#include "tgsi/tgsi_scan.h"
+#ifdef HAVE_LLVM
+#include <llvm-c/ExecutionEngine.h>
+#endif
+
struct pipe_context;
struct draw_vertex_shader;
unsigned instance_id;
+#ifdef HAVE_LLVM
+ LLVMExecutionEngineRef engine;
+#endif
void *driver_private;
};
+/*******************************************************************************
+ * Draw common initialization code
+ */
+boolean draw_init(struct draw_context *draw);
/*******************************************************************************
* Vertex shader code: