gallium: add PIPE_CAP_RESOURCE_FROM_USER_MEMORY_COMPUTE_ONLY
[mesa.git] / src / gallium / auxiliary / util / u_screen.c
index cbafcaa3e5fc29d2136e4f305688f47a0f5f9fb4..59ff5dc84d57c98eb7482728a89223e529e3324d 100644 (file)
@@ -43,6 +43,7 @@ u_pipe_screen_get_param_defaults(struct pipe_screen *pscreen,
    case PIPE_CAP_POINT_SPRITE:
       return 0;
 
+   case PIPE_CAP_GRAPHICS:
    case PIPE_CAP_MAX_RENDER_TARGETS:
       return 1;
 
@@ -51,16 +52,19 @@ u_pipe_screen_get_param_defaults(struct pipe_screen *pscreen,
    case PIPE_CAP_TEXTURE_SWIZZLE:
       return 0;
 
-   case PIPE_CAP_MAX_TEXTURE_2D_LEVELS:
+   case PIPE_CAP_MAX_TEXTURE_2D_SIZE:
    case PIPE_CAP_MAX_TEXTURE_3D_LEVELS:
    case PIPE_CAP_MAX_TEXTURE_CUBE_LEVELS:
       unreachable("driver must implement these.");
 
    case PIPE_CAP_TEXTURE_MIRROR_CLAMP:
    case PIPE_CAP_BLEND_EQUATION_SEPARATE:
-   case PIPE_CAP_SM3:
+   case PIPE_CAP_FRAGMENT_SHADER_TEXTURE_LOD:
+   case PIPE_CAP_FRAGMENT_SHADER_DERIVATIVES:
+   case PIPE_CAP_VERTEX_SHADER_SATURATE:
    case PIPE_CAP_MAX_STREAM_OUTPUT_BUFFERS: /* enables EXT_transform_feedback */
    case PIPE_CAP_PRIMITIVE_RESTART:
+   case PIPE_CAP_PRIMITIVE_RESTART_FIXED_INDEX:
    case PIPE_CAP_INDEP_BLEND_ENABLE:
    case PIPE_CAP_INDEP_BLEND_FUNC:
    case PIPE_CAP_MAX_TEXTURE_ARRAY_LAYERS: /* Enables GL_EXT_texture_array */
@@ -108,7 +112,7 @@ u_pipe_screen_get_param_defaults(struct pipe_screen *pscreen,
       return 120;
 
    case PIPE_CAP_ESSL_FEATURE_LEVEL:
-      /* Tell state-tracker to fallback to PIPE_CAP_GLSL_FEATURE_LEVEL */
+      /* Tell gallium frontend to fallback to PIPE_CAP_GLSL_FEATURE_LEVEL */
       return 0;
 
    case PIPE_CAP_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION:
@@ -210,6 +214,7 @@ u_pipe_screen_get_param_defaults(struct pipe_screen *pscreen,
    case PIPE_CAP_POLYGON_OFFSET_CLAMP:
    case PIPE_CAP_MULTISAMPLE_Z_RESOLVE:
    case PIPE_CAP_RESOURCE_FROM_USER_MEMORY:
+   case PIPE_CAP_RESOURCE_FROM_USER_MEMORY_COMPUTE_ONLY:
    case PIPE_CAP_DEVICE_RESET_STATUS_QUERY:
    case PIPE_CAP_MAX_SHADER_PATCH_VARYINGS:
    case PIPE_CAP_TEXTURE_FLOAT_LINEAR:
@@ -220,11 +225,13 @@ u_pipe_screen_get_param_defaults(struct pipe_screen *pscreen,
    case PIPE_CAP_SHAREABLE_SHADERS:
    case PIPE_CAP_COPY_BETWEEN_COMPRESSED_AND_PLAIN_FORMATS:
    case PIPE_CAP_CLEAR_TEXTURE:
+   case PIPE_CAP_CLEAR_SCISSORED:
    case PIPE_CAP_DRAW_PARAMETERS:
    case PIPE_CAP_TGSI_PACK_HALF_FLOAT:
    case PIPE_CAP_MULTI_DRAW_INDIRECT:
    case PIPE_CAP_MULTI_DRAW_INDIRECT_PARAMS:
    case PIPE_CAP_TGSI_FS_POSITION_IS_SYSVAL:
+   case PIPE_CAP_TGSI_FS_POINT_IS_SYSVAL:
    case PIPE_CAP_TGSI_FS_FACE_IS_INTEGER_SYSVAL:
       return 0;
 
@@ -254,6 +261,8 @@ u_pipe_screen_get_param_defaults(struct pipe_screen *pscreen,
    case PIPE_CAP_MAX_WINDOW_RECTANGLES: /* Enables EXT_window_rectangles */
    case PIPE_CAP_POLYGON_OFFSET_UNITS_UNSCALED:
    case PIPE_CAP_VIEWPORT_SUBPIXEL_BITS:
+   case PIPE_CAP_VIEWPORT_SWIZZLE:
+   case PIPE_CAP_VIEWPORT_MASK:
    case PIPE_CAP_MIXED_COLOR_DEPTH_BITS:
    case PIPE_CAP_TGSI_ARRAY_COMPONENTS:
    case PIPE_CAP_STREAM_OUTPUT_INTERLEAVE_BUFFERS:
@@ -270,7 +279,8 @@ u_pipe_screen_get_param_defaults(struct pipe_screen *pscreen,
    case PIPE_CAP_GLSL_TESS_LEVELS_AS_INPUTS:
       return 0;
 
-   case PIPE_CAP_TGSI_FS_FBFETCH:
+   case PIPE_CAP_FBFETCH:
+   case PIPE_CAP_FBFETCH_COHERENT:
    case PIPE_CAP_TGSI_MUL_ZERO_WINS:
    case PIPE_CAP_DOUBLES:
    case PIPE_CAP_INT64:
@@ -282,6 +292,7 @@ u_pipe_screen_get_param_defaults(struct pipe_screen *pscreen,
    case PIPE_CAP_TGSI_BALLOT:
    case PIPE_CAP_TGSI_TES_LAYER_VIEWPORT:
    case PIPE_CAP_CAN_BIND_CONST_BUFFER_AS_VERTEX:
+   case PIPE_CAP_TGSI_DIV:
       return 0;
 
    case PIPE_CAP_ALLOW_MAPPED_BUFFERS_DURING_EXECUTION:
@@ -290,6 +301,10 @@ u_pipe_screen_get_param_defaults(struct pipe_screen *pscreen,
        */
       return 1;
 
+   case PIPE_CAP_PREFER_IMM_ARRAYS_AS_CONSTBUF:
+      /* Don't unset this unless your driver can do better */
+      return 1;
+
    case PIPE_CAP_POST_DEPTH_COVERAGE:
    case PIPE_CAP_BINDLESS_TEXTURE:
    case PIPE_CAP_NIR_SAMPLERS_AS_DEREF:
@@ -325,6 +340,14 @@ u_pipe_screen_get_param_defaults(struct pipe_screen *pscreen,
    case PIPE_CAP_TGSI_ATOMFADD:
    case PIPE_CAP_TGSI_SKIP_SHRINK_IO_ARRAYS:
    case PIPE_CAP_IMAGE_LOAD_FORMATTED:
+   case PIPE_CAP_PREFER_COMPUTE_FOR_MULTIMEDIA:
+   case PIPE_CAP_FRAGMENT_SHADER_INTERLOCK:
+   case PIPE_CAP_CS_DERIVED_SYSTEM_VALUES_SUPPORTED:
+   case PIPE_CAP_ATOMIC_FLOAT_MINMAX:
+   case PIPE_CAP_SHADER_SAMPLES_IDENTICAL:
+   case PIPE_CAP_TGSI_ATOMINC_WRAP:
+   case PIPE_CAP_TGSI_TG4_COMPONENT_IN_SWIZZLE:
+   case PIPE_CAP_GLSL_ZERO_INIT:
       return 0;
 
    case PIPE_CAP_MAX_GS_INVOCATIONS:
@@ -354,6 +377,65 @@ u_pipe_screen_get_param_defaults(struct pipe_screen *pscreen,
    case PIPE_CAP_COMPUTE_SHADER_DERIVATIVES:
       return 0;
 
+   case PIPE_CAP_THROTTLE:
+      return 1;
+
+   case PIPE_CAP_TEXTURE_SHADOW_LOD:
+      return 0;
+
+   case PIPE_CAP_GL_SPIRV:
+   case PIPE_CAP_GL_SPIRV_VARIABLE_POINTERS:
+      return 0;
+
+   case PIPE_CAP_DEMOTE_TO_HELPER_INVOCATION:
+      return 0;
+
+   case PIPE_CAP_DMABUF:
+#if defined(PIPE_OS_LINUX) || defined(PIPE_OS_BSD)
+      return 1;
+#else
+      return 0;
+#endif
+
+   case PIPE_CAP_TEXTURE_SHADOW_MAP: /* Enables ARB_shadow */
+      return 1;
+
+   case PIPE_CAP_FLATSHADE:
+   case PIPE_CAP_ALPHA_TEST:
+   case PIPE_CAP_POINT_SIZE_FIXED:
+   case PIPE_CAP_TWO_SIDED_COLOR:
+   case PIPE_CAP_CLIP_PLANES:
+      return 1;
+
+   case PIPE_CAP_MAX_VERTEX_BUFFERS:
+      return 16;
+
+   case PIPE_CAP_OPENCL_INTEGER_FUNCTIONS:
+   case PIPE_CAP_INTEGER_MULTIPLY_32X16:
+   case PIPE_CAP_DRAW_INFO_START_WITH_USER_INDICES:
+      return 0;
+   case PIPE_CAP_NIR_IMAGES_AS_DEREF:
+      return 1;
+
+   case PIPE_CAP_FRONTEND_NOOP:
+      /* Enables INTEL_blackhole_render */
+      return 0;
+
+   case PIPE_CAP_PACKED_STREAM_OUTPUT:
+      return 1;
+
+   case PIPE_CAP_VIEWPORT_TRANSFORM_LOWERED:
+   case PIPE_CAP_PSIZ_CLAMPED:
+   case PIPE_CAP_MAP_UNSYNCHRONIZED_THREAD_SAFE:
+      return 0;
+
+   case PIPE_CAP_GL_BEGIN_END_BUFFER_SIZE:
+      return 512 * 1024;
+
+   case PIPE_CAP_SYSTEM_SVM:
+   case PIPE_CAP_ALPHA_TO_COVERAGE_DITHER_CONTROL:
+      return 0;
+
    default:
       unreachable("bad PIPE_CAP_*");
    }