nir_remove_dead_derefs(nir);
nir_remove_dead_variables(nir, nir_var_function_temp, NULL);
- nir_foreach_variable(variable, &nir->outputs)
+ nir_foreach_shader_out_variable(variable, nir)
handle_shader_output_decl(bld_base, nir, variable);
bld_base->regs = _mesa_hash_table_create(NULL, _mesa_hash_pointer,