struct pipe_framebuffer_state fb_state;
struct vertex2f fb_inv_size;
void *sampler;
+ struct pipe_sampler_view *sampler_view;
void *vertex_shader;
void *fragment_shader;
struct pipe_viewport_state viewport;
struct pipe_vertex_buffer vertex_buf;
- struct pipe_vertex_element vertex_elems[2];
- struct pipe_buffer *fs_const_buf;
+ void *vertex_elems_state;
+ struct pipe_resource *fs_const_buf;
struct pipe_surface *bg;
struct pipe_video_rect bg_src_rect;