ int dummy2;
+ /* There two need to be exactly at DRAW_JIT_CTX_TEXTURES and
+ * DRAW_JIT_CTX_SAMPLERS positions in the struct */
+ struct draw_jit_texture textures[PIPE_MAX_SHADER_SAMPLER_VIEWS];
+ struct draw_jit_sampler samplers[PIPE_MAX_SAMPLERS];
+ struct draw_jit_image images[PIPE_MAX_SHADER_IMAGES];
+
+ const uint32_t *ssbos[LP_MAX_TGSI_SHADER_BUFFERS];
+ int num_ssbos[LP_MAX_TGSI_SHADER_BUFFERS];
+};
+
+enum {
+ DRAW_TES_JIT_CTX_CONSTANTS = 0,
+ DRAW_TES_JIT_CTX_NUM_CONSTANTS = 1,
+ DRAW_TES_JIT_CTX_TEXTURES = DRAW_JIT_CTX_TEXTURES,
+ DRAW_TES_JIT_CTX_SAMPLERS = DRAW_JIT_CTX_SAMPLERS,
+ DRAW_TES_JIT_CTX_IMAGES = DRAW_JIT_CTX_IMAGES,
+ DRAW_TES_JIT_CTX_SSBOS = 7,
+ DRAW_TES_JIT_CTX_NUM_SSBOS = 8,
+ DRAW_TES_JIT_CTX_NUM_FIELDS = 9,
+};
+
+#define draw_tes_jit_context_constants(_gallivm, _ptr) \
+ lp_build_struct_get_ptr(_gallivm, _ptr, DRAW_TES_JIT_CTX_CONSTANTS, "constants")
+
+#define draw_tes_jit_context_num_constants(_gallivm, _ptr) \
+ lp_build_struct_get_ptr(_gallivm, _ptr, DRAW_TES_JIT_CTX_NUM_CONSTANTS, "num_constants")
+
+#define draw_tes_jit_context_textures(_gallivm, _ptr) \
+ lp_build_struct_get_ptr(_gallivm, _ptr, DRAW_TES_JIT_CTX_TEXTURES, "textures")
+
+#define draw_tes_jit_context_samplers(_gallivm, _ptr) \
+ lp_build_struct_get_ptr(_gallivm, _ptr, DRAW_TES_JIT_CTX_SAMPLERS, "samplers")
+
+#define draw_tes_jit_context_images(_gallivm, _ptr) \
+ lp_build_struct_get_ptr(_gallivm, _ptr, DRAW_TES_JIT_CTX_IMAGES, "images")
+
+#define draw_tes_jit_context_ssbos(_gallivm, _ptr) \
+ lp_build_struct_get_ptr(_gallivm, _ptr, DRAW_TES_JIT_CTX_SSBOS, "ssbos")
+
+#define draw_tes_jit_context_num_ssbos(_gallivm, _ptr) \
+ lp_build_struct_get_ptr(_gallivm, _ptr, DRAW_TES_JIT_CTX_NUM_SSBOS, "num_ssbos")
+
typedef boolean
(*draw_jit_vert_func)(struct draw_jit_context *context,
struct vertex_header *io,
unsigned instance_id,
unsigned vertex_id_offset,
unsigned start_instance,
- const unsigned *fetch_elts);
+ const unsigned *fetch_elts,
+ unsigned draw_id);
typedef int
(*draw_gs_jit_func)(struct draw_gs_jit_context *context,
float inputs[6][PIPE_MAX_SHADER_INPUTS][TGSI_NUM_CHANNELS][TGSI_NUM_CHANNELS],
- struct vertex_header *output,
+ struct vertex_header **output,
unsigned num_prims,
unsigned instance_id,
int *prim_ids,
unsigned invocation_id);
+typedef int
+(*draw_tcs_jit_func)(struct draw_tcs_jit_context *context,
+ float inputs[32][NUM_TCS_INPUTS][TGSI_NUM_CHANNELS],
+ float outputs[32][PIPE_MAX_SHADER_INPUTS][TGSI_NUM_CHANNELS],
+ uint32_t prim_id, uint32_t patch_vertices_in);
+
+typedef int
+(*draw_tes_jit_func)(struct draw_tes_jit_context *context,
+ float inputs[32][PIPE_MAX_SHADER_INPUTS][TGSI_NUM_CHANNELS],
+ struct vertex_header *io,
+ uint32_t prim_id, uint32_t num_tess_coord,
+ float *tess_coord_x, float *tess_coord_y, float *tess_outer,
+ float *tess_inner, uint32_t patch_vertices_in);
+
+
struct draw_llvm_variant_key
{
unsigned nr_vertex_elements:8;
unsigned clip_halfz:1;
unsigned bypass_viewport:1;
unsigned need_edgeflags:1;
- unsigned has_gs:1;
+ unsigned has_gs_or_tes:1;
unsigned num_outputs:8;
unsigned ucp_enable:PIPE_MAX_CLIP_PLANES;
/* note padding here - must use memset */
/* Followed by variable number of images.*/
};
+struct draw_tcs_llvm_variant_key
+{
+ unsigned nr_samplers:8;
+ unsigned nr_sampler_views:8;
+ unsigned nr_images:8;
+ struct draw_sampler_static_state samplers[1];
+ /* Followed by variable number of images.*/
+};
+
+struct draw_tes_llvm_variant_key
+{
+ unsigned nr_samplers:8;
+ unsigned nr_sampler_views:8;
+ unsigned nr_images:8;
+ struct draw_sampler_static_state samplers[1];
+ /* Followed by variable number of images.*/
+};
+
#define DRAW_LLVM_MAX_VARIANT_KEY_SIZE \
(sizeof(struct draw_llvm_variant_key) + \
PIPE_MAX_SHADER_SAMPLER_VIEWS * sizeof(struct draw_sampler_static_state) + \
PIPE_MAX_SHADER_IMAGES * sizeof(struct draw_image_static_state) + \
PIPE_MAX_SHADER_SAMPLER_VIEWS * sizeof(struct draw_sampler_static_state))
+#define DRAW_TCS_LLVM_MAX_VARIANT_KEY_SIZE \
+ (sizeof(struct draw_tcs_llvm_variant_key) + \
+ PIPE_MAX_SHADER_IMAGES * sizeof(struct draw_image_static_state) + \
+ PIPE_MAX_SHADER_SAMPLER_VIEWS * sizeof(struct draw_sampler_static_state))
+
+#define DRAW_TES_LLVM_MAX_VARIANT_KEY_SIZE \
+ (sizeof(struct draw_tes_llvm_variant_key) + \
+ PIPE_MAX_SHADER_IMAGES * sizeof(struct draw_image_static_state) + \
+ PIPE_MAX_SHADER_SAMPLER_VIEWS * sizeof(struct draw_sampler_static_state))
+
static inline size_t
draw_llvm_variant_key_size(unsigned nr_vertex_elements,
(nr_samplers - 1) * sizeof(struct draw_sampler_static_state));
}
+static inline size_t
+draw_tcs_llvm_variant_key_size(unsigned nr_samplers, unsigned nr_images)
+{
+ return (sizeof(struct draw_tcs_llvm_variant_key) +
+ (nr_images) * sizeof(struct draw_sampler_static_state) +
+ (nr_samplers - 1) * sizeof(struct draw_sampler_static_state));
+}
+
+static inline size_t
+draw_tes_llvm_variant_key_size(unsigned nr_samplers, unsigned nr_images)
+{
+ return (sizeof(struct draw_tes_llvm_variant_key) +
+ (nr_images) * sizeof(struct draw_sampler_static_state) +
+ (nr_samplers - 1) * sizeof(struct draw_sampler_static_state));
+}
static inline struct draw_sampler_static_state *
draw_llvm_variant_key_samplers(struct draw_llvm_variant_key *key)
&key->samplers[key->nr_samplers];
}
+static inline struct draw_image_static_state *
+draw_tcs_llvm_variant_key_images(struct draw_tcs_llvm_variant_key *key)
+{
+ return (struct draw_image_static_state *)
+ &key->samplers[key->nr_samplers];
+}
+
+static inline struct draw_image_static_state *
+draw_tes_llvm_variant_key_images(struct draw_tes_llvm_variant_key *key)
+{
+ return (struct draw_image_static_state *)
+ &key->samplers[key->nr_samplers];
+}
+
struct draw_llvm_variant_list_item
{
struct draw_llvm_variant *base;
struct draw_gs_llvm_variant_list_item *next, *prev;
};
+struct draw_tcs_llvm_variant_list_item
+{
+ struct draw_tcs_llvm_variant *base;
+ struct draw_tcs_llvm_variant_list_item *next, *prev;
+};
+
+struct draw_tes_llvm_variant_list_item
+{
+ struct draw_tes_llvm_variant *base;
+ struct draw_tes_llvm_variant_list_item *next, *prev;
+};
struct draw_llvm_variant
{
struct draw_gs_llvm_variant_key key;
};
+struct draw_tcs_llvm_variant
+{
+ struct gallivm_state *gallivm;
+
+ /* LLVM JIT builder types */
+ LLVMTypeRef context_ptr_type;
+ LLVMTypeRef input_array_type;
+ LLVMTypeRef output_array_type;
+
+ LLVMValueRef context_ptr;
+ LLVMValueRef io_ptr;
+ LLVMValueRef num_prims;
+ LLVMValueRef function;
+ draw_tcs_jit_func jit_func;
+
+ struct llvm_tess_ctrl_shader *shader;
+
+ struct draw_llvm *llvm;
+ struct draw_tcs_llvm_variant_list_item list_item_global;
+ struct draw_tcs_llvm_variant_list_item list_item_local;
+
+ /* key is variable-sized, must be last */
+ struct draw_tcs_llvm_variant_key key;
+};
+
+struct draw_tes_llvm_variant
+{
+ struct gallivm_state *gallivm;
+
+ /* LLVM JIT builder types */
+ LLVMTypeRef context_ptr_type;
+ LLVMTypeRef vertex_header_ptr_type;
+ LLVMTypeRef input_array_type;
+ LLVMTypeRef patch_input_array_type;
+
+ LLVMValueRef context_ptr;
+ LLVMValueRef io_ptr;
+ LLVMValueRef num_prims;
+ LLVMValueRef function;
+ draw_tes_jit_func jit_func;
+
+ struct llvm_tess_eval_shader *shader;
+
+ struct draw_llvm *llvm;
+ struct draw_tes_llvm_variant_list_item list_item_global;
+ struct draw_tes_llvm_variant_list_item list_item_local;
+
+ /* key is variable-sized, must be last */
+ struct draw_tes_llvm_variant_key key;
+};
+
struct llvm_vertex_shader {
struct draw_vertex_shader base;
unsigned variants_cached;
};
+struct llvm_tess_ctrl_shader {
+ struct draw_tess_ctrl_shader base;
+
+ unsigned variant_key_size;
+ struct draw_tcs_llvm_variant_list_item variants;
+ unsigned variants_created;
+ unsigned variants_cached;
+};
+
+struct llvm_tess_eval_shader {
+ struct draw_tess_eval_shader base;
+
+ unsigned variant_key_size;
+ struct draw_tes_llvm_variant_list_item variants;
+ unsigned variants_created;
+ unsigned variants_cached;
+};
struct draw_llvm {
struct draw_context *draw;
struct draw_jit_context jit_context;
struct draw_gs_jit_context gs_jit_context;
+ struct draw_tcs_jit_context tcs_jit_context;
+ struct draw_tes_jit_context tes_jit_context;
struct draw_llvm_variant_list_item vs_variants_list;
int nr_variants;
struct draw_gs_llvm_variant_list_item gs_variants_list;
int nr_gs_variants;
+
+ struct draw_tcs_llvm_variant_list_item tcs_variants_list;
+ int nr_tcs_variants;
+
+ struct draw_tes_llvm_variant_list_item tes_variants_list;
+ int nr_tes_variants;
};
return (struct llvm_geometry_shader *)gs;
}
+static inline struct llvm_tess_ctrl_shader *
+llvm_tess_ctrl_shader(struct draw_tess_ctrl_shader *tcs)
+{
+ return (struct llvm_tess_ctrl_shader *)tcs;
+}
-
+static inline struct llvm_tess_eval_shader *
+llvm_tess_eval_shader(struct draw_tess_eval_shader *tes)
+{
+ return (struct llvm_tess_eval_shader *)tes;
+}
struct draw_llvm *
draw_llvm_create(struct draw_context *draw, LLVMContextRef llvm_context);
void
draw_gs_llvm_dump_variant_key(struct draw_gs_llvm_variant_key *key);
+struct draw_tcs_llvm_variant *
+draw_tcs_llvm_create_variant(struct draw_llvm *llvm,
+ unsigned num_vertex_header_attribs,
+ const struct draw_tcs_llvm_variant_key *key);
+
+void
+draw_tcs_llvm_destroy_variant(struct draw_tcs_llvm_variant *variant);
+
+struct draw_tcs_llvm_variant_key *
+draw_tcs_llvm_make_variant_key(struct draw_llvm *llvm, char *store);
+
+void
+draw_tcs_llvm_dump_variant_key(struct draw_tcs_llvm_variant_key *key);
+
+struct draw_tes_llvm_variant *
+draw_tes_llvm_create_variant(struct draw_llvm *llvm,
+ unsigned num_vertex_header_attribs,
+ const struct draw_tes_llvm_variant_key *key);
+
+void
+draw_tes_llvm_destroy_variant(struct draw_tes_llvm_variant *variant);
+
+struct draw_tes_llvm_variant_key *
+draw_tes_llvm_make_variant_key(struct draw_llvm *llvm, char *store);
+
+void
+draw_tes_llvm_dump_variant_key(struct draw_tes_llvm_variant_key *key);
+
struct lp_build_sampler_soa *
-draw_llvm_sampler_soa_create(const struct draw_sampler_static_state *static_state);
+draw_llvm_sampler_soa_create(const struct draw_sampler_static_state *static_state,
+ unsigned nr_samplers);
struct lp_build_image_soa *
-draw_llvm_image_soa_create(const struct draw_image_static_state *static_state);
+draw_llvm_image_soa_create(const struct draw_image_static_state *static_state,
+ unsigned nr_images);
void
draw_llvm_set_sampler_state(struct draw_context *draw,
unsigned sview_idx,
uint32_t width, uint32_t height, uint32_t depth,
uint32_t first_level, uint32_t last_level,
+ uint32_t num_samples,
+ uint32_t sample_stride,
const void *base_ptr,
uint32_t row_stride[PIPE_MAX_TEXTURE_LEVELS],
uint32_t img_stride[PIPE_MAX_TEXTURE_LEVELS],
uint32_t width, uint32_t height, uint32_t depth,
const void *base_ptr,
uint32_t row_stride,
- uint32_t img_stride);
+ uint32_t img_stride,
+ uint32_t num_samples,
+ uint32_t sample_stride);
#endif