etnaviv: update headers from rnndb
[mesa.git] / src / gallium / drivers / etnaviv / hw / common_3d.xml.h
index b81107c5395465e6edb068b3422795af814a970b..f51b92a9720edc089fc745cdf851d17869962d36 100644 (file)
@@ -8,10 +8,10 @@ http://0x04.net/cgit/index.cgi/rules-ng-ng
 git clone git://0x04.net/rules-ng-ng
 
 The rules-ng-ng source files this header was generated from are:
-- texdesc_3d.xml (   3183 bytes, from 2018-02-10 13:09:26)
-- copyright.xml  (   1597 bytes, from 2018-02-10 13:09:26)
-- common.xml     (  35468 bytes, from 2018-02-10 13:09:26)
-- common_3d.xml  (  14781 bytes, from 2019-06-02 11:12:51)
+- texdesc_3d.xml (   3183 bytes, from 2019-06-10 23:29:22)
+- copyright.xml  (   1597 bytes, from 2019-06-10 23:29:22)
+- common.xml     (  35468 bytes, from 2019-06-10 23:29:22)
+- common_3d.xml  (  14984 bytes, from 2019-07-01 19:47:22)
 
 Copyright (C) 2012-2019 by the following authors:
 - Wladimir J. van der Laan <laanwj@gmail.com>
@@ -125,16 +125,19 @@ DEALINGS IN THE SOFTWARE.
 #define TEXTURE_HALIGN_SUPER_TILED                             0x00000002
 #define TEXTURE_HALIGN_SPLIT_TILED                             0x00000003
 #define TEXTURE_HALIGN_SPLIT_SUPER_TILED                       0x00000004
-#define TS_CACHE_MODE_128                                      0x00000000
-#define TS_CACHE_MODE_256                                      0x00000001
+#define TS_MODE_128B                                           0x00000000
+#define TS_MODE_256B                                           0x00000001
 #define TEXTURE_ADDRESSING_MODE_TILED                          0x00000000
 #define TEXTURE_ADDRESSING_MODE_LINEAR                         0x00000003
-#define COLOR_COMPRESSION_FORMAT_A4R4G4B4                      0x00000000
-#define COLOR_COMPRESSION_FORMAT_A1R5G5B5                      0x00000001
-#define COLOR_COMPRESSION_FORMAT_R5G6B5                                0x00000002
-#define COLOR_COMPRESSION_FORMAT_A8R8G8B8                      0x00000003
-#define COLOR_COMPRESSION_FORMAT_X8R8G8B8                      0x00000004
-#define COLOR_COMPRESSION_FORMAT_D24S8                         0x00000005
+#define COMPRESSION_FORMAT_A4R4G4B4                            0x00000000
+#define COMPRESSION_FORMAT_A1R5G5B5                            0x00000001
+#define COMPRESSION_FORMAT_R5G6B5                              0x00000002
+#define COMPRESSION_FORMAT_A8R8G8B8                            0x00000003
+#define COMPRESSION_FORMAT_X8R8G8B8                            0x00000004
+#define COMPRESSION_FORMAT_D24S8                               0x00000005
+#define COMPRESSION_FORMAT_D24X8                               0x00000006
+#define COMPRESSION_FORMAT_D16                                 0x00000008
+#define COMPRESSION_FORMAT_NONE                                        0x0000000f
 #define TEXTURE_FORMAT_ASTC_RGBA_4x4                           0x00000000
 #define TEXTURE_FORMAT_ASTC_RGBA_5x4                           0x00000001
 #define TEXTURE_FORMAT_ASTC_RGBA_5x5                           0x00000002