s/Tungsten Graphics/VMware/
[mesa.git] / src / gallium / auxiliary / draw / draw_pt_fetch_shade_pipeline_llvm.c
index 2e3afb22c4867d0359d6cb11219ae894f946ba4c..4789cda931fbe88e1fe1d771dc4e7d356f19c4c2 100644 (file)
@@ -18,7 +18,7 @@
  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
  * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
  * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
- * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
+ * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR
  * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
  * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
  * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
 
 #include "util/u_math.h"
 #include "util/u_memory.h"
+#include "util/u_prim.h"
 #include "draw/draw_context.h"
 #include "draw/draw_gs.h"
 #include "draw/draw_vbuf.h"
 #include "draw/draw_vertex.h"
 #include "draw/draw_pt.h"
+#include "draw/draw_prim_assembler.h"
 #include "draw/draw_vs.h"
 #include "draw/draw_llvm.h"
 #include "gallivm/lp_bld_init.h"
@@ -58,41 +60,90 @@ struct llvm_middle_end {
 
 
 static void
-llvm_middle_end_prepare( struct draw_pt_middle_end *middle,
-                         unsigned in_prim,
-                         unsigned opt,
-                         unsigned *max_vertices )
+llvm_middle_end_prepare_gs(struct llvm_middle_end *fpme)
 {
-   struct llvm_middle_end *fpme = (struct llvm_middle_end *)middle;
    struct draw_context *draw = fpme->draw;
-   struct llvm_vertex_shader *shader =
-      llvm_vertex_shader(draw->vs.vertex_shader);
-   char store[DRAW_LLVM_MAX_VARIANT_KEY_SIZE];
-   struct draw_llvm_variant_key *key;
-   struct draw_llvm_variant *variant = NULL;
-   struct draw_llvm_variant_list_item *li;
+   struct draw_geometry_shader *gs = draw->gs.geometry_shader;
+   struct draw_gs_llvm_variant_key *key;
+   struct draw_gs_llvm_variant *variant = NULL;
+   struct draw_gs_llvm_variant_list_item *li;
+   struct llvm_geometry_shader *shader = llvm_geometry_shader(gs);
+   char store[DRAW_GS_LLVM_MAX_VARIANT_KEY_SIZE];
    unsigned i;
-   unsigned instance_id_index = ~0;
-   const unsigned out_prim = (draw->gs.geometry_shader ? 
-                              draw->gs.geometry_shader->output_primitive :
-                              in_prim);
 
-   /* Add one to num_outputs because the pipeline occasionally tags on
-    * an additional texcoord, eg for AA lines.
-    */
-   const unsigned nr = MAX2( shader->base.info.num_inputs,
-                             shader->base.info.num_outputs + 1 );
+   key = draw_gs_llvm_make_variant_key(fpme->llvm, store);
 
-   /* Scan for instanceID system value.
-    * XXX but we never use instance_id_index?!
-    */
-   for (i = 0; i < shader->base.info.num_inputs; i++) {
-      if (shader->base.info.input_semantic_name[i] == TGSI_SEMANTIC_INSTANCEID) {
-         instance_id_index = i;
+   /* Search shader's list of variants for the key */
+   li = first_elem(&shader->variants);
+   while (!at_end(&shader->variants, li)) {
+      if (memcmp(&li->base->key, key, shader->variant_key_size) == 0) {
+         variant = li->base;
          break;
       }
+      li = next_elem(li);
    }
 
+   if (variant) {
+      /* found the variant, move to head of global list (for LRU) */
+      move_to_head(&fpme->llvm->gs_variants_list,
+                   &variant->list_item_global);
+   }
+   else {
+      /* Need to create new variant */
+
+      /* First check if we've created too many variants.  If so, free
+       * 25% of the LRU to avoid using too much memory.
+       */
+      if (fpme->llvm->nr_gs_variants >= DRAW_MAX_SHADER_VARIANTS) {
+         /*
+          * XXX: should we flush here ?
+          */
+         for (i = 0; i < DRAW_MAX_SHADER_VARIANTS / 4; i++) {
+            struct draw_gs_llvm_variant_list_item *item;
+            if (is_empty_list(&fpme->llvm->gs_variants_list)) {
+               break;
+            }
+            item = last_elem(&fpme->llvm->gs_variants_list);
+            assert(item);
+            assert(item->base);
+            draw_gs_llvm_destroy_variant(item->base);
+         }
+      }
+
+      variant = draw_gs_llvm_create_variant(fpme->llvm, gs->info.num_outputs, key);
+
+      if (variant) {
+         insert_at_head(&shader->variants, &variant->list_item_local);
+         insert_at_head(&fpme->llvm->gs_variants_list,
+                        &variant->list_item_global);
+         fpme->llvm->nr_gs_variants++;
+         shader->variants_cached++;
+      }
+   }
+
+   gs->current_variant = variant;
+}
+
+/**
+ * Prepare/validate middle part of the vertex pipeline.
+ * NOTE: if you change this function, also look at the non-LLVM
+ * function fetch_pipeline_prepare() for similar changes.
+ */
+static void
+llvm_middle_end_prepare( struct draw_pt_middle_end *middle,
+                         unsigned in_prim,
+                         unsigned opt,
+                         unsigned *max_vertices )
+{
+   struct llvm_middle_end *fpme = (struct llvm_middle_end *)middle;
+   struct draw_context *draw = fpme->draw;
+   struct draw_vertex_shader *vs = draw->vs.vertex_shader;
+   struct draw_geometry_shader *gs = draw->gs.geometry_shader;
+   const unsigned out_prim = gs ? gs->output_primitive :
+      u_assembled_prim(in_prim);
+   const unsigned nr = MAX2(vs->info.num_inputs,
+                            draw_total_vs_outputs(draw));
+
    fpme->input_prim = in_prim;
    fpme->opt = opt;
 
@@ -103,18 +154,17 @@ llvm_middle_end_prepare( struct draw_pt_middle_end *middle,
    fpme->vertex_size = sizeof(struct vertex_header) + nr * 4 * sizeof(float);
 
 
-   /* XXX: it's not really gl rasterization rules we care about here,
-    * but gl vs dx9 clip spaces.
-    */
    draw_pt_post_vs_prepare( fpme->post_vs,
-                           draw->clip_xy,
-                           draw->clip_z,
-                           draw->clip_user,
-                           draw->identity_viewport,
-                           (boolean)draw->rasterizer->gl_rasterization_rules,
-                           (draw->vs.edgeflag_output ? TRUE : FALSE) );
+                            out_prim == PIPE_PRIM_POINTS ?
+                                        draw->clip_points_xy : draw->clip_xy,
+                            draw->clip_z,
+                            draw->clip_user,
+                            draw->guard_band_xy,
+                            draw->identity_viewport,
+                            draw->rasterizer->clip_halfz,
+                            (draw->vs.edgeflag_output ? TRUE : FALSE) );
 
-   draw_pt_so_emit_prepare( fpme->so_emit );
+   draw_pt_so_emit_prepare( fpme->so_emit, gs == NULL );
 
    if (!(opt & PT_PIPELINE)) {
       draw_pt_emit_prepare( fpme->emit,
@@ -130,63 +180,108 @@ llvm_middle_end_prepare( struct draw_pt_middle_end *middle,
 
    /* return even number */
    *max_vertices = *max_vertices & ~1;
-   
-   key = draw_llvm_make_variant_key(fpme->llvm, store);
 
-   /* Search shader's list of variants for the key */
-   li = first_elem(&shader->variants);
-   while (!at_end(&shader->variants, li)) {
-      if (memcmp(&li->base->key, key, shader->variant_key_size) == 0) {
-         variant = li->base;
-         break;
+   /* Find/create the vertex shader variant */
+   {
+      struct draw_llvm_variant_key *key;
+      struct draw_llvm_variant *variant = NULL;
+      struct draw_llvm_variant_list_item *li;
+      struct llvm_vertex_shader *shader = llvm_vertex_shader(vs);
+      char store[DRAW_LLVM_MAX_VARIANT_KEY_SIZE];
+      unsigned i;
+
+      key = draw_llvm_make_variant_key(fpme->llvm, store);
+
+      /* Search shader's list of variants for the key */
+      li = first_elem(&shader->variants);
+      while (!at_end(&shader->variants, li)) {
+         if (memcmp(&li->base->key, key, shader->variant_key_size) == 0) {
+            variant = li->base;
+            break;
+         }
+         li = next_elem(li);
       }
-      li = next_elem(li);
-   }
 
-   if (variant) {
-      /* found the variant, move to head of global list (for LRU) */
-      move_to_head(&fpme->llvm->vs_variants_list, &variant->list_item_global);
-   }
-   else {
-      /* Need to create new variant */
-      unsigned i;
+      if (variant) {
+         /* found the variant, move to head of global list (for LRU) */
+         move_to_head(&fpme->llvm->vs_variants_list,
+                      &variant->list_item_global);
+      }
+      else {
+         /* Need to create new variant */
 
-      /* First check if we've created too many variants.  If so, free
-       * 25% of the LRU to avoid using too much memory.
-       */
-      if (fpme->llvm->nr_variants >= DRAW_MAX_SHADER_VARIANTS) {
-         /*
-          * XXX: should we flush here ?
+         /* First check if we've created too many variants.  If so, free
+          * 25% of the LRU to avoid using too much memory.
           */
-         for (i = 0; i < DRAW_MAX_SHADER_VARIANTS / 4; i++) {
-            struct draw_llvm_variant_list_item *item =
-               last_elem(&fpme->llvm->vs_variants_list);
-            draw_llvm_destroy_variant(item->base);
+         if (fpme->llvm->nr_variants >= DRAW_MAX_SHADER_VARIANTS) {
+            /*
+             * XXX: should we flush here ?
+             */
+            for (i = 0; i < DRAW_MAX_SHADER_VARIANTS / 4; i++) {
+               struct draw_llvm_variant_list_item *item;
+               if (is_empty_list(&fpme->llvm->vs_variants_list)) {
+                  break;
+               }
+               item = last_elem(&fpme->llvm->vs_variants_list);
+               assert(item);
+               assert(item->base);
+               draw_llvm_destroy_variant(item->base);
+            }
          }
-      }
 
-      variant = draw_llvm_create_variant(fpme->llvm, nr, key);
+         variant = draw_llvm_create_variant(fpme->llvm, nr, key);
 
-      if (variant) {
-         insert_at_head(&shader->variants, &variant->list_item_local);
-         insert_at_head(&fpme->llvm->vs_variants_list, &variant->list_item_global);
-         fpme->llvm->nr_variants++;
-         shader->variants_cached++;
+         if (variant) {
+            insert_at_head(&shader->variants, &variant->list_item_local);
+            insert_at_head(&fpme->llvm->vs_variants_list,
+                           &variant->list_item_global);
+            fpme->llvm->nr_variants++;
+            shader->variants_cached++;
+         }
       }
+
+      fpme->current_variant = variant;
+   }
+
+   if (gs) {
+      llvm_middle_end_prepare_gs(fpme);
    }
+}
+
+
+/**
+ * Bind/update constant buffer pointers, clip planes and viewport dims.
+ * These are "light weight" parameters which aren't baked into the
+ * generated code.  Updating these items is much cheaper than revalidating
+ * and rebuilding the generated pipeline code.
+ */
+static void
+llvm_middle_end_bind_parameters(struct draw_pt_middle_end *middle)
+{
+   struct llvm_middle_end *fpme = (struct llvm_middle_end *)middle;
+   struct draw_context *draw = fpme->draw;
+   unsigned i;
 
-   fpme->current_variant = variant;
+   for (i = 0; i < Elements(fpme->llvm->jit_context.vs_constants); ++i) {
+      int num_consts =
+         draw->pt.user.vs_constants_size[i] / (sizeof(float) * 4);
+      fpme->llvm->jit_context.vs_constants[i] = draw->pt.user.vs_constants[i];
+      fpme->llvm->jit_context.num_vs_constants[i] = num_consts;
+   }
+   for (i = 0; i < Elements(fpme->llvm->gs_jit_context.constants); ++i) {
+      int num_consts =
+         draw->pt.user.gs_constants_size[i] / (sizeof(float) * 4);
+      fpme->llvm->gs_jit_context.constants[i] = draw->pt.user.gs_constants[i];
+      fpme->llvm->gs_jit_context.num_constants[i] = num_consts;
+   }
 
-   /*XXX we only support one constant buffer */
-   fpme->llvm->jit_context.vs_constants =
-      draw->pt.user.vs_constants[0];
-   fpme->llvm->jit_context.gs_constants =
-      draw->pt.user.gs_constants[0];
    fpme->llvm->jit_context.planes =
-      (float (*) [12][4]) draw->pt.user.planes[0];
-   fpme->llvm->jit_context.viewport =
-      (float *)draw->viewport.scale;
-    
+      (float (*)[DRAW_TOTAL_CLIP_PLANES][4]) draw->pt.user.planes[0];
+   fpme->llvm->gs_jit_context.planes =
+      (float (*)[DRAW_TOTAL_CLIP_PLANES][4]) draw->pt.user.planes[0];
+
+   fpme->llvm->jit_context.viewport = (float *) draw->viewports[0].scale;
+   fpme->llvm->gs_jit_context.viewport = (float *) draw->viewports[0].scale;
 }
 
 
@@ -219,7 +314,7 @@ static void emit(struct pt_emit *emit,
 static void
 llvm_pipeline_generic( struct draw_pt_middle_end *middle,
                        const struct draw_fetch_info *fetch_info,
-                       const struct draw_prim_info *prim_info )
+                       const struct draw_prim_info *in_prim_info )
 {
    struct llvm_middle_end *fpme = (struct llvm_middle_end *)middle;
    struct draw_context *draw = fpme->draw;
@@ -228,6 +323,10 @@ llvm_pipeline_generic( struct draw_pt_middle_end *middle,
    struct draw_vertex_info llvm_vert_info;
    struct draw_vertex_info gs_vert_info;
    struct draw_vertex_info *vert_info;
+   struct draw_prim_info ia_prim_info;
+   struct draw_vertex_info ia_vert_info;
+   const struct draw_prim_info *prim_info = in_prim_info;
+   boolean free_prim_info = FALSE;
    unsigned opt = fpme->opt;
    unsigned clipped = 0;
 
@@ -236,30 +335,40 @@ llvm_pipeline_generic( struct draw_pt_middle_end *middle,
    llvm_vert_info.stride = fpme->vertex_size;
    llvm_vert_info.verts =
       (struct vertex_header *)MALLOC(fpme->vertex_size *
-                                     align(fetch_info->count,  4));
+                                     align(fetch_info->count,  lp_native_vector_width / 32));
    if (!llvm_vert_info.verts) {
       assert(0);
       return;
    }
 
+   if (draw->collect_statistics) {
+      draw->statistics.ia_vertices += prim_info->count;
+      draw->statistics.ia_primitives +=
+         u_decomposed_prims_for_vertices(prim_info->prim, prim_info->count);
+      draw->statistics.vs_invocations += fetch_info->count;
+   }
+
    if (fetch_info->linear)
       clipped = fpme->current_variant->jit_func( &fpme->llvm->jit_context,
                                        llvm_vert_info.verts,
-                                       (const char **)draw->pt.user.vbuffer,
+                                       draw->pt.user.vbuffer,
                                        fetch_info->start,
                                        fetch_info->count,
                                        fpme->vertex_size,
                                        draw->pt.vertex_buffer,
-                                       draw->instance_id);
+                                       draw->instance_id,
+                                       draw->start_index);
    else
       clipped = fpme->current_variant->jit_func_elts( &fpme->llvm->jit_context,
                                             llvm_vert_info.verts,
-                                            (const char **)draw->pt.user.vbuffer,
+                                            draw->pt.user.vbuffer,
                                             fetch_info->elts,
+                                            draw->pt.user.eltMax,
                                             fetch_info->count,
                                             fpme->vertex_size,
                                             draw->pt.vertex_buffer,
-                                            draw->instance_id);
+                                            draw->instance_id,
+                                            draw->pt.user.eltBias);
 
    /* Finished with fetch and vs:
     */
@@ -268,44 +377,72 @@ llvm_pipeline_generic( struct draw_pt_middle_end *middle,
 
 
    if ((opt & PT_SHADE) && gshader) {
+      struct draw_vertex_shader *vshader = draw->vs.vertex_shader;
       draw_geometry_shader_run(gshader,
                                draw->pt.user.gs_constants,
                                draw->pt.user.gs_constants_size,
                                vert_info,
                                prim_info,
+                               &vshader->info,
                                &gs_vert_info,
                                &gs_prim_info);
 
       FREE(vert_info->verts);
       vert_info = &gs_vert_info;
       prim_info = &gs_prim_info;
-
-      clipped = draw_pt_post_vs_run( fpme->post_vs, vert_info );
-
+   } else {
+      if (draw_prim_assembler_is_required(draw, prim_info, vert_info)) {
+         draw_prim_assembler_run(draw, prim_info, vert_info,
+                                 &ia_prim_info, &ia_vert_info);
+
+         if (ia_vert_info.count) {
+            FREE(vert_info->verts);
+            vert_info = &ia_vert_info;
+            prim_info = &ia_prim_info;
+            free_prim_info = TRUE;
+         }
+      }
+   }
+   if (prim_info->count == 0) {
+      debug_printf("GS/IA didn't emit any vertices!\n");
+      
+      FREE(vert_info->verts);
+      if (free_prim_info) {
+         FREE(prim_info->primitive_lengths);
+      }
+      return;
    }
 
    /* stream output needs to be done before clipping */
-   draw_pt_so_emit( fpme->so_emit,
-                   vert_info,
-                    prim_info );
+   draw_pt_so_emit( fpme->so_emit, vert_info, prim_info );
 
-   if (clipped) {
-      opt |= PT_PIPELINE;
-   }
+   draw_stats_clipper_primitives(draw, prim_info);
 
-   /* Do we need to run the pipeline? Now will come here if clipped
+   /*
+    * if there's no position, need to stop now, or the latter stages
+    * will try to access non-existent position output.
     */
-   if (opt & PT_PIPELINE) {
-      pipeline( fpme,
-                vert_info,
-                prim_info );
-   }
-   else {
-      emit( fpme->emit,
-            vert_info,
-            prim_info );
+   if (draw_current_shader_position_output(draw) != -1) {
+      if ((opt & PT_SHADE) && gshader) {
+         clipped = draw_pt_post_vs_run( fpme->post_vs, vert_info, prim_info );
+      }
+      if (clipped) {
+         opt |= PT_PIPELINE;
+      }
+
+      /* Do we need to run the pipeline? Now will come here if clipped
+       */
+      if (opt & PT_PIPELINE) {
+         pipeline( fpme, vert_info, prim_info );
+      }
+      else {
+         emit( fpme->emit, vert_info, prim_info );
+      }
    }
    FREE(vert_info->verts);
+   if (free_prim_info) {
+      FREE(prim_info->primitive_lengths);
+   }
 }
 
 
@@ -429,7 +566,7 @@ draw_pt_fetch_pipeline_or_emit_llvm(struct draw_context *draw)
 {
    struct llvm_middle_end *fpme = 0;
 
-   if (!draw->llvm->gallivm->engine)
+   if (!draw->llvm)
       return NULL;
 
    fpme = CALLOC_STRUCT( llvm_middle_end );
@@ -437,6 +574,7 @@ draw_pt_fetch_pipeline_or_emit_llvm(struct draw_context *draw)
       goto fail;
 
    fpme->base.prepare         = llvm_middle_end_prepare;
+   fpme->base.bind_parameters = llvm_middle_end_bind_parameters;
    fpme->base.run             = llvm_middle_end_run;
    fpme->base.run_linear      = llvm_middle_end_linear_run;
    fpme->base.run_linear_elts = llvm_middle_end_linear_run_elts;