gallium: new, unified pipe_context::set_sampler_views() function
[mesa.git] / src / gallium / auxiliary / vl / vl_idct.c
index ad78614539262eef20cbca10dbf9e5731b1f274d..79adb045dad4ed6cf21dee3447c28c72e8a047b3 100644 (file)
 
 #include <assert.h>
 
-#include <pipe/p_context.h>
-#include <pipe/p_screen.h>
+#include "pipe/p_context.h"
+#include "pipe/p_screen.h"
 
-#include <util/u_draw.h>
-#include <util/u_sampler.h>
-#include <util/u_memory.h>
+#include "util/u_draw.h"
+#include "util/u_sampler.h"
+#include "util/u_memory.h"
 
-#include <tgsi/tgsi_ureg.h>
+#include "tgsi/tgsi_ureg.h"
 
 #include "vl_defines.h"
 #include "vl_types.h"
@@ -43,8 +43,8 @@
 
 enum VS_OUTPUT
 {
-   VS_O_VPOS,
-   VS_O_L_ADDR0,
+   VS_O_VPOS = 0,
+   VS_O_L_ADDR0 = 0,
    VS_O_L_ADDR1,
    VS_O_R_ADDR0,
    VS_O_R_ADDR1
@@ -162,9 +162,9 @@ create_mismatch_vert_shader(struct vl_idct *idct)
    o_addr[1] = ureg_DECL_output(shader, TGSI_SEMANTIC_GENERIC, VS_O_L_ADDR1);
 
    /*
-    * scale = (BLOCK_WIDTH, BLOCK_HEIGHT) / (dst.width, dst.height)
+    * scale = (VL_BLOCK_WIDTH, VL_BLOCK_HEIGHT) / (dst.width, dst.height)
     *
-    * t_vpos = vpos + 7 / BLOCK_WIDTH
+    * t_vpos = vpos + 7 / VL_BLOCK_WIDTH
     * o_vpos.xy = t_vpos * scale
     *
     * o_addr = calc_addr(...)
@@ -172,8 +172,8 @@ create_mismatch_vert_shader(struct vl_idct *idct)
     */
 
    scale = ureg_imm2f(shader,
-      (float)BLOCK_WIDTH / idct->buffer_width,
-      (float)BLOCK_HEIGHT / idct->buffer_height);
+      (float)VL_BLOCK_WIDTH / idct->buffer_width,
+      (float)VL_BLOCK_HEIGHT / idct->buffer_height);
 
    ureg_MAD(shader, ureg_writemask(o_vpos, TGSI_WRITEMASK_XY), vpos, scale, scale);
    ureg_MOV(shader, ureg_writemask(o_vpos, TGSI_WRITEMASK_ZW), ureg_imm1f(shader, 1.0f));
@@ -283,7 +283,7 @@ create_stage1_vert_shader(struct vl_idct *idct)
    o_r_addr[1] = ureg_DECL_output(shader, TGSI_SEMANTIC_GENERIC, VS_O_R_ADDR1);
 
    /*
-    * scale = (BLOCK_WIDTH, BLOCK_HEIGHT) / (dst.width, dst.height)
+    * scale = (VL_BLOCK_WIDTH, VL_BLOCK_HEIGHT) / (dst.width, dst.height)
     *
     * t_vpos = vpos + vrect
     * o_vpos.xy = t_vpos * scale
@@ -295,8 +295,8 @@ create_stage1_vert_shader(struct vl_idct *idct)
     */
 
    scale = ureg_imm2f(shader,
-      (float)BLOCK_WIDTH / idct->buffer_width,
-      (float)BLOCK_HEIGHT / idct->buffer_height);
+      (float)VL_BLOCK_WIDTH / idct->buffer_width,
+      (float)VL_BLOCK_HEIGHT / idct->buffer_height);
 
    ureg_ADD(shader, ureg_writemask(t_tex, TGSI_WRITEMASK_XY), vpos, vrect);
    ureg_MUL(shader, ureg_writemask(t_tex, TGSI_WRITEMASK_XY), ureg_src(t_tex), scale);
@@ -307,7 +307,7 @@ create_stage1_vert_shader(struct vl_idct *idct)
    ureg_MUL(shader, ureg_writemask(t_start, TGSI_WRITEMASK_XY), vpos, scale);
 
    calc_addr(shader, o_l_addr, ureg_src(t_tex), ureg_src(t_start), false, false, idct->buffer_width / 4);
-   calc_addr(shader, o_r_addr, vrect, ureg_imm1f(shader, 0.0f), true, true, BLOCK_WIDTH / 4);
+   calc_addr(shader, o_r_addr, vrect, ureg_imm1f(shader, 0.0f), true, true, VL_BLOCK_WIDTH / 4);
 
    ureg_release_temporary(shader, t_tex);
    ureg_release_temporary(shader, t_start);
@@ -366,7 +366,7 @@ create_stage1_frag_shader(struct vl_idct *idct)
    for (i = 0; i < idct->nr_of_render_targets; ++i) {
       struct ureg_src s_addr[2];
 
-      increment_addr(shader, r, r_addr, true, true, i - (signed)idct->nr_of_render_targets / 2, BLOCK_HEIGHT);
+      increment_addr(shader, r, r_addr, true, true, i - (signed)idct->nr_of_render_targets / 2, VL_BLOCK_HEIGHT);
 
       s_addr[0] = ureg_src(r[0]);
       s_addr[1] = ureg_src(r[1]);
@@ -414,15 +414,15 @@ vl_idct_stage2_vert_shader(struct vl_idct *idct, struct ureg_program *shader,
    o_r_addr[1] = ureg_DECL_output(shader, TGSI_SEMANTIC_GENERIC, first_output + VS_O_R_ADDR1);
 
    scale = ureg_imm2f(shader,
-      (float)BLOCK_WIDTH / idct->buffer_width,
-      (float)BLOCK_HEIGHT / idct->buffer_height);
+      (float)VL_BLOCK_WIDTH / idct->buffer_width,
+      (float)VL_BLOCK_HEIGHT / idct->buffer_height);
 
    ureg_MUL(shader, ureg_writemask(tex, TGSI_WRITEMASK_Z),
       ureg_scalar(vrect, TGSI_SWIZZLE_X),
-      ureg_imm1f(shader, BLOCK_WIDTH / idct->nr_of_render_targets));
+      ureg_imm1f(shader, VL_BLOCK_WIDTH / idct->nr_of_render_targets));
    ureg_MUL(shader, ureg_writemask(t_start, TGSI_WRITEMASK_XY), vpos, scale);
 
-   calc_addr(shader, o_l_addr, vrect, ureg_imm1f(shader, 0.0f), false, false, BLOCK_WIDTH / 4);
+   calc_addr(shader, o_l_addr, vrect, ureg_imm1f(shader, 0.0f), false, false, VL_BLOCK_WIDTH / 4);
    calc_addr(shader, o_r_addr, ureg_src(tex), ureg_src(t_start), true, false, idct->buffer_height / 4);
 
    ureg_MOV(shader, ureg_writemask(o_r_addr[0], TGSI_WRITEMASK_Z), ureg_src(tex));
@@ -516,7 +516,9 @@ init_state(struct vl_idct *idct)
 
    memset(&rs_state, 0, sizeof(rs_state));
    rs_state.point_size = 1;
-   rs_state.gl_rasterization_rules = true;
+   rs_state.half_pixel_center = true;
+   rs_state.bottom_edge_rule = true;
+   rs_state.depth_clip = 1;
    idct->rs_state = idct->pipe->create_rasterizer_state(idct->pipe, &rs_state);
    if (!idct->rs_state)
       goto error_rs_state;
@@ -602,7 +604,6 @@ init_source(struct vl_idct *idct, struct vl_idct_buffer *buffer)
    surf_templ.format = tex->format;
    surf_templ.u.tex.first_layer = 0;
    surf_templ.u.tex.last_layer = 0;
-   surf_templ.usage = PIPE_BIND_SAMPLER_VIEW | PIPE_BIND_RENDER_TARGET;
    buffer->fb_state_mismatch.cbufs[0] = idct->pipe->create_surface(idct->pipe, tex, &surf_templ);
 
    buffer->viewport_mismatch.scale[0] = tex->width0;
@@ -614,9 +615,9 @@ init_source(struct vl_idct *idct, struct vl_idct_buffer *buffer)
 }
 
 static void
-cleanup_source(struct vl_idct *idct, struct vl_idct_buffer *buffer)
+cleanup_source(struct vl_idct_buffer *buffer)
 {
-   assert(idct && buffer);
+   assert(buffer);
 
    pipe_surface_reference(&buffer->fb_state_mismatch.cbufs[0], NULL);
 
@@ -642,7 +643,6 @@ init_intermediate(struct vl_idct *idct, struct vl_idct_buffer *buffer)
       surf_templ.format = tex->format;
       surf_templ.u.tex.first_layer = i;
       surf_templ.u.tex.last_layer = i;
-      surf_templ.usage = PIPE_BIND_SAMPLER_VIEW | PIPE_BIND_RENDER_TARGET;
       buffer->fb_state.cbufs[i] = idct->pipe->create_surface(
          idct->pipe, tex, &surf_templ);
 
@@ -665,13 +665,13 @@ error_surfaces:
 }
 
 static void
-cleanup_intermediate(struct vl_idct *idct, struct vl_idct_buffer *buffer)
+cleanup_intermediate(struct vl_idct_buffer *buffer)
 {
    unsigned i;
 
-   assert(idct && buffer);
+   assert(buffer);
 
-   for(i = 0; i < idct->nr_of_render_targets; ++i)
+   for(i = 0; i < PIPE_MAX_COLOR_BUFS; ++i)
       pipe_surface_reference(&buffer->fb_state.cbufs[i], NULL);
 
    pipe_sampler_view_reference(&buffer->sampler_views.individual.intermediate, NULL);
@@ -689,8 +689,8 @@ vl_idct_upload_matrix(struct pipe_context *pipe, float scale)
    struct pipe_box rect =
    {
       0, 0, 0,
-      BLOCK_WIDTH / 4,
-      BLOCK_HEIGHT,
+      VL_BLOCK_WIDTH / 4,
+      VL_BLOCK_HEIGHT,
       1
    };
 
@@ -712,28 +712,21 @@ vl_idct_upload_matrix(struct pipe_context *pipe, float scale)
    if (!matrix)
       goto error_matrix;
 
-   buf_transfer = pipe->get_transfer
-   (
-      pipe, matrix,
-      0, PIPE_TRANSFER_WRITE | PIPE_TRANSFER_DISCARD,
-      &rect
-   );
-   if (!buf_transfer)
-      goto error_transfer;
-
-   pitch = buf_transfer->stride / sizeof(float);
-
-   f = pipe->transfer_map(pipe, buf_transfer);
+   f = pipe->transfer_map(pipe, matrix, 0,
+                                     PIPE_TRANSFER_WRITE |
+                                     PIPE_TRANSFER_DISCARD_RANGE,
+                                     &rect, &buf_transfer);
    if (!f)
       goto error_map;
 
-   for(i = 0; i < BLOCK_HEIGHT; ++i)
-      for(j = 0; j < BLOCK_WIDTH; ++j)
+   pitch = buf_transfer->stride / sizeof(float);
+
+   for(i = 0; i < VL_BLOCK_HEIGHT; ++i)
+      for(j = 0; j < VL_BLOCK_WIDTH; ++j)
          // transpose and scale
          f[i * pitch + j] = ((const float (*)[8])const_matrix)[j][i] * scale;
 
    pipe->transfer_unmap(pipe, buf_transfer);
-   pipe->transfer_destroy(pipe, buf_transfer);
 
    memset(&sv_templ, 0, sizeof(sv_templ));
    u_sampler_view_default_template(&sv_templ, matrix, matrix->format);
@@ -745,9 +738,6 @@ vl_idct_upload_matrix(struct pipe_context *pipe, float scale)
    return sv;
 
 error_map:
-   pipe->transfer_destroy(pipe, buf_transfer);
-
-error_transfer:
    pipe_resource_reference(&matrix, NULL);
 
 error_matrix:
@@ -802,8 +792,6 @@ vl_idct_init_buffer(struct vl_idct *idct, struct vl_idct_buffer *buffer,
 
    memset(buffer, 0, sizeof(struct vl_idct_buffer));
 
-   buffer->idct = idct;
-
    pipe_sampler_view_reference(&buffer->sampler_views.individual.matrix, idct->matrix);
    pipe_sampler_view_reference(&buffer->sampler_views.individual.source, source);
    pipe_sampler_view_reference(&buffer->sampler_views.individual.transpose, idct->transpose);
@@ -823,49 +811,52 @@ vl_idct_cleanup_buffer(struct vl_idct_buffer *buffer)
 {
    assert(buffer);
 
-   cleanup_source(buffer->idct, buffer);
-   cleanup_intermediate(buffer->idct, buffer);
+   cleanup_source(buffer);
+   cleanup_intermediate(buffer);
 
    pipe_sampler_view_reference(&buffer->sampler_views.individual.matrix, NULL);
    pipe_sampler_view_reference(&buffer->sampler_views.individual.transpose, NULL);
 }
 
 void
-vl_idct_flush(struct vl_idct_buffer *buffer, unsigned num_instances)
+vl_idct_flush(struct vl_idct *idct, struct vl_idct_buffer *buffer, unsigned num_instances)
 {
-   struct vl_idct *idct;
    assert(buffer);
-   
-   idct = buffer->idct;
 
    idct->pipe->bind_rasterizer_state(idct->pipe, idct->rs_state);
    idct->pipe->bind_blend_state(idct->pipe, idct->blend);
-   idct->pipe->bind_fragment_sampler_states(idct->pipe, 2, idct->samplers);
-   idct->pipe->set_fragment_sampler_views(idct->pipe, 2, buffer->sampler_views.stage[0]);
+
+   idct->pipe->bind_sampler_states(idct->pipe, PIPE_SHADER_FRAGMENT,
+                                   0, 2, idct->samplers);
+
+   idct->pipe->set_sampler_views(idct->pipe, PIPE_SHADER_FRAGMENT, 0, 2,
+                                 buffer->sampler_views.stage[0]);
 
    /* mismatch control */
    idct->pipe->set_framebuffer_state(idct->pipe, &buffer->fb_state_mismatch);
-   idct->pipe->set_viewport_state(idct->pipe, &buffer->viewport_mismatch);
+   idct->pipe->set_viewport_states(idct->pipe, 0, 1, &buffer->viewport_mismatch);
    idct->pipe->bind_vs_state(idct->pipe, idct->vs_mismatch);
    idct->pipe->bind_fs_state(idct->pipe, idct->fs_mismatch);
    util_draw_arrays_instanced(idct->pipe, PIPE_PRIM_POINTS, 0, 1, 0, num_instances);
 
    /* first stage */
    idct->pipe->set_framebuffer_state(idct->pipe, &buffer->fb_state);
-   idct->pipe->set_viewport_state(idct->pipe, &buffer->viewport);
+   idct->pipe->set_viewport_states(idct->pipe, 0, 1, &buffer->viewport);
    idct->pipe->bind_vs_state(idct->pipe, idct->vs);
    idct->pipe->bind_fs_state(idct->pipe, idct->fs);
    util_draw_arrays_instanced(idct->pipe, PIPE_PRIM_QUADS, 0, 4, 0, num_instances);
 }
 
 void
-vl_idct_prepare_stage2(struct vl_idct_buffer *buffer)
+vl_idct_prepare_stage2(struct vl_idct *idct, struct vl_idct_buffer *buffer)
 {
    assert(buffer);
 
    /* second stage */
-   buffer->idct->pipe->bind_rasterizer_state(buffer->idct->pipe, buffer->idct->rs_state);
-   buffer->idct->pipe->bind_fragment_sampler_states(buffer->idct->pipe, 2, buffer->idct->samplers);
-   buffer->idct->pipe->set_fragment_sampler_views(buffer->idct->pipe, 2, buffer->sampler_views.stage[1]);
+   idct->pipe->bind_rasterizer_state(idct->pipe, idct->rs_state);
+   idct->pipe->bind_sampler_states(idct->pipe, PIPE_SHADER_FRAGMENT,
+                                   0, 2, idct->samplers);
+   idct->pipe->set_sampler_views(idct->pipe, PIPE_SHADER_FRAGMENT,
+                                 0, 2, buffer->sampler_views.stage[1]);
 }