uint32_t colormask;
if (pfb->cbufs[0] &&
- translate_rs_format_rb_swap(pfb->cbufs[0]->texture->format)) {
+ translate_rs_format_rb_swap(pfb->cbufs[0]->format)) {
colormask = rt0->colormask & (PIPE_MASK_A | PIPE_MASK_G);
if (rt0->colormask & PIPE_MASK_R)
colormask |= PIPE_MASK_B;
struct compiled_blend_color *cs = &ctx->blend_color;
if (pfb->cbufs[0] &&
- translate_rs_format_rb_swap(pfb->cbufs[0]->texture->format)) {
+ translate_rs_format_rb_swap(pfb->cbufs[0]->format)) {
cs->PE_ALPHA_BLEND_COLOR =
VIVS_PE_ALPHA_BLEND_COLOR_R(etna_cfloat_to_uint8(cs->color[2])) |
VIVS_PE_ALPHA_BLEND_COLOR_G(etna_cfloat_to_uint8(cs->color[1])) |