static void
draw_impl(struct fd_context *ctx, struct fd_ringbuffer *ring,
- struct fd4_emit *emit)
+ struct fd4_emit *emit, unsigned index_offset)
{
const struct pipe_draw_info *info = emit->info;
enum pc_di_primtype primtype = ctx->primtypes[info->mode];
fd4_emit_vertex_bufs(ring, emit);
OUT_PKT0(ring, REG_A4XX_VFD_INDEX_OFFSET, 2);
- OUT_RING(ring, info->indexed ? info->index_bias : info->start); /* VFD_INDEX_OFFSET */
+ OUT_RING(ring, info->index_size ? info->index_bias : info->start); /* VFD_INDEX_OFFSET */
OUT_RING(ring, info->start_instance); /* ??? UNKNOWN_2209 */
OUT_PKT0(ring, REG_A4XX_PC_RESTART_INDEX, 1);
fd4_draw_emit(ctx->batch, ring, primtype,
emit->key.binning_pass ? IGNORE_VISIBILITY : USE_VISIBILITY,
- info);
+ info, index_offset);
}
/* fixup dirty shader state in case some "unrelated" (from the state-
}
static bool
-fd4_draw_vbo(struct fd_context *ctx, const struct pipe_draw_info *info)
+fd4_draw_vbo(struct fd_context *ctx, const struct pipe_draw_info *info,
+ unsigned index_offset)
{
struct fd4_context *fd4_ctx = fd4_context(ctx);
struct fd4_emit emit = {
OUT_RING(ring, A4XX_RB_RENDER_CONTROL_DISABLE_COLOR_PIPE);
}
- draw_impl(ctx, ctx->batch->draw, &emit);
+ draw_impl(ctx, ctx->batch->draw, &emit, index_offset);
if (ctx->rasterizer->rasterizer_discard) {
fd_wfi(ctx->batch, ring);
emit.dirty = dirty & ~(FD_DIRTY_BLEND);
emit.vp = NULL; /* we changed key so need to refetch vp */
emit.fp = NULL;
- draw_impl(ctx, ctx->batch->binning, &emit);
+ draw_impl(ctx, ctx->batch->binning, &emit, index_offset);
fd_context_all_clean(ctx);