struct pipe_sampler_view *old_view = cell->fragment_sampler_views[i];
if (old_view != new_view) {
- struct pipe_texture *new_tex = new_view ? new_view->texture : NULL;
+ struct pipe_resource *new_tex = new_view ? new_view->texture : NULL;
pipe_sampler_view_reference(&cell->fragment_sampler_views[i],
views[i]);
- pipe_texture_reference((struct pipe_texture **) &cell->texture[i],
- (struct pipe_texture *) new_tex);
+ pipe_resource_reference((struct pipe_resource **) &cell->texture[i],
+ (struct pipe_resource *) new_tex);
changed |= (1 << i);
}
static struct pipe_sampler_view *
cell_create_sampler_view(struct pipe_context *pipe,
- struct pipe_texture *texture,
+ struct pipe_resource *texture,
const struct pipe_sampler_view *templ)
{
struct pipe_sampler_view *view = CALLOC_STRUCT(pipe_sampler_view);
- *view = *templ;
- view->reference.count = 1;
- view->texture = NULL;
- pipe_texture_reference(&view->texture, texture);
- view->context = pipe;
+ if (view) {
+ *view = *templ;
+ view->reference.count = 1;
+ view->texture = NULL;
+ pipe_resource_reference(&view->texture, texture);
+ view->context = pipe;
+ }
return view;
}
cell_sampler_view_destroy(struct pipe_context *pipe,
struct pipe_sampler_view *view)
{
- pipe_texture_reference(&view->texture, NULL);
+ pipe_resource_reference(&view->texture, NULL);
FREE(view);
}
static void
cell_map_surfaces(struct cell_context *cell)
{
+#if 0
struct pipe_screen *screen = cell->pipe.screen;
+#endif
uint i;
for (i = 0; i < 1; i++) {
struct pipe_surface *ps = cell->framebuffer.cbufs[i];
if (ps) {
- struct cell_texture *ct = cell_texture(ps->texture);
+ struct cell_resource *ct = cell_resource(ps->texture);
+#if 0
cell->cbuf_map[i] = screen->buffer_map(screen,
ct->buffer,
(PIPE_BUFFER_USAGE_GPU_READ |
PIPE_BUFFER_USAGE_GPU_WRITE));
+#else
+ cell->cbuf_map[i] = ct->data;
+#endif
}
}
{
struct pipe_surface *ps = cell->framebuffer.zsbuf;
if (ps) {
- struct cell_texture *ct = cell_texture(ps->texture);
+ struct cell_resource *ct = cell_resource(ps->texture);
+#if 0
cell->zsbuf_map = screen->buffer_map(screen,
ct->buffer,
(PIPE_BUFFER_USAGE_GPU_READ |
PIPE_BUFFER_USAGE_GPU_WRITE));
+#else
+ cell->zsbuf_map = ct->data;
+#endif
}
}
}
static void
cell_unmap_surfaces(struct cell_context *cell)
{
- struct pipe_screen *screen = cell->pipe.screen;
+ /*struct pipe_screen *screen = cell->pipe.screen;*/
uint i;
for (i = 0; i < PIPE_MAX_COLOR_BUFS; i++) {
struct pipe_surface *ps = cell->framebuffer.cbufs[i];
if (ps && cell->cbuf_map[i]) {
- struct cell_texture *ct = cell_texture(ps->texture);
+ /*struct cell_resource *ct = cell_resource(ps->texture);*/
assert(ps->texture);
- assert(ct->buffer);
+ /*assert(ct->buffer);*/
- screen->buffer_unmap(screen, ct->buffer);
+ /*screen->buffer_unmap(screen, ct->buffer);*/
cell->cbuf_map[i] = NULL;
}
}
{
struct pipe_surface *ps = cell->framebuffer.zsbuf;
if (ps && cell->zsbuf_map) {
- struct cell_texture *ct = cell_texture(ps->texture);
- screen->buffer_unmap(screen, ct->buffer);
+ /*struct cell_resource *ct = cell_resource(ps->texture);*/
+ /*screen->buffer_unmap(screen, ct->buffer);*/
cell->zsbuf_map = NULL;
}
}