inst.Dst[0].Register.File = dst_file;
inst.Dst[0].Register.Index = dst_index;
inst.Instruction.NumSrcRegs = 1;
- inst.Src[0].SrcRegister.File = src_file;
- inst.Src[0].SrcRegister.Index = src_index;
+ inst.Src[0].Register.File = src_file;
+ inst.Src[0].Register.Index = src_index;
return inst;
}
inst.Dst[0].Register.File = dst_file;
inst.Dst[0].Register.Index = dst_index;
inst.Instruction.NumSrcRegs = 2;
- inst.Src[0].SrcRegister.File = src1_file;
- inst.Src[0].SrcRegister.Index = src1_index;
- inst.Src[1].SrcRegister.File = src2_file;
- inst.Src[1].SrcRegister.Index = src2_index;
+ inst.Src[0].Register.File = src1_file;
+ inst.Src[0].Register.Index = src1_index;
+ inst.Src[1].Register.File = src2_file;
+ inst.Src[1].Register.Index = src2_index;
return inst;
}
inst.Instruction.NumSrcRegs = 2;
inst.Instruction.Texture = 1;
inst.Texture.Texture = tex;
- inst.Src[0].SrcRegister.File = src1_file;
- inst.Src[0].SrcRegister.Index = src1_index;
- inst.Src[1].SrcRegister.File = src2_file;
- inst.Src[1].SrcRegister.Index = src2_index;
+ inst.Src[0].Register.File = src1_file;
+ inst.Src[0].Register.Index = src1_index;
+ inst.Src[1].Register.File = src2_file;
+ inst.Src[1].Register.Index = src2_index;
return inst;
}
inst.Dst[0].Register.File = dst_file;
inst.Dst[0].Register.Index = dst_index;
inst.Instruction.NumSrcRegs = 3;
- inst.Src[0].SrcRegister.File = src1_file;
- inst.Src[0].SrcRegister.Index = src1_index;
- inst.Src[1].SrcRegister.File = src2_file;
- inst.Src[1].SrcRegister.Index = src2_index;
- inst.Src[2].SrcRegister.File = src3_file;
- inst.Src[2].SrcRegister.Index = src3_index;
+ inst.Src[0].Register.File = src1_file;
+ inst.Src[0].Register.Index = src1_index;
+ inst.Src[1].Register.File = src2_file;
+ inst.Src[1].Register.Index = src2_index;
+ inst.Src[2].Register.File = src3_file;
+ inst.Src[2].Register.Index = src3_index;
return inst;
}