struct lp_sampler_dynamic_state base;
const struct draw_sampler_static_state *static_state;
-
- LLVMValueRef context_ptr;
};
static LLVMValueRef
draw_llvm_texture_member(const struct lp_sampler_dynamic_state *base,
struct gallivm_state *gallivm,
+ LLVMValueRef context_ptr,
unsigned texture_unit,
unsigned member_index,
const char *member_name,
boolean emit_load)
{
LLVMBuilderRef builder = gallivm->builder;
- struct draw_llvm_sampler_dynamic_state *state =
- (struct draw_llvm_sampler_dynamic_state *)base;
LLVMValueRef indices[4];
LLVMValueRef ptr;
LLVMValueRef res;
/* context[0].textures[unit].member */
indices[3] = lp_build_const_int32(gallivm, member_index);
- ptr = LLVMBuildGEP(builder, state->context_ptr, indices, Elements(indices), "");
+ ptr = LLVMBuildGEP(builder, context_ptr, indices, Elements(indices), "");
if (emit_load)
res = LLVMBuildLoad(builder, ptr, "");
static LLVMValueRef
draw_llvm_sampler_member(const struct lp_sampler_dynamic_state *base,
struct gallivm_state *gallivm,
+ LLVMValueRef context_ptr,
unsigned sampler_unit,
unsigned member_index,
const char *member_name,
boolean emit_load)
{
LLVMBuilderRef builder = gallivm->builder;
- struct draw_llvm_sampler_dynamic_state *state =
- (struct draw_llvm_sampler_dynamic_state *)base;
LLVMValueRef indices[4];
LLVMValueRef ptr;
LLVMValueRef res;
/* context[0].samplers[unit].member */
indices[3] = lp_build_const_int32(gallivm, member_index);
- ptr = LLVMBuildGEP(builder, state->context_ptr, indices, Elements(indices), "");
+ ptr = LLVMBuildGEP(builder, context_ptr, indices, Elements(indices), "");
if (emit_load)
res = LLVMBuildLoad(builder, ptr, "");
static LLVMValueRef \
draw_llvm_texture_##_name( const struct lp_sampler_dynamic_state *base, \
struct gallivm_state *gallivm, \
+ LLVMValueRef context_ptr, \
unsigned texture_unit) \
{ \
- return draw_llvm_texture_member(base, gallivm, texture_unit, _index, #_name, _emit_load ); \
+ return draw_llvm_texture_member(base, gallivm, context_ptr, \
+ texture_unit, _index, #_name, _emit_load ); \
}
static LLVMValueRef \
draw_llvm_sampler_##_name( const struct lp_sampler_dynamic_state *base, \
struct gallivm_state *gallivm, \
+ LLVMValueRef context_ptr, \
unsigned sampler_unit) \
{ \
- return draw_llvm_sampler_member(base, gallivm, sampler_unit, _index, #_name, _emit_load ); \
+ return draw_llvm_sampler_member(base, gallivm, context_ptr, \
+ sampler_unit, _index, #_name, _emit_load ); \
}
static void
draw_llvm_sampler_soa_emit_fetch_texel(const struct lp_build_sampler_soa *base,
struct gallivm_state *gallivm,
- struct lp_type type,
- boolean is_fetch,
- unsigned texture_index,
- unsigned sampler_index,
- const LLVMValueRef *coords,
- const LLVMValueRef *offsets,
- const struct lp_derivatives *derivs,
- LLVMValueRef lod_bias, /* optional */
- LLVMValueRef explicit_lod, /* optional */
- boolean scalar_lod,
- LLVMValueRef *texel)
+ const struct lp_sampler_params *params)
{
struct draw_llvm_sampler_soa *sampler = (struct draw_llvm_sampler_soa *)base;
+ unsigned texture_index = params->texture_index;
+ unsigned sampler_index = params->sampler_index;
assert(texture_index < PIPE_MAX_SHADER_SAMPLER_VIEWS);
assert(sampler_index < PIPE_MAX_SAMPLERS);
- lp_build_sample_soa(gallivm,
- &sampler->dynamic_state.static_state[texture_index].texture_state,
+ lp_build_sample_soa(&sampler->dynamic_state.static_state[texture_index].texture_state,
&sampler->dynamic_state.static_state[sampler_index].sampler_state,
&sampler->dynamic_state.base,
- type,
- is_fetch,
- texture_index,
- sampler_index,
- coords,
- offsets,
- derivs,
- lod_bias, explicit_lod, scalar_lod,
- texel);
+ gallivm, params);
}
static void
draw_llvm_sampler_soa_emit_size_query(const struct lp_build_sampler_soa *base,
struct gallivm_state *gallivm,
- struct lp_type type,
- unsigned texture_unit,
- unsigned target,
- boolean is_sviewinfo,
- boolean scalar_lod,
- LLVMValueRef explicit_lod, /* optional */
- LLVMValueRef *sizes_out)
+ const struct lp_sampler_size_query_params *params)
{
struct draw_llvm_sampler_soa *sampler = (struct draw_llvm_sampler_soa *)base;
- assert(texture_unit < PIPE_MAX_SHADER_SAMPLER_VIEWS);
+ assert(params->texture_unit < PIPE_MAX_SHADER_SAMPLER_VIEWS);
lp_build_size_query_soa(gallivm,
- &sampler->dynamic_state.static_state[texture_unit].texture_state,
+ &sampler->dynamic_state.static_state[params->texture_unit].texture_state,
&sampler->dynamic_state.base,
- type,
- texture_unit,
- target,
- is_sviewinfo,
- scalar_lod,
- explicit_lod,
- sizes_out);
+ params);
}
struct lp_build_sampler_soa *
-draw_llvm_sampler_soa_create(const struct draw_sampler_static_state *static_state,
- LLVMValueRef context_ptr)
+draw_llvm_sampler_soa_create(const struct draw_sampler_static_state *static_state)
{
struct draw_llvm_sampler_soa *sampler;
sampler = CALLOC_STRUCT(draw_llvm_sampler_soa);
- if(!sampler)
+ if (!sampler)
return NULL;
sampler->base.destroy = draw_llvm_sampler_soa_destroy;
- sampler->base.emit_fetch_texel = draw_llvm_sampler_soa_emit_fetch_texel;
+ sampler->base.emit_tex_sample = draw_llvm_sampler_soa_emit_fetch_texel;
sampler->base.emit_size_query = draw_llvm_sampler_soa_emit_size_query;
sampler->dynamic_state.base.width = draw_llvm_texture_width;
sampler->dynamic_state.base.height = draw_llvm_texture_height;
sampler->dynamic_state.base.lod_bias = draw_llvm_sampler_lod_bias;
sampler->dynamic_state.base.border_color = draw_llvm_sampler_border_color;
sampler->dynamic_state.static_state = static_state;
- sampler->dynamic_state.context_ptr = context_ptr;
return &sampler->base;
}