lvl = pimg->u.tex.level;
slice = fd_resource_slice(rsc, lvl);
img->offset = fd_resource_offset(rsc, lvl, pimg->u.tex.first_layer);
- img->pitch = slice->pitch * rsc->layout.cpp;
+ img->pitch = slice->pitch;
}
img->width = u_minify(prsc->width0, lvl);