#ifndef _RBUG_PROTO_TEXTURE_H_
#define _RBUG_PROTO_TEXTURE_H_
-#include "rbug/rbug_proto.h"
-#include "rbug/rbug_core.h"
+#include "rbug_proto.h"
+#include "rbug_core.h"
struct rbug_proto_texture_list
{
uint32_t format,
uint32_t *width,
uint32_t width_len,
- uint32_t *height,
+ uint16_t *height,
uint32_t height_len,
- uint32_t *depth,
+ uint16_t *depth,
uint32_t depth_len,
uint32_t blockw,
uint32_t blockh,