const struct ir3_shader_variant *v, uint32_t regid,
uint32_t offset, uint32_t sizedwords, struct fd_bo *bo)
{
+ uint32_t dst_off = regid / 4;
+ assert(dst_off % 4 == 0);
+ uint32_t num_unit = DIV_ROUND_UP(sizedwords, 4);
+ assert(num_unit % 4 == 0);
+
emit_const_asserts(ring, v, regid, sizedwords);
if (fd6_geom_stage(v->type)) {
OUT_PKT(ring, CP_LOAD_STATE6_GEOM,
CP_LOAD_STATE6_0(
- .dst_off = regid/4,
+ .dst_off = dst_off,
.state_type = ST6_CONSTANTS,
.state_src = SS6_INDIRECT,
.state_block = fd6_stage2shadersb(v->type),
- .num_unit = DIV_ROUND_UP(sizedwords, 4)
+ .num_unit = num_unit,
),
CP_LOAD_STATE6_EXT_SRC_ADDR(
.bo = bo,
} else {
OUT_PKT(ring, CP_LOAD_STATE6_FRAG,
CP_LOAD_STATE6_0(
- .dst_off = regid/4,
+ .dst_off = dst_off,
.state_type = ST6_CONSTANTS,
.state_src = SS6_INDIRECT,
.state_block = fd6_stage2shadersb(v->type),
- .num_unit = DIV_ROUND_UP(sizedwords, 4)
+ .num_unit = num_unit,
),
CP_LOAD_STATE6_EXT_SRC_ADDR(
.bo = bo,