Merge remote branch 'origin/master' into pipe-video
[mesa.git] / src / gallium / auxiliary / vl / vl_compositor.h
index 6a9a3fd7af111dc327f98fe416abe6b34e984b3f..a75223c773fc5ed6267f47004b7d8e0c46eb6fdc 100644 (file)
@@ -1,8 +1,8 @@
 /**************************************************************************
- * 
+ *
  * Copyright 2009 Younes Manton.
  * All Rights Reserved.
- * 
+ *
  * Permission is hereby granted, free of charge, to any person obtaining a
  * copy of this software and associated documentation files (the
  * "Software"), to deal in the Software without restriction, including
  * distribute, sub license, and/or sell copies of the Software, and to
  * permit persons to whom the Software is furnished to do so, subject to
  * the following conditions:
- * 
+ *
  * The above copyright notice and this permission notice (including the
  * next paragraph) shall be included in all copies or substantial portions
  * of the Software.
- * 
+ *
  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
  * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
  * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
@@ -22,7 +22,7 @@
  * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
  * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
  * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
- * 
+ *
  **************************************************************************/
 
 #ifndef vl_compositor_h
 #include <pipe/p_compiler.h>
 #include <pipe/p_state.h>
 #include <pipe/p_video_state.h>
+#include "vl_types.h"
 
 struct pipe_context;
 struct pipe_texture;
 
+#define VL_COMPOSITOR_MAX_LAYERS 16
+
 struct vl_compositor
 {
    struct pipe_context *pipe;
 
    struct pipe_framebuffer_state fb_state;
+   struct vertex2f fb_inv_size;
    void *sampler;
    void *vertex_shader;
    void *fragment_shader;
    struct pipe_viewport_state viewport;
-   struct pipe_scissor_state scissor;
-   struct pipe_vertex_buffer vertex_bufs[2];
+   struct pipe_vertex_buffer vertex_buf;
    struct pipe_vertex_element vertex_elems[2];
-   struct pipe_buffer *vs_const_buf, *fs_const_buf;
+   struct pipe_buffer *fs_const_buf;
+
+   struct pipe_texture *bg;
+   struct pipe_video_rect bg_src_rect;
+   bool dirty_bg;
+   struct pipe_texture *layers[VL_COMPOSITOR_MAX_LAYERS];
+   struct pipe_video_rect layer_src_rects[VL_COMPOSITOR_MAX_LAYERS];
+   struct pipe_video_rect layer_dst_rects[VL_COMPOSITOR_MAX_LAYERS];
+   unsigned dirty_layers;
 };
 
 bool vl_compositor_init(struct vl_compositor *compositor, struct pipe_context *pipe);
 
 void vl_compositor_cleanup(struct vl_compositor *compositor);
 
+void vl_compositor_set_background(struct vl_compositor *compositor,
+                                  struct pipe_texture *bg, struct pipe_video_rect *bg_src_rect);
+
+void vl_compositor_set_layers(struct vl_compositor *compositor,
+                              struct pipe_texture *layers[],
+                              struct pipe_video_rect *src_rects[],
+                              struct pipe_video_rect *dst_rects[],
+                              unsigned num_layers);
+
 void vl_compositor_render(struct vl_compositor          *compositor,
-                          /*struct pipe_texture         *backround,
-                          struct pipe_video_rect        *backround_area,*/
                           struct pipe_texture           *src_surface,
                           enum pipe_mpeg12_picture_type picture_type,
                           /*unsigned                    num_past_surfaces,
@@ -66,10 +84,6 @@ void vl_compositor_render(struct vl_compositor          *compositor,
                           struct pipe_video_rect        *src_area,
                           struct pipe_texture           *dst_surface,
                           struct pipe_video_rect        *dst_area,
-                          /*unsigned                      num_layers,
-                          struct pipe_texture           *layers,
-                          struct pipe_video_rect        *layer_src_areas,
-                          struct pipe_video_rect        *layer_dst_areas,*/
                           struct pipe_fence_handle      **fence);
 
 void vl_compositor_set_csc_matrix(struct vl_compositor *compositor, const float *mat);