-/* -*- mode: C; c-file-style: "k&r"; tab-width 4; indent-tabs-mode: t; -*- */
-
/*
* Copyright (C) 2013 Rob Clark <robclark@freedesktop.org>
*
#include "util/u_string.h"
#include "util/u_memory.h"
#include "util/u_inlines.h"
-#include "util/u_format.h"
+#include "util/format/u_format.h"
#include "fd3_texture.h"
#include "fd3_format.h"
static enum a3xx_tex_clamp
-tex_clamp(unsigned wrap, bool clamp_to_edge)
+tex_clamp(unsigned wrap, bool clamp_to_edge, bool *needs_border)
{
/* Hardware does not support _CLAMP, but we emulate it: */
if (wrap == PIPE_TEX_WRAP_CLAMP) {
case PIPE_TEX_WRAP_CLAMP_TO_EDGE:
return A3XX_TEX_CLAMP_TO_EDGE;
case PIPE_TEX_WRAP_CLAMP_TO_BORDER:
+ *needs_border = true;
return A3XX_TEX_CLAMP_TO_BORDER;
case PIPE_TEX_WRAP_MIRROR_CLAMP_TO_EDGE:
/* only works for PoT.. need to emulate otherwise! */
so->saturate_r = (cso->wrap_r == PIPE_TEX_WRAP_CLAMP);
}
+ so->needs_border = false;
so->texsamp0 =
COND(!cso->normalized_coords, A3XX_TEX_SAMP_0_UNNORM_COORDS) |
COND(!cso->seamless_cube_map, A3XX_TEX_SAMP_0_CUBEMAPSEAMLESSFILTOFF) |
A3XX_TEX_SAMP_0_XY_MAG(tex_filter(cso->mag_img_filter, aniso)) |
A3XX_TEX_SAMP_0_XY_MIN(tex_filter(cso->min_img_filter, aniso)) |
A3XX_TEX_SAMP_0_ANISO(aniso) |
- A3XX_TEX_SAMP_0_WRAP_S(tex_clamp(cso->wrap_s, clamp_to_edge)) |
- A3XX_TEX_SAMP_0_WRAP_T(tex_clamp(cso->wrap_t, clamp_to_edge)) |
- A3XX_TEX_SAMP_0_WRAP_R(tex_clamp(cso->wrap_r, clamp_to_edge));
+ A3XX_TEX_SAMP_0_WRAP_S(tex_clamp(cso->wrap_s, clamp_to_edge, &so->needs_border)) |
+ A3XX_TEX_SAMP_0_WRAP_T(tex_clamp(cso->wrap_t, clamp_to_edge, &so->needs_border)) |
+ A3XX_TEX_SAMP_0_WRAP_R(tex_clamp(cso->wrap_r, clamp_to_edge, &so->needs_border));
if (cso->compare_mode)
so->texsamp0 |= A3XX_TEX_SAMP_0_COMPARE_FUNC(cso->compare_func); /* maps 1:1 */
+ so->texsamp1 = A3XX_TEX_SAMP_1_LOD_BIAS(cso->lod_bias);
+
if (cso->min_mip_filter != PIPE_TEX_MIPFILTER_NONE) {
- so->texsamp1 =
- A3XX_TEX_SAMP_1_LOD_BIAS(cso->lod_bias) |
- A3XX_TEX_SAMP_1_MIN_LOD(cso->min_lod) |
- A3XX_TEX_SAMP_1_MAX_LOD(cso->max_lod);
+ so->texsamp1 |=
+ A3XX_TEX_SAMP_1_MIN_LOD(cso->min_lod) |
+ A3XX_TEX_SAMP_1_MAX_LOD(cso->max_lod);
} else {
- so->texsamp1 = 0x00000000;
+ /* If we're not doing mipmap filtering, we still need a slightly > 0
+ * LOD clamp so the HW can decide between min and mag filtering of
+ * level 0.
+ */
+ so->texsamp1 |=
+ A3XX_TEX_SAMP_1_MIN_LOD(MIN2(cso->min_lod, 0.125)) |
+ A3XX_TEX_SAMP_1_MAX_LOD(MIN2(cso->max_lod, 0.125));
}
return so;
static void
fd3_sampler_states_bind(struct pipe_context *pctx,
- unsigned shader, unsigned start,
+ enum pipe_shader_type shader, unsigned start,
unsigned nr, void **hwcso)
{
struct fd_context *ctx = fd_context(pctx);
so->base.context = pctx;
so->texconst0 =
+ A3XX_TEX_CONST_0_TILE_MODE(rsc->tile_mode) |
A3XX_TEX_CONST_0_TYPE(tex_type(prsc->target)) |
A3XX_TEX_CONST_0_FMT(fd3_pipe2tex(cso->format)) |
fd3_tex_swiz(cso->format, cso->swizzle_r, cso->swizzle_g,
cso->swizzle_b, cso->swizzle_a);
+ if (prsc->target == PIPE_BUFFER || util_format_is_pure_integer(cso->format))
+ so->texconst0 |= A3XX_TEX_CONST_0_NOCONVERT;
if (util_format_is_srgb(cso->format))
so->texconst0 |= A3XX_TEX_CONST_0_SRGB;
lvl = 0;
so->texconst1 =
A3XX_TEX_CONST_1_FETCHSIZE(fd3_pipe2fetchsize(cso->format)) |
- A3XX_TEX_CONST_1_WIDTH(cso->u.buf.last_element -
- cso->u.buf.first_element + 1) |
+ A3XX_TEX_CONST_1_WIDTH(cso->u.buf.size / util_format_get_blocksize(cso->format)) |
A3XX_TEX_CONST_1_HEIGHT(1);
} else {
unsigned miplevels;