vs->base.draw = draw;
if (1)
- vs->base.create_varient = draw_vs_create_varient_aos_sse;
+ vs->base.create_variant = draw_vs_create_variant_aos_sse;
else
- vs->base.create_varient = draw_vs_create_varient_generic;
+ vs->base.create_variant = draw_vs_create_variant_generic;
vs->base.prepare = vs_sse_prepare;
vs->base.run_linear = vs_sse_run_linear;
vs->base.delete = vs_sse_delete;