blitter->pipe->set_active_query_state(blitter->pipe, true);
}
-static void blitter_check_saved_vertex_states(MAYBE_UNUSED struct blitter_context_priv *ctx)
+static void blitter_check_saved_vertex_states(ASSERTED struct blitter_context_priv *ctx)
{
assert(ctx->base.saved_vs != INVALID_PTR);
assert(!ctx->has_geometry_shader || ctx->base.saved_gs != INVALID_PTR);
ctx->base.saved_rs_state = INVALID_PTR;
}
-static void blitter_check_saved_fragment_states(MAYBE_UNUSED struct blitter_context_priv *ctx)
+static void blitter_check_saved_fragment_states(ASSERTED struct blitter_context_priv *ctx)
{
assert(ctx->base.saved_fs != INVALID_PTR);
assert(ctx->base.saved_dsa_state != INVALID_PTR);
}
}
-static void blitter_check_saved_fb_state(MAYBE_UNUSED struct blitter_context_priv *ctx)
+static void blitter_check_saved_fb_state(ASSERTED struct blitter_context_priv *ctx)
{
assert(ctx->base.saved_fb_state.nr_cbufs != (ubyte) ~0);
}
util_unreference_framebuffer_state(&ctx->base.saved_fb_state);
}
-static void blitter_check_saved_textures(MAYBE_UNUSED struct blitter_context_priv *ctx)
+static void blitter_check_saved_textures(ASSERTED struct blitter_context_priv *ctx)
{
assert(ctx->base.saved_num_sampler_states != ~0u);
assert(ctx->base.saved_num_sampler_views != ~0u);