gallium: remove pipe_index_buffer and set_index_buffer
[mesa.git] / src / gallium / drivers / freedreno / a4xx / fd4_draw.c
index 2bd2ca23d54c73407f18a6bf7cc851aaad084c9c..840e9171b32550bc1939a176f898a37c54fec709 100644 (file)
 
 static void
 draw_impl(struct fd_context *ctx, struct fd_ringbuffer *ring,
-               struct fd4_emit *emit)
+               struct fd4_emit *emit, unsigned index_offset)
 {
        const struct pipe_draw_info *info = emit->info;
-
-       if (!(fd4_emit_get_vp(emit) && fd4_emit_get_fp(emit)))
-               return;
+       enum pc_di_primtype primtype = ctx->primtypes[info->mode];
 
        fd4_emit_state(ctx, ring, emit);
 
@@ -57,16 +55,22 @@ draw_impl(struct fd_context *ctx, struct fd_ringbuffer *ring,
                fd4_emit_vertex_bufs(ring, emit);
 
        OUT_PKT0(ring, REG_A4XX_VFD_INDEX_OFFSET, 2);
-       OUT_RING(ring, info->indexed ? info->index_bias : info->start); /* VFD_INDEX_OFFSET */
+       OUT_RING(ring, info->index_size ? info->index_bias : info->start); /* VFD_INDEX_OFFSET */
        OUT_RING(ring, info->start_instance);   /* ??? UNKNOWN_2209 */
 
        OUT_PKT0(ring, REG_A4XX_PC_RESTART_INDEX, 1);
        OUT_RING(ring, info->primitive_restart ? /* PC_RESTART_INDEX */
                        info->restart_index : 0xffffffff);
 
-       fd4_draw_emit(ctx, ring,
+       /* points + psize -> spritelist: */
+       if (ctx->rasterizer->point_size_per_vertex &&
+                       fd4_emit_get_vp(emit)->writes_psize &&
+                       (info->mode == PIPE_PRIM_POINTS))
+               primtype = DI_PT_POINTLIST_PSIZE;
+
+       fd4_draw_emit(ctx->batch, ring, primtype,
                        emit->key.binning_pass ? IGNORE_VISIBILITY : USE_VISIBILITY,
-                       info);
+                       info, index_offset);
 }
 
 /* fixup dirty shader state in case some "unrelated" (from the state-
@@ -80,246 +84,96 @@ fixup_shader_state(struct fd_context *ctx, struct ir3_shader_key *key)
        struct ir3_shader_key *last_key = &fd4_ctx->last_key;
 
        if (!ir3_shader_key_equal(last_key, key)) {
-               ctx->dirty |= FD_DIRTY_PROG;
-
-               if (last_key->has_per_samp || key->has_per_samp) {
-                       if ((last_key->vsaturate_s != key->vsaturate_s) ||
-                                       (last_key->vsaturate_t != key->vsaturate_t) ||
-                                       (last_key->vsaturate_r != key->vsaturate_r))
-                               ctx->prog.dirty |= FD_SHADER_DIRTY_VP;
-
-                       if ((last_key->fsaturate_s != key->fsaturate_s) ||
-                                       (last_key->fsaturate_t != key->fsaturate_t) ||
-                                       (last_key->fsaturate_r != key->fsaturate_r))
-                               ctx->prog.dirty |= FD_SHADER_DIRTY_FP;
+               if (ir3_shader_key_changes_fs(last_key, key)) {
+                       ctx->dirty_shader[PIPE_SHADER_FRAGMENT] |= FD_DIRTY_SHADER_PROG;
+                       ctx->dirty |= FD_DIRTY_PROG;
                }
 
-               if (last_key->color_two_side != key->color_two_side)
-                       ctx->prog.dirty |= FD_SHADER_DIRTY_FP;
-
-               if (last_key->half_precision != key->half_precision)
-                       ctx->prog.dirty |= FD_SHADER_DIRTY_FP;
-
-               if (last_key->rasterflat != key->rasterflat)
-                       ctx->prog.dirty |= FD_SHADER_DIRTY_FP;
+               if (ir3_shader_key_changes_vs(last_key, key)) {
+                       ctx->dirty_shader[PIPE_SHADER_VERTEX] |= FD_DIRTY_SHADER_PROG;
+                       ctx->dirty |= FD_DIRTY_PROG;
+               }
 
                fd4_ctx->last_key = *key;
        }
 }
 
-static void
-fd4_draw_vbo(struct fd_context *ctx, const struct pipe_draw_info *info)
+static bool
+fd4_draw_vbo(struct fd_context *ctx, const struct pipe_draw_info *info,
+             unsigned index_offset)
 {
        struct fd4_context *fd4_ctx = fd4_context(ctx);
        struct fd4_emit emit = {
+               .debug = &ctx->debug,
                .vtx  = &ctx->vtx,
                .prog = &ctx->prog,
                .info = info,
                .key = {
-                       /* do binning pass first: */
-                       .binning_pass = true,
-                       .color_two_side = ctx->rasterizer ? ctx->rasterizer->light_twoside : false,
-                       .rasterflat = ctx->rasterizer && ctx->rasterizer->flatshade,
-                       // TODO set .half_precision based on render target format,
-                       // ie. float16 and smaller use half, float32 use full..
-                       .half_precision = !!(fd_mesa_debug & FD_DBG_FRAGHALF),
-                       .has_per_samp = (fd4_ctx->fsaturate || fd4_ctx->vsaturate),
+                       .color_two_side = ctx->rasterizer->light_twoside,
+                       .vclamp_color = ctx->rasterizer->clamp_vertex_color,
+                       .fclamp_color = ctx->rasterizer->clamp_fragment_color,
+                       .rasterflat = ctx->rasterizer->flatshade,
+                       .half_precision = ctx->in_blit &&
+                                       fd_half_precision(&ctx->batch->framebuffer),
+                       .ucp_enables = ctx->rasterizer->clip_plane_enable,
+                       .has_per_samp = (fd4_ctx->fsaturate || fd4_ctx->vsaturate ||
+                                       fd4_ctx->fastc_srgb || fd4_ctx->vastc_srgb),
                        .vsaturate_s = fd4_ctx->vsaturate_s,
                        .vsaturate_t = fd4_ctx->vsaturate_t,
                        .vsaturate_r = fd4_ctx->vsaturate_r,
                        .fsaturate_s = fd4_ctx->fsaturate_s,
                        .fsaturate_t = fd4_ctx->fsaturate_t,
                        .fsaturate_r = fd4_ctx->fsaturate_r,
+                       .vastc_srgb = fd4_ctx->vastc_srgb,
+                       .fastc_srgb = fd4_ctx->fastc_srgb,
                },
-               .rasterflat = ctx->rasterizer && ctx->rasterizer->flatshade,
-               .sprite_coord_enable = ctx->rasterizer ? ctx->rasterizer->sprite_coord_enable : false,
-               .sprite_coord_mode = ctx->rasterizer ? ctx->rasterizer->sprite_coord_mode : false,
+               .rasterflat = ctx->rasterizer->flatshade,
+               .sprite_coord_enable = ctx->rasterizer->sprite_coord_enable,
+               .sprite_coord_mode = ctx->rasterizer->sprite_coord_mode,
        };
-       unsigned dirty;
 
        fixup_shader_state(ctx, &emit.key);
 
-       dirty = ctx->dirty;
-       emit.dirty = dirty & ~(FD_DIRTY_BLEND);
-       draw_impl(ctx, ctx->binning_ring, &emit);
+       enum fd_dirty_3d_state dirty = ctx->dirty;
 
-       /* and now regular (non-binning) pass: */
-       emit.key.binning_pass = false;
-       emit.dirty = dirty;
-       emit.vp = NULL;   /* we changed key so need to refetch vp */
-       draw_impl(ctx, ctx->ring, &emit);
-}
+       /* do regular pass first, since that is more likely to fail compiling: */
 
-/* clear operations ignore viewport state, so we need to reset it
- * based on framebuffer state:
- */
-static void
-reset_viewport(struct fd_ringbuffer *ring, struct pipe_framebuffer_state *pfb)
-{
-       float half_width = pfb->width * 0.5f;
-       float half_height = pfb->height * 0.5f;
+       if (!(fd4_emit_get_vp(&emit) && fd4_emit_get_fp(&emit)))
+               return false;
 
-       OUT_PKT0(ring, REG_A4XX_GRAS_CL_VPORT_XOFFSET_0, 4);
-       OUT_RING(ring, A4XX_GRAS_CL_VPORT_XOFFSET_0(half_width));
-       OUT_RING(ring, A4XX_GRAS_CL_VPORT_XSCALE_0(half_width));
-       OUT_RING(ring, A4XX_GRAS_CL_VPORT_YOFFSET_0(half_height));
-       OUT_RING(ring, A4XX_GRAS_CL_VPORT_YSCALE_0(-half_height));
-}
-
-static void
-fd4_clear(struct fd_context *ctx, unsigned buffers,
-               const union pipe_color_union *color, double depth, unsigned stencil)
-{
-       struct fd4_context *fd4_ctx = fd4_context(ctx);
-       struct fd_ringbuffer *ring = ctx->ring;
-       struct pipe_framebuffer_state *pfb = &ctx->framebuffer;
-       unsigned char mrt_comp[A4XX_MAX_RENDER_TARGETS] = {0};
-       unsigned dirty = ctx->dirty;
-       unsigned i;
-       struct fd4_emit emit = {
-               .vtx  = &fd4_ctx->solid_vbuf_state,
-               .prog = &ctx->solid_prog,
-               .key = {
-                       .half_precision = fd_half_precision(pfb),
-               },
-       };
-
-       dirty &= FD_DIRTY_FRAMEBUFFER | FD_DIRTY_SCISSOR;
-       dirty |= FD_DIRTY_PROG;
+       emit.key.binning_pass = false;
        emit.dirty = dirty;
 
-       OUT_PKT0(ring, REG_A4XX_PC_PRIM_VTX_CNTL, 1);
-       OUT_RING(ring, A4XX_PC_PRIM_VTX_CNTL_PROVOKING_VTX_LAST);
-
-       /* emit generic state now: */
-       fd4_emit_state(ctx, ring, &emit);
-       reset_viewport(ring, pfb);
-
-       if (buffers & PIPE_CLEAR_DEPTH) {
-               OUT_PKT0(ring, REG_A4XX_RB_DEPTH_CONTROL, 1);
-               OUT_RING(ring, A4XX_RB_DEPTH_CONTROL_Z_WRITE_ENABLE |
-                               A4XX_RB_DEPTH_CONTROL_Z_ENABLE |
-                               A4XX_RB_DEPTH_CONTROL_ZFUNC(FUNC_ALWAYS));
-
-               fd_wfi(ctx, ring);
-               OUT_PKT0(ring, REG_A4XX_GRAS_CL_VPORT_ZOFFSET_0, 2);
-               OUT_RING(ring, A4XX_GRAS_CL_VPORT_ZOFFSET_0(0.0));
-               OUT_RING(ring, A4XX_GRAS_CL_VPORT_ZSCALE_0(depth));
-               ctx->dirty |= FD_DIRTY_VIEWPORT;
-       } else {
-               OUT_PKT0(ring, REG_A4XX_RB_DEPTH_CONTROL, 1);
-               OUT_RING(ring, A4XX_RB_DEPTH_CONTROL_ZFUNC(FUNC_NEVER));
-       }
-
-       if (buffers & PIPE_CLEAR_STENCIL) {
-               OUT_PKT0(ring, REG_A4XX_RB_STENCILREFMASK, 2);
-               OUT_RING(ring, A4XX_RB_STENCILREFMASK_STENCILREF(stencil) |
-                               A4XX_RB_STENCILREFMASK_STENCILMASK(stencil) |
-                               A4XX_RB_STENCILREFMASK_STENCILWRITEMASK(0xff));
-               OUT_RING(ring, A4XX_RB_STENCILREFMASK_STENCILREF(0) |
-                               A4XX_RB_STENCILREFMASK_STENCILMASK(0) |
-                               0xff000000 | // XXX ???
-                               A4XX_RB_STENCILREFMASK_STENCILWRITEMASK(0xff));
-
-               OUT_PKT0(ring, REG_A4XX_RB_STENCIL_CONTROL, 2);
-               OUT_RING(ring, A4XX_RB_STENCIL_CONTROL_STENCIL_ENABLE |
-                               A4XX_RB_STENCIL_CONTROL_FUNC(FUNC_ALWAYS) |
-                               A4XX_RB_STENCIL_CONTROL_FAIL(STENCIL_KEEP) |
-                               A4XX_RB_STENCIL_CONTROL_ZPASS(STENCIL_REPLACE) |
-                               A4XX_RB_STENCIL_CONTROL_ZFAIL(STENCIL_KEEP) |
-                               A4XX_RB_STENCIL_CONTROL_FUNC_BF(FUNC_NEVER) |
-                               A4XX_RB_STENCIL_CONTROL_FAIL_BF(STENCIL_KEEP) |
-                               A4XX_RB_STENCIL_CONTROL_ZPASS_BF(STENCIL_KEEP) |
-                               A4XX_RB_STENCIL_CONTROL_ZFAIL_BF(STENCIL_KEEP));
-               OUT_RING(ring, A4XX_RB_STENCIL_CONTROL2_STENCIL_BUFFER);
-       } else {
-               OUT_PKT0(ring, REG_A4XX_RB_STENCILREFMASK, 2);
-               OUT_RING(ring, A4XX_RB_STENCILREFMASK_STENCILREF(0) |
-                               A4XX_RB_STENCILREFMASK_STENCILMASK(0) |
-                               A4XX_RB_STENCILREFMASK_STENCILWRITEMASK(0));
-               OUT_RING(ring, A4XX_RB_STENCILREFMASK_BF_STENCILREF(0) |
-                               A4XX_RB_STENCILREFMASK_BF_STENCILMASK(0) |
-                               A4XX_RB_STENCILREFMASK_BF_STENCILWRITEMASK(0));
-
-               OUT_PKT0(ring, REG_A4XX_RB_STENCIL_CONTROL, 2);
-               OUT_RING(ring, A4XX_RB_STENCIL_CONTROL_FUNC(FUNC_NEVER) |
-                               A4XX_RB_STENCIL_CONTROL_FAIL(STENCIL_KEEP) |
-                               A4XX_RB_STENCIL_CONTROL_ZPASS(STENCIL_KEEP) |
-                               A4XX_RB_STENCIL_CONTROL_ZFAIL(STENCIL_KEEP) |
-                               A4XX_RB_STENCIL_CONTROL_FUNC_BF(FUNC_NEVER) |
-                               A4XX_RB_STENCIL_CONTROL_FAIL_BF(STENCIL_KEEP) |
-                               A4XX_RB_STENCIL_CONTROL_ZPASS_BF(STENCIL_KEEP) |
-                               A4XX_RB_STENCIL_CONTROL_ZFAIL_BF(STENCIL_KEEP));
-               OUT_RING(ring, 0x00000000); /* RB_STENCIL_CONTROL2 */
-       }
+       struct fd_ringbuffer *ring = ctx->batch->draw;
 
-       if (buffers & PIPE_CLEAR_COLOR) {
-               OUT_PKT0(ring, REG_A4XX_RB_ALPHA_CONTROL, 1);
-               OUT_RING(ring, A4XX_RB_ALPHA_CONTROL_ALPHA_TEST_FUNC(FUNC_NEVER));
+       if (ctx->rasterizer->rasterizer_discard) {
+               fd_wfi(ctx->batch, ring);
+               OUT_PKT3(ring, CP_REG_RMW, 3);
+               OUT_RING(ring, REG_A4XX_RB_RENDER_CONTROL);
+               OUT_RING(ring, ~A4XX_RB_RENDER_CONTROL_DISABLE_COLOR_PIPE);
+               OUT_RING(ring, A4XX_RB_RENDER_CONTROL_DISABLE_COLOR_PIPE);
        }
 
-       for (i = 0; i < A4XX_MAX_RENDER_TARGETS; i++) {
-               mrt_comp[i] = (buffers & (PIPE_CLEAR_COLOR0 << i)) ? 0xf : 0x0;
-
-               OUT_PKT0(ring, REG_A4XX_RB_MRT_CONTROL(i), 1);
-               OUT_RING(ring, A4XX_RB_MRT_CONTROL_FASTCLEAR |
-                               A4XX_RB_MRT_CONTROL_B11 |
-                               A4XX_RB_MRT_CONTROL_COMPONENT_ENABLE(0xf));
+       draw_impl(ctx, ctx->batch->draw, &emit, index_offset);
 
-               OUT_PKT0(ring, REG_A4XX_RB_MRT_BLEND_CONTROL(i), 1);
-               OUT_RING(ring, A4XX_RB_MRT_BLEND_CONTROL_RGB_SRC_FACTOR(FACTOR_ONE) |
-                               A4XX_RB_MRT_BLEND_CONTROL_RGB_BLEND_OPCODE(BLEND_DST_PLUS_SRC) |
-                               A4XX_RB_MRT_BLEND_CONTROL_RGB_DEST_FACTOR(FACTOR_ZERO) |
-                               A4XX_RB_MRT_BLEND_CONTROL_ALPHA_SRC_FACTOR(FACTOR_ONE) |
-                               A4XX_RB_MRT_BLEND_CONTROL_ALPHA_BLEND_OPCODE(BLEND_DST_PLUS_SRC) |
-                               A4XX_RB_MRT_BLEND_CONTROL_ALPHA_DEST_FACTOR(FACTOR_ZERO));
+       if (ctx->rasterizer->rasterizer_discard) {
+               fd_wfi(ctx->batch, ring);
+               OUT_PKT3(ring, CP_REG_RMW, 3);
+               OUT_RING(ring, REG_A4XX_RB_RENDER_CONTROL);
+               OUT_RING(ring, ~A4XX_RB_RENDER_CONTROL_DISABLE_COLOR_PIPE);
+               OUT_RING(ring, 0);
        }
 
-       OUT_PKT0(ring, REG_A4XX_RB_RENDER_COMPONENTS, 1);
-       OUT_RING(ring, A4XX_RB_RENDER_COMPONENTS_RT0(mrt_comp[0]) |
-                       A4XX_RB_RENDER_COMPONENTS_RT1(mrt_comp[1]) |
-                       A4XX_RB_RENDER_COMPONENTS_RT2(mrt_comp[2]) |
-                       A4XX_RB_RENDER_COMPONENTS_RT3(mrt_comp[3]) |
-                       A4XX_RB_RENDER_COMPONENTS_RT4(mrt_comp[4]) |
-                       A4XX_RB_RENDER_COMPONENTS_RT5(mrt_comp[5]) |
-                       A4XX_RB_RENDER_COMPONENTS_RT6(mrt_comp[6]) |
-                       A4XX_RB_RENDER_COMPONENTS_RT7(mrt_comp[7]));
-
-       fd4_emit_vertex_bufs(ring, &emit);
-
-       OUT_PKT0(ring, REG_A4XX_GRAS_ALPHA_CONTROL, 1);
-       OUT_RING(ring, 0x0);          /* XXX GRAS_ALPHA_CONTROL */
-
-       OUT_PKT0(ring, REG_A4XX_GRAS_CLEAR_CNTL, 1);
-       OUT_RING(ring, 0x00000000);
-
-       /* until fastclear works: */
-       fd4_emit_const(ring, SHADER_FRAGMENT, 0, 0, 4, color->ui, NULL);
-
-       OUT_PKT0(ring, REG_A4XX_VFD_INDEX_OFFSET, 2);
-       OUT_RING(ring, 0);            /* VFD_INDEX_OFFSET */
-       OUT_RING(ring, 0);            /* ??? UNKNOWN_2209 */
-
-       OUT_PKT0(ring, REG_A4XX_PC_RESTART_INDEX, 1);
-       OUT_RING(ring, 0xffffffff);   /* PC_RESTART_INDEX */
-
-       OUT_PKT3(ring, CP_UNKNOWN_1A, 1);
-       OUT_RING(ring, 0x00000001);
-
-       fd4_draw(ctx, ring, DI_PT_RECTLIST, USE_VISIBILITY,
-                       DI_SRC_SEL_AUTO_INDEX, 2, 1, INDEX_SIZE_IGN, 0, 0, NULL);
-
-       OUT_PKT3(ring, CP_UNKNOWN_1A, 1);
-       OUT_RING(ring, 0x00000000);
+       /* and now binning pass: */
+       emit.key.binning_pass = true;
+       emit.dirty = dirty & ~(FD_DIRTY_BLEND);
+       emit.vp = NULL;   /* we changed key so need to refetch vp */
+       emit.fp = NULL;
+       draw_impl(ctx, ctx->batch->binning, &emit, index_offset);
 
-       OUT_PKT0(ring, REG_A4XX_GRAS_CLEAR_CNTL, 1);
-       OUT_RING(ring, A4XX_GRAS_CLEAR_CNTL_NOT_FASTCLEAR);
+       fd_context_all_clean(ctx);
 
-       OUT_PKT0(ring, REG_A4XX_GRAS_SC_CONTROL, 1);
-       OUT_RING(ring, A4XX_GRAS_SC_CONTROL_RENDER_MODE(RB_RENDERING_PASS) |
-                       A4XX_GRAS_SC_CONTROL_MSAA_DISABLE |
-                       A4XX_GRAS_SC_CONTROL_MSAA_SAMPLES(MSAA_ONE) |
-                       A4XX_GRAS_SC_CONTROL_RASTER_MODE(0));
+       return true;
 }
 
 void
@@ -327,5 +181,4 @@ fd4_draw_init(struct pipe_context *pctx)
 {
        struct fd_context *ctx = fd_context(pctx);
        ctx->draw_vbo = fd4_draw_vbo;
-       ctx->clear = fd4_clear;
 }